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Bug 1006198 - Use 8byte aligned surface for CopyableCanvasLayer since that's the max WebGL supports for readback. r=nical
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@ -17,6 +17,7 @@
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#include "gfxUtils.h" // for gfxUtils
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#include "gfx2DGlue.h" // for thebes --> moz2d transition
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Tools.h"
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#include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc
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#include "nsISupportsImpl.h" // for gfxContext::AddRef, etc
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#include "nsRect.h" // for nsIntRect
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@ -170,7 +171,9 @@ CopyableCanvasLayer::GetTempSurface(const IntSize& aSize,
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aSize != mCachedTempSurface->GetSize() ||
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aFormat != mCachedTempSurface->GetFormat())
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{
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mCachedTempSurface = Factory::CreateDataSourceSurface(aSize, aFormat);
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// Create a surface aligned to 8 bytes since that's the highest alignment WebGL can handle.
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uint32_t stride = GetAlignedStride<8>(aSize.width * BytesPerPixel(aFormat));
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mCachedTempSurface = Factory::CreateDataSourceSurfaceWithStride(aSize, aFormat, stride);
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}
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return mCachedTempSurface;
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