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Bug 1220450 - Clear length on cache OOM. r=kamidphish
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@ -177,7 +177,9 @@ WebGLContext::BufferData(GLenum target, WebGLsizeiptr size, GLenum usage)
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}
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boundBuffer->SetByteLength(size);
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if (!boundBuffer->ElementArrayCacheBufferData(nullptr, size)) {
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boundBuffer->SetByteLength(0);
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return ErrorOutOfMemory("bufferData: out of memory");
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}
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}
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@ -227,9 +229,12 @@ WebGLContext::BufferDataT(GLenum target,
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}
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boundBuffer->SetByteLength(data.LengthAllowShared());
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// Warning: Possibly shared memory. See bug 1225033.
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if (!boundBuffer->ElementArrayCacheBufferData(data.DataAllowShared(), data.LengthAllowShared()))
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if (!boundBuffer->ElementArrayCacheBufferData(data.DataAllowShared(), data.LengthAllowShared())) {
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boundBuffer->SetByteLength(0);
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return ErrorOutOfMemory("bufferData: out of memory");
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}
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}
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void
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