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Bug 772726. Part 10: Reduce scale to avoid floating-point accuracy errors that cause small artifacts with D2D Azure content drawing. r=jwatt
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@ -14,6 +14,6 @@
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</pattern>
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</defs>
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<rect width="100%" height="100%" fill="lime" />
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<rect transform="scale(100)" x=".2" y=".2" width="1" height="0.5" fill="red" />
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<rect transform="scale(100)" x=".2" y=".2" width="1" height="0.5" fill="url(#test)" />
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<rect transform="scale(10)" x=".2" y=".2" width="1" height="0.5" fill="red" />
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<rect transform="scale(10)" x=".2" y=".2" width="1" height="0.5" fill="url(#test)" />
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</svg>
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Before Width: | Height: | Size: 739 B After Width: | Height: | Size: 737 B |
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