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Bug 782786 - BasicCanvasLayer: avoid UpdateSurface of non-dirty canvases - r=BenWa
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@ -120,6 +120,10 @@ BasicCanvasLayer::Initialize(const Data& aData)
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void
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BasicCanvasLayer::UpdateSurface(gfxASurface* aDestSurface, Layer* aMaskLayer)
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{
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if (!mDirty)
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return;
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mDirty = false;
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if (mDrawTarget) {
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mDrawTarget->Flush();
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// TODO Fix me before turning accelerated quartz canvas by default
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@ -133,10 +137,6 @@ BasicCanvasLayer::UpdateSurface(gfxASurface* aDestSurface, Layer* aMaskLayer)
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return;
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}
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if (!mDirty)
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return;
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mDirty = false;
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if (mGLContext) {
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if (aDestSurface && aDestSurface->GetType() != gfxASurface::SurfaceTypeImage) {
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NS_ASSERTION(aDestSurface->GetType() == gfxASurface::SurfaceTypeImage,
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@ -393,6 +393,9 @@ BasicShadowableCanvasLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
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return;
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}
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if (!mDirty)
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return;
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if (mGLContext &&
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!mForceReadback &&
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BasicManager()->GetParentBackendType() == mozilla::layers::LAYERS_OPENGL) {
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