Bug 993004 - Fix missing #include on a CLOSED TREE

This commit is contained in:
Nicolas Silva 2014-04-25 14:00:52 +02:00
parent 96601efc35
commit 1dff22e584
3 changed files with 3 additions and 0 deletions

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@ -7,6 +7,7 @@
#define MOZILLA_GFX_COMPOSITORD3D11_H
#include "mozilla/gfx/2D.h"
#include "gfx2DGlue.h"
#include "mozilla/layers/Compositor.h"
#include "TextureD3D11.h"
#include <d3d11.h>

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@ -7,6 +7,7 @@
#define MOZILLA_GFX_COMPOSITORD3D9_H
#include "mozilla/gfx/2D.h"
#include "gfx2DGlue.h"
#include "mozilla/layers/Compositor.h"
#include "mozilla/layers/TextureD3D9.h"
#include "DeviceManagerD3D9.h"

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@ -6,6 +6,7 @@
#ifndef MOZILLA_GFX_COMPOSITOROGL_H
#define MOZILLA_GFX_COMPOSITOROGL_H
#include "gfx2DGlue.h"
#include "GLContextTypes.h" // for GLContext, etc
#include "GLDefs.h" // for GLuint, LOCAL_GL_TEXTURE_2D, etc
#include "OGLShaderProgram.h" // for ShaderProgramOGL, etc