Bug 907606 - Remove BindingUtils.h include from WebGLContext.h; r=mounir

This commit is contained in:
Ms2ger 2013-08-22 08:34:54 +02:00
parent cedde1c419
commit 0d4cf13f01

View File

@ -13,18 +13,11 @@
#include <stdarg.h>
#include "nsTArray.h"
#include "nsDataHashtable.h"
#include "nsHashKeys.h"
#include "nsCycleCollectionNoteChild.h"
#include "nsIDocShell.h"
#include "nsIDOMWebGLRenderingContext.h"
#include "nsICanvasRenderingContextInternal.h"
#include "mozilla/dom/HTMLCanvasElement.h"
#include "nsIDOMHTMLElement.h"
#include "nsIMemoryReporter.h"
#include "nsIJSNativeInitializer.h"
#include "nsWrapperCache.h"
#include "nsIObserver.h"
@ -39,9 +32,9 @@
#endif
#include "mozilla/dom/TypedArray.h"
#include "mozilla/dom/Nullable.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/BindingUtils.h"
class nsIDocShell;
/*
* Minimum value constants defined in 6.2 State Tables of OpenGL ES - 2.0.25
@ -82,6 +75,7 @@ class WebGLVertexArray;
namespace dom {
struct WebGLContextAttributes;
struct WebGLContextAttributesInitializer;
template<typename> class Nullable;
}
using WebGLTexelConversions::WebGLTexelFormat;