mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 732917 - Enable double-buffering on Android. r=ajuma
Add support for double-buffering to ThebesLayerOGL, and enable it on Android. Double-buffering should allow us to more easily implement progressive texture upload.
This commit is contained in:
parent
1bb6846373
commit
0c11c7ad0c
@ -952,6 +952,24 @@ ShadowThebesLayerOGL::ShadowThebesLayerOGL(LayerManagerOGL *aManager)
|
|||||||
ShadowThebesLayerOGL::~ShadowThebesLayerOGL()
|
ShadowThebesLayerOGL::~ShadowThebesLayerOGL()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
|
bool
|
||||||
|
ShadowThebesLayerOGL::ShouldDoubleBuffer()
|
||||||
|
{
|
||||||
|
#ifdef ANDROID
|
||||||
|
/* Enable double-buffering on Android so that we don't block for as long
|
||||||
|
* when uploading textures. This is a work-around for the lack of an
|
||||||
|
* asynchronous texture upload facility.
|
||||||
|
*
|
||||||
|
* XXX When bug 730718 is fixed, we will likely want this only to apply for
|
||||||
|
* Adreno-equipped devices (which have broken sub-image texture updates,
|
||||||
|
* and no threaded texture upload capability).
|
||||||
|
*/
|
||||||
|
return true;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
ShadowThebesLayerOGL::Swap(const ThebesBuffer& aNewFront,
|
ShadowThebesLayerOGL::Swap(const ThebesBuffer& aNewFront,
|
||||||
const nsIntRegion& aUpdatedRegion,
|
const nsIntRegion& aUpdatedRegion,
|
||||||
@ -960,6 +978,62 @@ ShadowThebesLayerOGL::Swap(const ThebesBuffer& aNewFront,
|
|||||||
OptionalThebesBuffer* aReadOnlyFront,
|
OptionalThebesBuffer* aReadOnlyFront,
|
||||||
nsIntRegion* aFrontUpdatedRegion)
|
nsIntRegion* aFrontUpdatedRegion)
|
||||||
{
|
{
|
||||||
|
// The double-buffer path is copied and adapted from BasicLayers.cpp
|
||||||
|
if (ShouldDoubleBuffer()) {
|
||||||
|
nsRefPtr<gfxASurface> newFrontBuffer =
|
||||||
|
ShadowLayerForwarder::OpenDescriptor(aNewFront.buffer());
|
||||||
|
|
||||||
|
if (IsSurfaceDescriptorValid(mFrontBufferDescriptor)) {
|
||||||
|
nsRefPtr<gfxASurface> currentFront =
|
||||||
|
ShadowLayerForwarder::OpenDescriptor(mFrontBufferDescriptor);
|
||||||
|
if (currentFront->GetSize() != newFrontBuffer->GetSize()) {
|
||||||
|
// Current front buffer is obsolete
|
||||||
|
DestroyFrontBuffer();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This code relies on Swap() arriving *after* attribute mutations.
|
||||||
|
if (IsSurfaceDescriptorValid(mFrontBufferDescriptor)) {
|
||||||
|
*aNewBack = ThebesBuffer();
|
||||||
|
aNewBack->get_ThebesBuffer().buffer() = mFrontBufferDescriptor;
|
||||||
|
} else {
|
||||||
|
*aNewBack = null_t();
|
||||||
|
}
|
||||||
|
|
||||||
|
// We have to invalidate the pixels painted into the new buffer.
|
||||||
|
// They might overlap with our old pixels.
|
||||||
|
aNewBackValidRegion->Sub(mOldValidRegion, aUpdatedRegion);
|
||||||
|
|
||||||
|
nsRefPtr<gfxASurface> unused;
|
||||||
|
nsIntRect backRect;
|
||||||
|
nsIntPoint backRotation;
|
||||||
|
mFrontBuffer.Swap(
|
||||||
|
newFrontBuffer, aNewFront.rect(), aNewFront.rotation(),
|
||||||
|
getter_AddRefs(unused), &backRect, &backRotation);
|
||||||
|
|
||||||
|
if (aNewBack->type() != OptionalThebesBuffer::Tnull_t) {
|
||||||
|
aNewBack->get_ThebesBuffer().rect() = backRect;
|
||||||
|
aNewBack->get_ThebesBuffer().rotation() = backRotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
mFrontBufferDescriptor = aNewFront.buffer();
|
||||||
|
|
||||||
|
// Upload new front-buffer to texture
|
||||||
|
if (!mDestroyed) {
|
||||||
|
if (!mBuffer) {
|
||||||
|
mBuffer = new ShadowBufferOGL(this);
|
||||||
|
}
|
||||||
|
nsRefPtr<gfxASurface> surf = ShadowLayerForwarder::OpenDescriptor(mFrontBufferDescriptor);
|
||||||
|
mBuffer->Upload(surf, aUpdatedRegion, aNewFront.rect(), aNewFront.rotation());
|
||||||
|
}
|
||||||
|
|
||||||
|
*aReadOnlyFront = aNewFront;
|
||||||
|
*aFrontUpdatedRegion = aUpdatedRegion;
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Single-buffer path
|
||||||
if (!mDestroyed) {
|
if (!mDestroyed) {
|
||||||
if (!mBuffer) {
|
if (!mBuffer) {
|
||||||
mBuffer = new ShadowBufferOGL(this);
|
mBuffer = new ShadowBufferOGL(this);
|
||||||
@ -977,6 +1051,15 @@ ShadowThebesLayerOGL::Swap(const ThebesBuffer& aNewFront,
|
|||||||
void
|
void
|
||||||
ShadowThebesLayerOGL::DestroyFrontBuffer()
|
ShadowThebesLayerOGL::DestroyFrontBuffer()
|
||||||
{
|
{
|
||||||
|
if (ShouldDoubleBuffer()) {
|
||||||
|
mFrontBuffer.Clear();
|
||||||
|
mOldValidRegion.SetEmpty();
|
||||||
|
|
||||||
|
if (IsSurfaceDescriptorValid(mFrontBufferDescriptor)) {
|
||||||
|
mAllocator->DestroySharedSurface(&mFrontBufferDescriptor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
mBuffer = nsnull;
|
mBuffer = nsnull;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -85,6 +85,50 @@ private:
|
|||||||
nsRefPtr<Buffer> mBuffer;
|
nsRefPtr<Buffer> mBuffer;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class ShadowThebesLayerBufferOGL
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ShadowThebesLayerBufferOGL()
|
||||||
|
{
|
||||||
|
MOZ_COUNT_CTOR(ShadowThebesLayerBufferOGL);
|
||||||
|
}
|
||||||
|
|
||||||
|
~ShadowThebesLayerBufferOGL()
|
||||||
|
{
|
||||||
|
MOZ_COUNT_DTOR(ShadowThebesLayerBufferOGL);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Swap(gfxASurface* aNewBuffer,
|
||||||
|
const nsIntRect& aNewRect, const nsIntPoint& aNewRotation,
|
||||||
|
gfxASurface** aOldBuffer,
|
||||||
|
nsIntRect* aOldRect, nsIntPoint* aOldRotation)
|
||||||
|
{
|
||||||
|
*aOldRect = mBufferRect;
|
||||||
|
*aOldRotation = mBufferRotation;
|
||||||
|
nsRefPtr<gfxASurface> oldBuffer = mBuffer;
|
||||||
|
|
||||||
|
mBufferRect = aNewRect;
|
||||||
|
mBufferRotation = aNewRotation;
|
||||||
|
mBuffer = aNewBuffer;
|
||||||
|
oldBuffer.forget(aOldBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Wipe out all retained contents. Call this when the entire
|
||||||
|
* buffer becomes invalid.
|
||||||
|
*/
|
||||||
|
void Clear()
|
||||||
|
{
|
||||||
|
mBuffer = nsnull;
|
||||||
|
mBufferRect.SetEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
nsRefPtr<gfxASurface> mBuffer;
|
||||||
|
nsIntRect mBufferRect;
|
||||||
|
nsIntPoint mBufferRotation;
|
||||||
|
};
|
||||||
|
|
||||||
class ShadowThebesLayerOGL : public ShadowThebesLayer,
|
class ShadowThebesLayerOGL : public ShadowThebesLayer,
|
||||||
public LayerOGL
|
public LayerOGL
|
||||||
{
|
{
|
||||||
@ -92,6 +136,7 @@ public:
|
|||||||
ShadowThebesLayerOGL(LayerManagerOGL *aManager);
|
ShadowThebesLayerOGL(LayerManagerOGL *aManager);
|
||||||
virtual ~ShadowThebesLayerOGL();
|
virtual ~ShadowThebesLayerOGL();
|
||||||
|
|
||||||
|
virtual bool ShouldDoubleBuffer();
|
||||||
virtual void
|
virtual void
|
||||||
Swap(const ThebesBuffer& aNewFront, const nsIntRegion& aUpdatedRegion,
|
Swap(const ThebesBuffer& aNewFront, const nsIntRegion& aUpdatedRegion,
|
||||||
OptionalThebesBuffer* aNewBack, nsIntRegion* aNewBackValidRegion,
|
OptionalThebesBuffer* aNewBack, nsIntRegion* aNewBackValidRegion,
|
||||||
@ -100,6 +145,12 @@ public:
|
|||||||
|
|
||||||
virtual void Disconnect();
|
virtual void Disconnect();
|
||||||
|
|
||||||
|
virtual void SetValidRegion(const nsIntRegion& aRegion)
|
||||||
|
{
|
||||||
|
mOldValidRegion = mValidRegion;
|
||||||
|
ShadowThebesLayer::SetValidRegion(aRegion);
|
||||||
|
}
|
||||||
|
|
||||||
// LayerOGL impl
|
// LayerOGL impl
|
||||||
void Destroy();
|
void Destroy();
|
||||||
Layer* GetLayer();
|
Layer* GetLayer();
|
||||||
@ -110,6 +161,16 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
nsRefPtr<ShadowBufferOGL> mBuffer;
|
nsRefPtr<ShadowBufferOGL> mBuffer;
|
||||||
|
|
||||||
|
// Following used for double-buffering
|
||||||
|
ShadowThebesLayerBufferOGL mFrontBuffer;
|
||||||
|
// Describes the gfxASurface we hand out to |mFrontBuffer|.
|
||||||
|
SurfaceDescriptor mFrontBufferDescriptor;
|
||||||
|
// When we receive an update from our remote partner, we stow away
|
||||||
|
// our previous parameters that described our previous front buffer.
|
||||||
|
// Then when we Swap() back/front buffers, we can return these
|
||||||
|
// parameters to our partner (adjusted as needed).
|
||||||
|
nsIntRegion mOldValidRegion;
|
||||||
};
|
};
|
||||||
|
|
||||||
} /* layers */
|
} /* layers */
|
||||||
|
Loading…
Reference in New Issue
Block a user