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Bug 1023755 - PJS: Array.prototype.scanPar per-element thunk reads and writes result array; vulnerable to bailout-and-restart. r=nmatsakis
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@ -864,7 +864,12 @@ function ArrayScanPar(func, mode) {
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if (length === 0)
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if (length === 0)
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ThrowError(JSMSG_EMPTY_ARRAY_REDUCE);
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ThrowError(JSMSG_EMPTY_ARRAY_REDUCE);
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// We need two buffers because phase2() will read an intermediate result and
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// write a final result; that is safe against bailout-and-restart only if
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// the intermediate and final buffers are distinct. (Bug 1023755)
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// Obviously paying for a second buffer is undesirable.
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var buffer = NewDenseArray(length);
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var buffer = NewDenseArray(length);
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var buffer2 = NewDenseArray(length);
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parallel: for (;;) { // see ArrayMapPar() to explain why for(;;) etc
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parallel: for (;;) { // see ArrayMapPar() to explain why for(;;) etc
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if (ShouldForceSequential())
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if (ShouldForceSequential())
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@ -889,11 +894,12 @@ function ArrayScanPar(func, mode) {
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// Complete each slice using intermediates array (see comment on phase2()).
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// Complete each slice using intermediates array (see comment on phase2()).
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//
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//
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// We start from slice 1 instead of 0 since there is no work to be done
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// Slice 0 must be handled specially - it's just a copy - since we don't
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// for slice 0.
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// have an identity value for the operation.
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if (numSlices > 1)
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for ( var k=0, limit=finalElement(0) ; k <= limit ; k++ )
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ForkJoin(phase2, 1, numSlices, ForkJoinMode(mode), buffer);
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buffer2[k] = buffer[k];
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return buffer;
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ForkJoin(phase2, 1, numSlices, ForkJoinMode(mode), buffer2);
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return buffer2;
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}
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}
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// Sequential fallback:
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// Sequential fallback:
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@ -986,7 +992,7 @@ function ArrayScanPar(func, mode) {
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var indexEnd = SLICE_END_INDEX(sliceShift, indexPos, length);
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var indexEnd = SLICE_END_INDEX(sliceShift, indexPos, length);
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var intermediate = intermediates[sliceId - 1];
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var intermediate = intermediates[sliceId - 1];
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for (; indexPos < indexEnd; indexPos++)
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for (; indexPos < indexEnd; indexPos++)
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UnsafePutElements(buffer, indexPos, func(intermediate, buffer[indexPos]));
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UnsafePutElements(buffer2, indexPos, func(intermediate, buffer[indexPos]));
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}
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}
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return sliceId;
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return sliceId;
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}
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}
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