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Bug 988793 - Make DocumentRendererChild::RenderDocument use Moz2D. r=mattwoodrow
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@ -7,8 +7,9 @@
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#include "base/basictypes.h"
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#include "gfx2DGlue.h"
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#include "gfxImageSurface.h"
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#include "gfxPattern.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/RefPtr.h"
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#include "nsPIDOMWindow.h"
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#include "nsIDOMWindow.h"
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#include "nsIDocShell.h"
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@ -26,6 +27,7 @@
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#include "mozilla/gfx/Matrix.h"
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using namespace mozilla;
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using namespace mozilla::gfx;
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using namespace mozilla::ipc;
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DocumentRendererChild::DocumentRendererChild()
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@ -72,12 +74,13 @@ DocumentRendererChild::RenderDocument(nsIDOMWindow *window,
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// Draw directly into the output array.
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data.SetLength(renderSize.width * renderSize.height * 4);
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nsRefPtr<gfxImageSurface> surf =
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new gfxImageSurface(reinterpret_cast<uint8_t*>(data.BeginWriting()),
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gfxIntSize(renderSize.width, renderSize.height),
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4 * renderSize.width,
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gfxImageFormat::ARGB32);
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nsRefPtr<gfxContext> ctx = new gfxContext(surf);
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RefPtr<DrawTarget> dt =
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Factory::CreateDrawTargetForData(BackendType::CAIRO,
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reinterpret_cast<uint8_t*>(data.BeginWriting()),
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IntSize(renderSize.width, renderSize.height),
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4 * renderSize.width,
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SurfaceFormat::B8G8R8A8);
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nsRefPtr<gfxContext> ctx = new gfxContext(dt);
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ctx->SetMatrix(mozilla::gfx::ThebesMatrix(transform));
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nsCOMPtr<nsIPresShell> shell = presContext->PresShell();
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