mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 898485 - [app manager] Implement an abstract connection manager. r=past
This commit is contained in:
parent
1141bcf097
commit
1dd29166e6
@ -52,6 +52,7 @@ var BuiltinProvider = {
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"devtools/server": "resource://gre/modules/devtools/server",
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"devtools/toolkit/webconsole": "resource://gre/modules/devtools/toolkit/webconsole",
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"devtools/styleinspector/css-logic": "resource://gre/modules/devtools/styleinspector/css-logic",
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"devtools/client": "resource://gre/modules/devtools/client",
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// Allow access to xpcshell test items from the loader.
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"xpcshell-test": "resource://test"
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@ -87,7 +88,7 @@ var SrcdirProvider = {
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let serverURI = this.fileURI(OS.Path.join(srcdir, "toolkit", "devtools", "server"));
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let webconsoleURI = this.fileURI(OS.Path.join(srcdir, "toolkit", "devtools", "webconsole"));
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let cssLogicURI = this.fileURI(OS.Path.join(toolkitURI, "styleinspector", "css-logic"));
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let clientURI = this.fileURI(OS.Path.join(srcdir, "toolkit", "devtools", "client"));
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let mainURI = this.fileURI(OS.Path.join(srcdir, "browser", "devtools", "main.js"));
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this.loader = new loader.Loader({
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modules: {
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@ -97,6 +98,7 @@ var SrcdirProvider = {
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"": "resource://gre/modules/commonjs/",
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"devtools/server": serverURI,
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"devtools/toolkit/webconsole": webconsoleURI,
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"devtools/client": clientURI,
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"devtools": devtoolsURI,
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"devtools/styleinspector/css-logic": cssLogicURI,
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"main": mainURI
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@ -13,3 +13,4 @@ include $(topsrcdir)/config/rules.mk
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libs::
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$(INSTALL) $(IFLAGS1) $(srcdir)/*.jsm $(FINAL_TARGET)/modules/devtools
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$(INSTALL) $(IFLAGS1) $(srcdir)/*.js $(FINAL_TARGET)/modules/devtools/client
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252
toolkit/devtools/client/connection-manager.js
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252
toolkit/devtools/client/connection-manager.js
Normal file
@ -0,0 +1,252 @@
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/* -*- Mode: Javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {Cu} = require("chrome");
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const {setTimeout, clearTimeout} = require('sdk/timers');
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const EventEmitter = require("devtools/shared/event-emitter");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-client.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-server.jsm");
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/**
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* Connection Manager.
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*
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* To use this module:
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* const {ConnectionManager} = require("devtools/client/connection-manager");
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*
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* # ConnectionManager
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*
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* Methods:
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* ⬩ Connection createConnection(host, port)
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* ⬩ void destroyConnection(connection)
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*
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* Properties:
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* ⬩ Array connections
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*
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* # Connection
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*
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* A connection is a wrapper around a debugger client. It has a simple
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* API to instantiate a connection to a debugger server. Once disconnected,
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* no need to re-create a Connection object. Calling `connect()` again
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* will re-create a debugger client.
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*
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* Methods:
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* ⬩ connect() Connect to host:port. Expect a "connecting" event. If
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* host is not specified, a local pipe is used
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* ⬩ disconnect() Disconnect if connected. Expect a "disconnecting" event
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*
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* Properties:
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* ⬩ host IP address or hostname
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* ⬩ port Port
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* ⬩ logs Current logs. "newlog" event notifies new available logs
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* ⬩ store Reference to a local data store (see below)
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* ⬩ status Connection status:
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* Connection.Status.CONNECTED
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* Connection.Status.DISCONNECTED
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* Connection.Status.CONNECTING
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* Connection.Status.DISCONNECTING
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* Connection.Status.DESTROYED
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*
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* Events (as in event-emitter.js):
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* ⬩ Connection.Events.CONNECTING Trying to connect to host:port
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* ⬩ Connection.Events.CONNECTED Connection is successful
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* ⬩ Connection.Events.DISCONNECTING Trying to disconnect from server
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* ⬩ Connection.Events.DISCONNECTED Disconnected (at client request, or because of a timeout or connection error)
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* ⬩ Connection.Events.STATUS_CHANGED The connection status (connection.status) has changed
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* ⬩ Connection.Events.TIMEOUT Connection timeout
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* ⬩ Connection.Events.HOST_CHANGED Host has changed
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* ⬩ Connection.Events.PORT_CHANGED Port has changed
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* ⬩ Connection.Events.NEW_LOG A new log line is available
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*
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*/
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let ConnectionManager = {
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_connections: new Set(),
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createConnection: function(host, port) {
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let c = new Connection(host, port);
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c.once("destroy", (event) => this.destroyConnection(c));
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this._connections.add(c);
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this.emit("new", c);
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return c;
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},
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destroyConnection: function(connection) {
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if (this._connections.has(connection)) {
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this._connections.delete(connection);
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if (connection.status != Connection.Status.DESTROYED) {
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connection.destroy();
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}
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}
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},
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get connections() {
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return [c for (c of this._connections)];
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},
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}
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EventEmitter.decorate(ConnectionManager);
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let lastID = -1;
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function Connection(host, port) {
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EventEmitter.decorate(this);
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this.uid = ++lastID;
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this.host = host;
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this.port = port;
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this._setStatus(Connection.Status.DISCONNECTED);
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this._onDisconnected = this._onDisconnected.bind(this);
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this._onConnected = this._onConnected.bind(this);
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this._onTimeout = this._onTimeout.bind(this);
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}
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Connection.Status = {
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CONNECTED: "connected",
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DISCONNECTED: "disconnected",
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CONNECTING: "connecting",
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DISCONNECTING: "disconnecting",
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DESTROYED: "destroyed",
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}
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Connection.Events = {
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CONNECTED: Connection.Status.CONNECTED,
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DISCONNECTED: Connection.Status.DISCONNECTED,
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CONNECTING: Connection.Status.CONNECTING,
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DISCONNECTING: Connection.Status.DISCONNECTING,
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DESTROYED: Connection.Status.DESTROYED,
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TIMEOUT: "timeout",
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STATUS_CHANGED: "status-changed",
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HOST_CHANGED: "host-changed",
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PORT_CHANGED: "port-changed",
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NEW_LOG: "new_log"
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}
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Connection.prototype = {
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logs: "",
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log: function(str) {
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this.logs += "\n" + str;
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this.emit(Connection.Events.NEW_LOG, str);
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},
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get client() {
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return this._client
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},
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get host() {
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return this._host
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},
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set host(value) {
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if (this._host && this._host == value)
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return;
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this._host = value;
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this.emit(Connection.Events.HOST_CHANGED);
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},
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get port() {
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return this._port
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},
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set port(value) {
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if (this._port && this._port == value)
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return;
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this._port = value;
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this.emit(Connection.Events.PORT_CHANGED);
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},
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disconnect: function(force) {
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if (this.status == Connection.Status.DESTROYED) {
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return;
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}
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clearTimeout(this._timeoutID);
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if (this.status == Connection.Status.CONNECTED ||
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this.status == Connection.Status.CONNECTING) {
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this.log("disconnecting");
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this._setStatus(Connection.Status.DISCONNECTING);
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this._client.close();
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}
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},
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connect: function() {
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if (this.status == Connection.Status.DESTROYED) {
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return;
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}
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if (!this._client) {
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this.log("connecting to " + this.host + ":" + this.port);
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this._setStatus(Connection.Status.CONNECTING);
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let delay = Services.prefs.getIntPref("devtools.debugger.remote-timeout");
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this._timeoutID = setTimeout(this._onTimeout, delay);
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let transport;
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if (!this._host) {
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transport = DebuggerServer.connectPipe();
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} else {
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transport = debuggerSocketConnect(this._host, this._port);
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}
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this._client = new DebuggerClient(transport);
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this._client.addOneTimeListener("closed", this._onDisconnected);
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this._client.connect(this._onConnected);
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} else {
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let msg = "Can't connect. Client is not fully disconnected";
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this.log(msg);
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throw new Error(msg);
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}
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},
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destroy: function() {
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this.log("killing connection");
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clearTimeout(this._timeoutID);
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if (this._client) {
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this._client.close();
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this._client = null;
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}
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this._setStatus(Connection.Status.DESTROYED);
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},
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get status() {
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return this._status
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},
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_setStatus: function(value) {
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if (this._status && this._status == value)
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return;
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this._status = value;
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this.emit(value);
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this.emit(Connection.Events.STATUS_CHANGED, value);
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},
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_onDisconnected: function() {
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clearTimeout(this._timeoutID);
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switch (this.status) {
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case Connection.Status.CONNECTED:
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this.log("disconnected (unexpected)");
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break;
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case Connection.Status.CONNECTING:
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this.log("Connection error");
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break;
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default:
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this.log("disconnected");
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}
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this._client = null;
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this._setStatus(Connection.Status.DISCONNECTED);
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},
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_onConnected: function() {
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this.log("connected");
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clearTimeout(this._timeoutID);
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this._setStatus(Connection.Status.CONNECTED);
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},
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_onTimeout: function() {
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this.log("connection timeout");
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this.emit(Connection.Events.TIMEOUT, str);
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this.disconnect();
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},
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}
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exports.ConnectionManager = ConnectionManager;
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exports.Connection = Connection;
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@ -36,6 +36,7 @@ MOCHITEST_CHROME_FILES = \
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test_styles-modify.html \
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test_unsafeDereference.html \
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nonchrome_unsafeDereference.html \
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test_connection-manager.html \
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$(NULL)
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include $(topsrcdir)/config/rules.mk
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@ -0,0 +1,98 @@
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<!DOCTYPE HTML>
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<html>
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<!--
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Bug 898485 - [app manager] Implement an abstract connection manager
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-->
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<head>
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<meta charset="utf-8">
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<title>Mozilla Bug</title>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
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</head>
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<body>
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<pre id="test">
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<script>
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window.onload = function() {
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SimpleTest.waitForExplicitFinish();
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var Cu = Components.utils;
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Cu.import("resource://gre/modules/devtools/dbg-server.jsm");
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Cu.import("resource://gre/modules/devtools/Loader.jsm");
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DebuggerServer.init(function () { return true; });
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DebuggerServer.addBrowserActors();
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var {ConnectionManager, Connection} = devtools.require("devtools/client/connection-manager");
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var orgCount = ConnectionManager.connections.length;
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ConnectionManager.once("new", (event, c) => {
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is(ConnectionManager.connections[orgCount], c, "new event fired, with correct connection");
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});
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var c1 = ConnectionManager.createConnection();
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var c2 = ConnectionManager.createConnection();
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is(ConnectionManager.connections[orgCount], c1, "Connection 1 registered");
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is(ConnectionManager.connections[orgCount + 1], c2, "Connection 2 registered");
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c1.once(Connection.Events.DESTROYED, function() {
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is(ConnectionManager.connections.length, orgCount + 1, "Connection 1 destroyed");
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var c = c2;
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var eventsRef = "connecting connected disconnecting disconnected host-changed disconnected destroyed";
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var events = [];
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var s = Connection.Status;
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is(c.status, s.DISCONNECTED, "disconnected");
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c.once(Connection.Events.CONNECTING, function(e) { events.push(e); is(c.status, s.CONNECTING, "connecting"); });
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c.once(Connection.Events.CONNECTED, function(e) { events.push(e); is(c.status, s.CONNECTED, "connected"); c.disconnect()});
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c.once(Connection.Events.DISCONNECTING, function(e) { events.push(e); is(c.status, s.DISCONNECTING, "disconnecting"); });
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c.once(Connection.Events.DISCONNECTED, function(e) { events.push(e); is(c.status, s.DISCONNECTED, "disconnected"); testError()});
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c.once(Connection.Events.DESTROYED, function(e) { events.push(e); is(c.status, s.DESTROYED, "destroyed"); finish()});
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c.connect();
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function testStore() {
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c.store.on("set", function(e,path) {
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if (path.join(".") == "device.width") {
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is(c.store.object.device.width, window.screen.width, "Store is fed with valid data");
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c.disconnect();
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}
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});
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}
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function testError() {
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c.once(Connection.Events.DISCONNECTED, function(e) {
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events.push(e);
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ConnectionManager.destroyConnection(c);
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});
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c.once(Connection.Events.HOST_CHANGED, function(e) {
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events.push(e);
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c.connect();
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});
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c.port = 1;
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c.host = "localhost";
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}
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function finish() {
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is(events.join(" "), eventsRef, "Events received in the right order");
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DebuggerServer.destroy();
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SimpleTest.finish();
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}
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});
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ConnectionManager.destroyConnection(c1);
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}
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</script>
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</pre>
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</body>
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</html>
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Block a user