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Bug 1220629 - Part 6: Implement PushLayer/PopLayer API in several wrapper DT types. r=jrmuizel
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@ -776,6 +776,9 @@ DrawTargetD2D1::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
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PushedLayer pushedLayer;
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pushedLayer.mClipsArePushed = false;
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pushedLayer.mIsOpaque = aOpaque;
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pushedLayer.mOldPermitSubpixelAA = mPermitSubpixelAA;
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mPermitSubpixelAA = aOpaque;
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mDC->CreateCommandList(getter_AddRefs(pushedLayer.mCurrentList));
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mPushedLayers.push_back(pushedLayer);
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@ -788,6 +791,8 @@ DrawTargetD2D1::PopLayer()
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MOZ_ASSERT(CurrentLayer().mPushedClips.size() == 0);
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RefPtr<ID2D1CommandList> list = CurrentLayer().mCurrentList;
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mPermitSubpixelAA = CurrentLayer().mOldPermitSubpixelAA;
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mPushedLayers.pop_back();
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mDC->SetTarget(CurrentTarget());
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@ -243,13 +243,14 @@ private:
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// List of pushed layers.
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struct PushedLayer
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{
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PushedLayer() : mClipsArePushed(false), mIsOpaque(false) {}
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PushedLayer() : mClipsArePushed(false), mIsOpaque(false), mOldPermitSubpixelAA(false) {}
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std::vector<PushedClip> mPushedClips;
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RefPtr<ID2D1CommandList> mCurrentList;
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// True if the current clip stack is pushed to the CurrentTarget().
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bool mClipsArePushed;
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bool mIsOpaque;
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bool mOldPermitSubpixelAA;
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};
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std::vector<PushedLayer> mPushedLayers;
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PushedLayer& CurrentLayer()
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@ -15,6 +15,11 @@ class DualSurface
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public:
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inline explicit DualSurface(SourceSurface *aSurface)
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{
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if (!aSurface) {
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mA = mB = nullptr;
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return;
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}
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if (aSurface->GetType() != SurfaceType::DUAL_DT) {
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mA = mB = aSurface;
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return;
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@ -181,6 +186,16 @@ DrawTargetDual::Mask(const Pattern &aSource, const Pattern &aMask, const DrawOpt
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mB->Mask(*source.mB, *mask.mB, aOptions);
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}
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void
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DrawTargetDual::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
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const Matrix& aMaskTransform, const IntRect& aBounds,
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bool aCopyBackground)
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{
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DualSurface mask(aMask);
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mA->PushLayer(aOpaque, aOpacity, mask.mA, aMaskTransform, aBounds, aCopyBackground);
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mB->PushLayer(aOpaque, aOpacity, mask.mB, aMaskTransform, aBounds, aCopyBackground);
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}
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already_AddRefed<DrawTarget>
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DrawTargetDual::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const
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{
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@ -54,6 +54,7 @@ public:
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FORWARD_FUNCTION1(PushClip, const Path *, aPath)
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FORWARD_FUNCTION1(PushClipRect, const Rect &, aRect)
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FORWARD_FUNCTION(PopClip)
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FORWARD_FUNCTION(PopLayer)
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FORWARD_FUNCTION1(ClearRect, const Rect &, aRect)
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virtual void SetTransform(const Matrix &aTransform) override {
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@ -104,7 +105,13 @@ public:
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const GlyphRenderingOptions *aRenderingOptions) override;
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virtual void Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions) override;
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virtual void PushLayer(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds = IntRect(),
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bool aCopyBackground = false) override;
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virtual already_AddRefed<SourceSurface>
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CreateSourceSurfaceFromData(unsigned char *aData,
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const IntSize &aSize,
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@ -155,6 +162,8 @@ public:
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{
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return true;
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}
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virtual bool IsCurrentGroupOpaque() override { return mA->IsCurrentGroupOpaque(); }
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private:
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RefPtr<DrawTarget> mA;
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@ -305,5 +305,29 @@ DrawTargetTiled::Fill(const Path* aPath, const Pattern& aPattern, const DrawOpti
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}
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}
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void
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DrawTargetTiled::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
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const Matrix& aMaskTransform, const IntRect& aBounds,
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bool aCopyBackground)
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{
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// XXX - not sure this is what we want or whether we want to continue drawing to a larger
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// intermediate surface, that would require tweaking the code in here a little though.
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for (size_t i = 0; i < mTiles.size(); i++) {
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IntRect bounds = aBounds;
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bounds.MoveBy(-mTiles[i].mTileOrigin);
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mTiles[i].mDrawTarget->PushLayer(aOpaque, aOpacity, aMask, aMaskTransform, aBounds);
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}
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}
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void
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DrawTargetTiled::PopLayer()
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{
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// XXX - not sure this is what we want or whether we want to continue drawing to a larger
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// intermediate surface, that would require tweaking the code in here a little though.
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for (size_t i = 0; i < mTiles.size(); i++) {
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mTiles[i].mDrawTarget->PopLayer();
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}
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}
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} // namespace gfx
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} // namespace mozilla
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@ -103,6 +103,13 @@ public:
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virtual void PushClip(const Path *aPath) override;
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virtual void PushClipRect(const Rect &aRect) override;
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virtual void PopClip() override;
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virtual void PushLayer(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds = IntRect(),
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bool aCopyBackground = false) override;
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virtual void PopLayer() override;
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virtual void SetTransform(const Matrix &aTransform) override;
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