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Bug 1054438 - Tidy up AsmJSValidate.h and some heap-access related code (r=dougc)
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@ -107,7 +107,7 @@ AsmJSModule::AsmJSModule(ScriptSource *scriptSource, uint32_t srcStart, uint32_t
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mozilla::PodZero(&pod);
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pod.funcPtrTableAndExitBytes_ = SIZE_MAX;
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pod.functionBytes_ = UINT32_MAX;
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pod.minHeapLength_ = AsmJSAllocationGranularity;
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pod.minHeapLength_ = RoundUpToNextValidAsmJSHeapLength(0);
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pod.strict_ = strict;
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pod.usesSignalHandlers_ = canUseSignalHandlers;
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@ -827,6 +827,7 @@ class AsmJSModule
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void requireHeapLengthToBeAtLeast(uint32_t len) {
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JS_ASSERT(isFinishedWithModulePrologue() && !isFinishedWithFunctionBodies());
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len = RoundUpToNextValidAsmJSHeapLength(len);
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if (len > pod.minHeapLength_)
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pod.minHeapLength_ = len;
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}
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@ -483,7 +483,7 @@ HandleException(PEXCEPTION_POINTERS exception)
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// sure we aren't covering up a real bug.
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if (!module.maybeHeap() ||
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faultingAddress < module.maybeHeap() ||
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faultingAddress >= module.maybeHeap() + AsmJSBufferProtectedSize)
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faultingAddress >= module.maybeHeap() + AsmJSMappedSize)
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{
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return false;
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}
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@ -691,7 +691,7 @@ HandleMachException(JSRuntime *rt, const ExceptionRequest &request)
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// sure we aren't covering up a real bug.
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if (!module.maybeHeap() ||
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faultingAddress < module.maybeHeap() ||
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faultingAddress >= module.maybeHeap() + AsmJSBufferProtectedSize)
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faultingAddress >= module.maybeHeap() + AsmJSMappedSize)
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{
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return false;
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}
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@ -930,7 +930,7 @@ HandleSignal(int signum, siginfo_t *info, void *ctx)
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// sure we aren't covering up a real bug.
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if (!module.maybeHeap() ||
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faultingAddress < module.maybeHeap() ||
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faultingAddress >= module.maybeHeap() + AsmJSBufferProtectedSize)
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faultingAddress >= module.maybeHeap() + AsmJSMappedSize)
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{
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return false;
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}
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@ -1421,8 +1421,6 @@ class MOZ_STACK_CLASS ModuleCompiler
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return exits_.add(p, Move(exitDescriptor), *exitIndex);
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}
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// Note a constraint on the minimum size of the heap. The heap size is
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// constrained when linking to be at least the maximum of all such constraints.
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void requireHeapLengthToBeAtLeast(uint32_t len) {
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module_->requireHeapLengthToBeAtLeast(len);
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}
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@ -3429,17 +3427,17 @@ CheckArrayAccess(FunctionCompiler &f, ParseNode *elem, Scalar::Type *viewType,
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*viewType = global->viewType();
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uint32_t pointer;
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if (IsLiteralOrConstInt(f, indexExpr, &pointer)) {
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if (pointer > (uint32_t(INT32_MAX) >> TypedArrayShift(*viewType)))
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uint32_t index;
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if (IsLiteralOrConstInt(f, indexExpr, &index)) {
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uint64_t byteOffset = uint64_t(index) << TypedArrayShift(*viewType);
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if (byteOffset > INT32_MAX)
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return f.fail(indexExpr, "constant index out of range");
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pointer <<= TypedArrayShift(*viewType);
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// It is adequate to note pointer+1 rather than rounding up to the next
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// access-size boundary because access is always aligned and the constraint
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// will be rounded up to a larger alignment later.
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f.m().requireHeapLengthToBeAtLeast(uint32_t(pointer) + 1);
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unsigned elementSize = 1 << TypedArrayShift(*viewType);
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f.m().requireHeapLengthToBeAtLeast(byteOffset + elementSize);
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*needsBoundsCheck = NO_BOUNDS_CHECK;
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*def = f.constant(Int32Value(pointer), Type::Int);
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*def = f.constant(Int32Value(byteOffset), Type::Int);
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return true;
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}
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@ -3467,12 +3465,13 @@ CheckArrayAccess(FunctionCompiler &f, ParseNode *elem, Scalar::Type *viewType,
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// Fold a 'literal constant right shifted' now, and skip the bounds check if
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// currently possible. This handles the optimization of many of these uses without
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// the need for range analysis, and saves the generation of a MBitAnd op.
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if (IsLiteralOrConstInt(f, pointerNode, &pointer) && pointer <= uint32_t(INT32_MAX)) {
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uint32_t byteOffset;
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if (IsLiteralOrConstInt(f, pointerNode, &byteOffset) && byteOffset <= uint32_t(INT32_MAX)) {
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// Cases: b[c>>n], and b[(c&m)>>n]
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pointer &= mask;
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if (pointer < f.m().minHeapLength())
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byteOffset &= mask;
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if (byteOffset < f.m().minHeapLength())
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*needsBoundsCheck = NO_BOUNDS_CHECK;
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*def = f.constant(Int32Value(pointer), Type::Int);
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*def = f.constant(Int32Value(byteOffset), Type::Int);
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return true;
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}
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@ -5406,14 +5405,8 @@ CheckFunction(ModuleCompiler &m, LifoAlloc &lifo, MIRGenerator **mir, ModuleComp
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m.parser().release(mark);
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// Copy the cumulative minimum heap size constraint to the MIR for use in analysis. The length
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// is also constrained to particular lengths, so firstly round up - a larger 'heap required
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// length' can help range analysis to prove that bounds checks are not needed.
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uint32_t len = RoundUpToNextValidAsmJSHeapLength(m.minHeapLength());
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m.requireHeapLengthToBeAtLeast(len);
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*mir = f.extractMIR();
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(*mir)->noteMinAsmJSHeapLength(len);
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(*mir)->initMinAsmJSHeapLength(m.minHeapLength());
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*funcOut = func;
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return true;
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}
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@ -6934,7 +6927,7 @@ NoExceptionPending(ExclusiveContext *cx)
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}
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bool
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js::CompileAsmJS(ExclusiveContext *cx, AsmJSParser &parser, ParseNode *stmtList, bool *validated)
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js::ValidateAsmJS(ExclusiveContext *cx, AsmJSParser &parser, ParseNode *stmtList, bool *validated)
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{
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*validated = false;
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@ -47,78 +47,56 @@ typedef frontend::ParseContext<frontend::FullParseHandler> AsmJSParseContext;
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// In this case, the parser.tokenStream has been advanced an indeterminate
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// amount and the entire function should be reparsed from the beginning.
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extern bool
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CompileAsmJS(ExclusiveContext *cx, AsmJSParser &parser, frontend::ParseNode *stmtList,
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ValidateAsmJS(ExclusiveContext *cx, AsmJSParser &parser, frontend::ParseNode *stmtList,
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bool *validated);
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// The assumed page size; dynamically checked in CompileAsmJS.
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// The assumed page size; dynamically checked in ValidateAsmJS.
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const size_t AsmJSPageSize = 4096;
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// The asm.js spec requires that the ArrayBuffer's byteLength be a multiple of 4096.
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static const size_t AsmJSAllocationGranularity = 4096;
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#ifdef JS_CODEGEN_X64
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// On x64, the internal ArrayBuffer data array is inflated to 4GiB (only the
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// byteLength portion of which is accessible) so that out-of-bounds accesses
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// (made using a uint32 index) are guaranteed to raise a SIGSEGV.
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static const size_t AsmJSBufferProtectedSize = 4 * 1024ULL * 1024ULL * 1024ULL;
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static const size_t AsmJSMappedSize = 4 * 1024ULL * 1024ULL * 1024ULL;
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#endif
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// To avoid dynamically checking bounds on each load/store, asm.js code relies
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// on the SIGSEGV handler in AsmJSSignalHandlers.cpp. However, this only works
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// if we can guarantee that *any* out-of-bounds access generates a fault. This
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// isn't generally true since an out-of-bounds access could land on other
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// Mozilla data. To overcome this on x64, we reserve an entire 4GB space,
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// making only the range [0, byteLength) accessible, and use a 32-bit unsigned
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// index into this space. (x86 and ARM require different tricks.)
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//
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// One complication is that we need to put an ObjectElements struct immediately
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// before the data array (as required by the general JSObject data structure).
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// Thus, we must stick a page before the elements to hold ObjectElements.
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//
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// |<------------------------------ 4GB + 1 pages --------------------->|
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// |<--- sizeof --->|<------------------- 4GB ----------------->|
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//
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// | waste | ObjectElements | data array | inaccessible reserved memory |
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// ^ ^ ^
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// | \ /
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// obj->elements required to be page boundaries
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//
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static const size_t AsmJSMappedSize = AsmJSPageSize + AsmJSBufferProtectedSize;
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#endif // JS_CODEGEN_X64
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// Return whether asm.js optimization is inhibited by the platform or
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// dynamically disabled:
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extern bool
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IsAsmJSCompilationAvailable(JSContext *cx, unsigned argc, JS::Value *vp);
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// To succesfully link an asm.js module to an ArrayBuffer heap, the
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// ArrayBuffer's byteLength must be:
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// - greater or equal to 4096
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// - either a power of 2 OR a multiple of 16MB
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inline bool
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IsValidAsmJSHeapLength(uint32_t length)
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{
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if (length < 4096)
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return false;
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if (IsPowerOfTwo(length))
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return true;
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return (length & 0x00ffffff) == 0;
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}
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// From the asm.js spec Linking section:
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// the heap object's byteLength must be either
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// 2^n for n in [12, 24)
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// or
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// 2^24 * n for n >= 1.
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inline uint32_t
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RoundUpToNextValidAsmJSHeapLength(uint32_t length)
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{
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if (length < 4096)
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if (length <= 4096)
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return 4096;
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if (length < 16 * 1024 * 1024)
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if (length <= 16 * 1024 * 1024)
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return mozilla::RoundUpPow2(length);
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JS_ASSERT(length <= 0xff000000);
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return (length + 0x00ffffff) & ~0x00ffffff;
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}
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inline bool
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IsValidAsmJSHeapLength(uint32_t length)
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{
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bool valid = length >= 4096 &&
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(IsPowerOfTwo(length) ||
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(length & 0x00ffffff) == 0);
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JS_ASSERT_IF(valid, length % AsmJSPageSize == 0);
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JS_ASSERT_IF(valid, length == RoundUpToNextValidAsmJSHeapLength(length));
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return valid;
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}
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// Return whether asm.js optimization is inhibited by the platform or
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// dynamically disabled:
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extern bool
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IsAsmJSCompilationAvailable(JSContext *cx, unsigned argc, JS::Value *vp);
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} // namespace js
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#endif // jit_AsmJS_h
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@ -2440,7 +2440,7 @@ Parser<FullParseHandler>::asmJS(Node list)
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// function from the beginning. Reparsing is triggered by marking that a
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// new directive has been encountered and returning 'false'.
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bool validated;
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if (!CompileAsmJS(context, *this, list, &validated))
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if (!ValidateAsmJS(context, *this, list, &validated))
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return false;
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if (!validated) {
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pc->newDirectives->setAsmJS();
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@ -144,7 +144,8 @@ class MIRGenerator
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// Traverses the graph to find if there's any SIMD instruction. Costful but
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// the value is cached, so don't worry about calling it several times.
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bool usesSimd();
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void noteMinAsmJSHeapLength(uint32_t len) {
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void initMinAsmJSHeapLength(uint32_t len) {
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JS_ASSERT(minAsmJSHeapLength_ == 0);
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minAsmJSHeapLength_ = len;
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}
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uint32_t minAsmJSHeapLength() const {
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performsCall_(false),
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usesSimd_(false),
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usesSimdCached_(false),
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minAsmJSHeapLength_(AsmJSAllocationGranularity),
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minAsmJSHeapLength_(0),
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modifiesFrameArguments_(false),
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instrumentedProfiling_(false),
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instrumentedProfilingIsCached_(false),
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@ -392,11 +392,6 @@ ArrayBufferObject::changeContents(JSContext *cx, BufferContents newContents)
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}
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}
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#if defined(JS_CODEGEN_X64)
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// Refer to comment above AsmJSMappedSize in AsmJS.h.
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JS_STATIC_ASSERT(AsmJSAllocationGranularity == AsmJSPageSize);
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#endif
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/* static */ bool
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ArrayBufferObject::prepareForAsmJSNoSignals(JSContext *cx, Handle<ArrayBufferObject*> buffer)
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{
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@ -449,7 +444,7 @@ ArrayBufferObject::prepareForAsmJS(JSContext *cx, Handle<ArrayBufferObject*> buf
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# endif
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// Enable access to the valid region.
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JS_ASSERT(buffer->byteLength() % AsmJSAllocationGranularity == 0);
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JS_ASSERT(buffer->byteLength() % AsmJSPageSize == 0);
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# ifdef XP_WIN
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if (!VirtualAlloc(data, buffer->byteLength(), MEM_COMMIT, PAGE_READWRITE)) {
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VirtualFree(data, 0, MEM_RELEASE);
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@ -28,8 +28,6 @@
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#endif
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#include "jswrapper.h"
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#include "asmjs/AsmJSModule.h"
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#include "asmjs/AsmJSValidate.h"
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#include "gc/Barrier.h"
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#include "gc/Marking.h"
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#include "vm/ArrayBufferObject.h"
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