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Bug 939581 part 3. Mark DOM calls as movable as needed and allow them to be CSE'd. r=efaust
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@ -6391,8 +6391,16 @@ class CGMemberJITInfo(CGThing):
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# one of them must take arguments.
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# one of them must take arguments.
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methodInfal = False
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methodInfal = False
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args = None
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args = None
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movable = False
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else:
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else:
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sig = sigs[0]
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sig = sigs[0]
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# For pure methods, it's OK to set movable to our notion of
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# infallible on the C++ side, without considering argument
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# conversions, since argument conversions that can reliably
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# throw would be effectful anyway and the jit doesn't move
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# effectful things.
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hasInfallibleImpl = "infallible" in self.descriptor.getExtendedAttributes(self.member)
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movable = methodPure and hasInfallibleImpl
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# XXXbz can we move the smarts about fallibility due to arg
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# XXXbz can we move the smarts about fallibility due to arg
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# conversions into the JIT, using our new args stuff?
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# conversions into the JIT, using our new args stuff?
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if (len(sig[1]) != 0 or
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if (len(sig[1]) != 0 or
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@ -6400,19 +6408,19 @@ class CGMemberJITInfo(CGThing):
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# We have arguments or our return-value boxing can fail
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# We have arguments or our return-value boxing can fail
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methodInfal = False
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methodInfal = False
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else:
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else:
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methodInfal = "infallible" in self.descriptor.getExtendedAttributes(self.member)
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methodInfal = hasInfallibleImpl
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# For now, only bother to output args if we're pure
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# For now, only bother to output args if we're pure
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if methodPure:
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if methodPure:
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args = sig[1]
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args = sig[1]
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else:
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else:
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args = None
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args = None
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if args:
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if args is not None:
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aliasSet = "AliasDOMSets"
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aliasSet = "AliasDOMSets"
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else:
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else:
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aliasSet = "AliasEverything"
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aliasSet = "AliasEverything"
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result = self.defineJitInfo(methodinfo, method, "Method",
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result = self.defineJitInfo(methodinfo, method, "Method",
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methodInfal, False, aliasSet, False, "0",
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methodInfal, movable, aliasSet, False, "0",
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[s[0] for s in sigs], args)
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[s[0] for s in sigs], args)
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return result
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return result
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raise TypeError("Illegal member type to CGPropertyJITInfo")
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raise TypeError("Illegal member type to CGPropertyJITInfo")
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@ -5202,6 +5202,9 @@ IonBuilder::makeCallHelper(JSFunction *target, CallInfo &callInfo, bool cloneAtC
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for (int32_t i = callInfo.argc() - 1; i >= 0; i--)
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for (int32_t i = callInfo.argc() - 1; i >= 0; i--)
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call->addArg(i + 1, callInfo.getArg(i));
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call->addArg(i + 1, callInfo.getArg(i));
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// Now that we've told it about all the args, compute whether it's movable
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call->computeMovable();
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// Inline the constructor on the caller-side.
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// Inline the constructor on the caller-side.
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if (callInfo.constructing()) {
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if (callInfo.constructing()) {
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MDefinition *create = createThis(target, callInfo.fun());
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MDefinition *create = createThis(target, callInfo.fun());
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@ -690,12 +690,15 @@ MCallDOMNative::getAliasSet() const
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// getArg(0) is "this", so skip it
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// getArg(0) is "this", so skip it
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MDefinition *arg = getArg(argIndex+1);
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MDefinition *arg = getArg(argIndex+1);
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MIRType actualType = arg->type();
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MIRType actualType = arg->type();
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// The only way to get side-effects is if we're passing in
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// The only way to reliably avoid side-effects given the informtion we
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// something that might be an object to an argument that
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// have here is if we're passing in a known primitive value to an
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// expects a numeric, string, or boolean value.
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// argument that expects a primitive value. XXXbz maybe we need to
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if ((actualType == MIRType_Value || actualType == MIRType_Object) &&
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// communicate better information. For example, a sequence argument
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(*argType &
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// will sort of unavoidably have side effects, while a typed array
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(JSJitInfo::Boolean | JSJitInfo::String | JSJitInfo::Numeric)))
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// argument won't have any, but both are claimed to be
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// JSJitInfo::Object.
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if ((actualType == MIRType_Value || actualType == MIRType_Object) ||
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(*argType & JSJitInfo::Object))
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{
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{
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return AliasSet::Store(AliasSet::Any);
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return AliasSet::Store(AliasSet::Any);
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}
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}
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@ -706,6 +709,59 @@ MCallDOMNative::getAliasSet() const
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return AliasSet::Load(AliasSet::DOMProperty);
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return AliasSet::Load(AliasSet::DOMProperty);
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}
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}
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void
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MCallDOMNative::computeMovable()
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{
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// We are movable if the jitinfo says we can be and if we're also not
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// effectful. The jitinfo can't check for the latter, since it depends on
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// the types of our arguments.
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JS_ASSERT(getSingleTarget() && getSingleTarget()->isNative());
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const JSJitInfo *jitInfo = getSingleTarget()->jitInfo();
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JS_ASSERT(jitInfo);
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JS_ASSERT_IF(jitInfo->isMovable,
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jitInfo->aliasSet != JSJitInfo::AliasEverything);
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if (jitInfo->isMovable && !isEffectful())
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setMovable();
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}
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bool
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MCallDOMNative::congruentTo(MDefinition *ins) const
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{
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if (!isMovable())
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return false;
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if (!ins->isCall())
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return false;
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MCall *call = ins->toCall();
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if (!call->isCallDOMNative())
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return false;
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if (getSingleTarget() != call->getSingleTarget())
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return false;
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if (isConstructing() != call->isConstructing())
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return false;
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if (numActualArgs() != call->numActualArgs())
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return false;
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if (needsArgCheck() != call->needsArgCheck())
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return false;
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if (!congruentIfOperandsEqual(call))
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return false;
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// The other call had better be movable at this point!
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JS_ASSERT(call->isMovable());
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return true;
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}
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MApplyArgs *
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MApplyArgs *
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MApplyArgs::New(TempAllocator &alloc, JSFunction *target, MDefinition *fun, MDefinition *argc,
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MApplyArgs::New(TempAllocator &alloc, JSFunction *target, MDefinition *fun, MDefinition *argc,
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MDefinition *self)
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MDefinition *self)
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@ -1830,10 +1830,6 @@ class MCall
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return getOperand(NumNonArgumentOperands + index);
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return getOperand(NumNonArgumentOperands + index);
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}
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}
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void replaceArg(uint32_t index, MDefinition *def) {
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replaceOperand(NumNonArgumentOperands + index, def);
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}
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static size_t IndexOfThis() {
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static size_t IndexOfThis() {
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return NumNonArgumentOperands;
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return NumNonArgumentOperands;
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}
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}
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@ -1877,6 +1873,13 @@ class MCall
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virtual bool isCallDOMNative() const {
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virtual bool isCallDOMNative() const {
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return false;
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return false;
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}
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}
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// A method that can be called to tell the MCall to figure out whether it's
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// movable or not. This can't be done in the constructor, because it
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// depends on the arguments to the call, and those aren't passed to the
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// constructor but are set up later via addArg.
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virtual void computeMovable() {
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}
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};
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};
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class MCallDOMNative : public MCall
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class MCallDOMNative : public MCall
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@ -1897,9 +1900,13 @@ class MCallDOMNative : public MCall
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public:
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public:
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virtual AliasSet getAliasSet() const MOZ_OVERRIDE;
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virtual AliasSet getAliasSet() const MOZ_OVERRIDE;
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virtual bool congruentTo(MDefinition *ins) const MOZ_OVERRIDE;
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virtual bool isCallDOMNative() const MOZ_OVERRIDE {
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virtual bool isCallDOMNative() const MOZ_OVERRIDE {
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return true;
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return true;
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}
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}
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virtual void computeMovable() MOZ_OVERRIDE;
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};
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};
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// fun.apply(self, arguments)
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// fun.apply(self, arguments)
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