Bug 541588 subpatch 2: Use nsRefreshDriver instead of nsITimer to schedule sample callbacks for nsSMILAnimationController. r=roc

This commit is contained in:
Daniel Holbert 2010-03-21 23:42:53 -07:00
parent 85d3ff805d
commit 199de9f2f6
3 changed files with 35 additions and 51 deletions

View File

@ -51,17 +51,6 @@
//----------------------------------------------------------------------
// nsSMILAnimationController implementation
// In my testing the minimum needed for smooth animation is 36 frames per
// second which seems like a lot (Flash traditionally uses 14fps).
//
// Redrawing is synchronous. This is deliberate so that later we can tune the
// timer based on how long the callback takes. To achieve 36fps we'd need 28ms
// between frames. For now we set the timer interval to be a little less than
// this (to allow for the render itself) and then let performance decay as the
// image gets more complicated and render times increase.
//
const PRUint32 nsSMILAnimationController::kTimerInterval = 22;
// Helper method
static nsRefreshDriver*
GetRefreshDriverForDoc(nsIDocument* aDoc)
@ -91,8 +80,6 @@ nsSMILAnimationController::nsSMILAnimationController()
nsSMILAnimationController::~nsSMILAnimationController()
{
StopSampling(GetRefreshDriverForDoc(mDocument));
mTimer = nsnull;
NS_ASSERTION(mAnimationElementTable.Count() == 0,
"Animation controller shouldn't be tracking any animation"
" elements when it dies");
@ -118,9 +105,6 @@ nsSMILAnimationController::Init(nsIDocument* aDoc)
{
NS_ENSURE_ARG_POINTER(aDoc);
mTimer = do_CreateInstance("@mozilla.org/timer;1");
NS_ENSURE_TRUE(mTimer, NS_ERROR_OUT_OF_MEMORY);
// Keep track of document, so we can traverse its set of animation elements
mDocument = aDoc;
@ -172,7 +156,6 @@ NS_IMPL_ADDREF(nsSMILAnimationController)
NS_IMPL_RELEASE(nsSMILAnimationController)
// nsRefreshDriver Callback function
// XXXdholbert NOTE: This function isn't used yet
void
nsSMILAnimationController::WillRefresh(mozilla::TimeStamp aTime)
{
@ -256,39 +239,29 @@ nsSMILAnimationController::Unlink()
//----------------------------------------------------------------------
// Timer-related implementation helpers
/*static*/ void
nsSMILAnimationController::Notify(nsITimer* timer, void* aClosure)
{
nsSMILAnimationController* controller = (nsSMILAnimationController*)aClosure;
NS_ASSERTION(controller->mTimer == timer,
"nsSMILAnimationController::Notify called with incorrect timer");
controller->Sample();
}
nsresult
void
nsSMILAnimationController::StartSampling(nsRefreshDriver* aRefreshDriver)
{
NS_ENSURE_TRUE(mTimer, NS_ERROR_FAILURE);
NS_ASSERTION(mPauseState == 0, "Starting timer but controller is paused");
//
// XXX Make this self-tuning. Sounds like control theory to me and not
// something I'm familiar with.
//
return mTimer->InitWithFuncCallback(nsSMILAnimationController::Notify,
this,
kTimerInterval,
nsITimer::TYPE_REPEATING_SLACK);
NS_ASSERTION(mPauseState == 0, "Starting sampling but controller is paused");
if (aRefreshDriver) {
NS_ABORT_IF_FALSE(!GetRefreshDriverForDoc(mDocument) ||
aRefreshDriver == GetRefreshDriverForDoc(mDocument),
"Starting sampling with wrong refresh driver");
aRefreshDriver->AddRefreshObserver(this, Flush_Style);
}
}
nsresult
void
nsSMILAnimationController::StopSampling(nsRefreshDriver* aRefreshDriver)
{
NS_ENSURE_TRUE(mTimer, NS_ERROR_FAILURE);
return mTimer->Cancel();
if (aRefreshDriver) {
// NOTE: The document might already have been detached from its PresContext
// (and RefreshDriver), which would make GetRefreshDriverForDoc return null.
NS_ABORT_IF_FALSE(!GetRefreshDriverForDoc(mDocument) ||
aRefreshDriver == GetRefreshDriverForDoc(mDocument),
"Stopping sampling with wrong refresh driver");
aRefreshDriver->RemoveRefreshObserver(this, Flush_Style);
}
}
//----------------------------------------------------------------------

View File

@ -111,8 +111,9 @@ public:
void Unlink();
// Methods for controlling whether we're sampling
nsresult StartSampling(nsRefreshDriver* aRefreshDriver);
nsresult StopSampling(nsRefreshDriver* aRefreshDriver);
// (Use to register/unregister us with the given nsRefreshDriver)
void StartSampling(nsRefreshDriver* aRefreshDriver);
void StopSampling(nsRefreshDriver* aRefreshDriver);
protected:
// Typedefs
@ -148,9 +149,6 @@ protected:
PR_STATIC_CALLBACK(PLDHashOperator) CompositorTableEntryTraverse(
nsSMILCompositor* aCompositor, void* aArg);
// Timer-related implementation helpers
static void Notify(nsITimer* aTimer, void* aClosure);
// Sample-related callbacks and implementation helpers
virtual void DoSample();
void DoSample(PRBool aSkipUnchangedContainers);
@ -179,7 +177,6 @@ protected:
NS_DECL_OWNINGTHREAD
static const PRUint32 kTimerInterval;
nsCOMPtr<nsITimer> mTimer;
AnimationElementHashtable mAnimationElementTable;
TimeContainerHashtable mChildContainerTable;
PRPackedBool mResampleNeeded;

View File

@ -1703,6 +1703,15 @@ PresShell::Init(nsIDocument* aDocument,
}
#endif
#ifdef MOZ_SMIL
if (mDocument->HasAnimationController()) {
nsSMILAnimationController* animCtrl = mDocument->GetAnimationController();
if (!animCtrl->IsPaused()) {
animCtrl->StartSampling(GetPresContext()->RefreshDriver());
}
}
#endif // MOZ_SMIL
return NS_OK;
}
@ -1812,10 +1821,15 @@ PresShell::Destroy()
mDocument->DeleteShell();
}
nsRefreshDriver* rd = GetPresContext()->RefreshDriver();
if (mDocument->HasAnimationController()) {
mDocument->GetAnimationController()->StopSampling(rd);
}
// Revoke any pending events. We need to do this and cancel pending reflows
// before we destroy the frame manager, since apparently frame destruction
// sometimes spins the event queue when plug-ins are involved(!).
GetPresContext()->RefreshDriver()->RemoveRefreshObserver(this, Flush_Layout);
rd->RemoveRefreshObserver(this, Flush_Layout);
mResizeEvent.Revoke();
if (mAsyncResizeTimerIsActive) {
mAsyncResizeEventTimer->Cancel();