Merge mozilla-central into mozilla-inbound

This commit is contained in:
Ehsan Akhgari 2012-04-30 10:59:09 -04:00
commit 036945223a
13 changed files with 87 additions and 31 deletions

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@ -114,4 +114,20 @@ ifeq ($(MOZ_WIDGET_TOOLKIT),gtk2)
LOCAL_INCLUDES += \
-I$(srcdir)/../atk \
$(NULL)
else
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
LOCAL_INCLUDES += \
-I$(srcdir)/../msaa \
$(NULL)
else
ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa)
LOCAL_INCLUDES += \
-I$(srcdir)/../mac \
$(NULL)
else
LOCAL_INCLUDES += \
-I$(srcdir)/../other \
$(NULL)
endif
endif
endif

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@ -62,7 +62,6 @@ CMMSRCS = nsAccessNodeWrap.mm \
EXPORTS = \
ApplicationAccessibleWrap.h \
ARIAGridAccessibleWrap.h \
nsAccessNodeWrap.h \
nsTextAccessibleWrap.h \

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@ -78,7 +78,6 @@ CPPSRCS = \
$(NULL)
EXPORTS = \
ApplicationAccessibleWrap.h \
ARIAGridAccessibleWrap.h \
nsAccessNodeWrap.h \
nsAccessibleWrap.h \

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@ -54,7 +54,6 @@ CPPSRCS = \
$(NULL)
EXPORTS = \
ApplicationAccessibleWrap.h \
ARIAGridAccessibleWrap.h \
nsAccessNodeWrap.h \
nsTextAccessibleWrap.h \

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@ -713,7 +713,9 @@ endif # WINNT/OS2
AB_CD = $(MOZ_UI_LOCALE)
ifndef L10NBASEDIR
L10NBASEDIR = $(error L10NBASEDIR not defined by configure)
L10NBASEDIR = $(error L10NBASEDIR not defined by configure)
else
IS_LANGUAGE_REPACK = 1
endif
EXPAND_LOCALE_SRCDIR = $(if $(filter en-US,$(AB_CD)),$(topsrcdir)/$(1)/en-US,$(call core_realpath,$(L10NBASEDIR))/$(AB_CD)/$(subst /locales,,$(1)))

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@ -122,8 +122,8 @@ ReusableTileStoreOGL::HarvestTiles(TiledLayerBufferOGL* aVideoMemoryTiledBuffer,
TiledTexture removedTile;
if (aVideoMemoryTiledBuffer->RemoveTile(nsIntPoint(x, y), removedTile)) {
ReusableTiledTextureOGL* reusedTile =
new ReusableTiledTextureOGL(removedTile, tileRegion, tileSize,
aOldResolution);
new ReusableTiledTextureOGL(removedTile, nsIntPoint(x, y), tileRegion,
tileSize, aOldResolution);
mTiles.AppendElement(reusedTile);
}
#ifdef GFX_TILEDLAYER_PREF_WARNINGS
@ -196,12 +196,11 @@ ReusableTileStoreOGL::DrawTiles(TiledThebesLayerOGL* aLayer,
// semi-transparent layers.
// Similarly, if we have multiple tiles covering the same area, we will
// end up with rendering artifacts if the aLayer isn't opaque.
nsIntRect tileRect = tile->mTileRegion.GetBounds();
uint16_t tileStartX = tileRect.x % tile->mTileSize;
uint16_t tileStartY = tileRect.y % tile->mTileSize;
nsIntRect textureRect(tileStartX, tileStartY, tileRect.width, tileRect.height);
uint16_t tileStartX = tile->mTileOrigin.x % tile->mTileSize;
uint16_t tileStartY = tile->mTileOrigin.y % tile->mTileSize;
nsIntPoint tileOffset(tile->mTileOrigin.x - tileStartX, tile->mTileOrigin.y - tileStartY);
nsIntSize textureSize(tile->mTileSize, tile->mTileSize);
aLayer->RenderTile(tile->mTexture, transform, aRenderOffset, tileRect, textureRect, textureSize);
aLayer->RenderTile(tile->mTexture, transform, aRenderOffset, tile->mTileRegion, tileOffset, textureSize);
}
}

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@ -23,10 +23,12 @@ class ReusableTiledTextureOGL
{
public:
ReusableTiledTextureOGL(TiledTexture aTexture,
const nsIntPoint& aTileOrigin,
const nsIntRegion& aTileRegion,
uint16_t aTileSize,
gfxSize aResolution)
: mTexture(aTexture)
, mTileOrigin(aTileOrigin)
, mTileRegion(aTileRegion)
, mTileSize(aTileSize)
, mResolution(aResolution)
@ -35,6 +37,7 @@ public:
~ReusableTiledTextureOGL() {}
TiledTexture mTexture;
const nsIntPoint mTileOrigin;
const nsIntRegion mTileRegion;
uint16_t mTileSize;
gfxSize mResolution;

View File

@ -184,8 +184,8 @@ void
TiledThebesLayerOGL::RenderTile(TiledTexture aTile,
const gfx3DMatrix& aTransform,
const nsIntPoint& aOffset,
nsIntRect aScreenRect,
nsIntRect aTextureRect,
nsIntRegion aScreenRegion,
nsIntPoint aTextureOffset,
nsIntSize aTextureBounds)
{
gl()->fBindTexture(LOCAL_GL_TEXTURE_2D, aTile.mTextureHandle);
@ -200,11 +200,16 @@ TiledThebesLayerOGL::RenderTile(TiledTexture aTile,
program->SetLayerOpacity(GetEffectiveOpacity());
program->SetLayerTransform(aTransform);
program->SetRenderOffset(aOffset);
program->SetLayerQuadRect(aScreenRect);
mOGLManager->BindAndDrawQuadWithTextureRect(program,
aTextureRect,
aTextureBounds);
nsIntRegionRectIterator it(aScreenRegion);
for (const nsIntRect* rect = it.Next(); rect != nsnull; rect = it.Next()) {
nsIntRect textureRect(rect->x - aTextureOffset.x, rect->y - aTextureOffset.y,
rect->width, rect->height);
program->SetLayerQuadRect(*rect);
mOGLManager->BindAndDrawQuadWithTextureRect(program,
textureRect,
aTextureBounds);
}
}
void
@ -244,9 +249,13 @@ TiledThebesLayerOGL::RenderLayer(int aPreviousFrameBuffer, const nsIntPoint& aOf
GetTile(nsIntPoint(mVideoMemoryTiledBuffer.RoundDownToTileEdge(x),
mVideoMemoryTiledBuffer.RoundDownToTileEdge(y)));
if (tileTexture != mVideoMemoryTiledBuffer.GetPlaceholderTile()) {
nsIntRegion tileDrawRegion = nsIntRegion(nsIntRect(x, y, w, h));
tileDrawRegion.And(tileDrawRegion, mValidRegion);
nsIntPoint tileOffset(x - tileStartX, y - tileStartY);
uint16_t tileSize = mVideoMemoryTiledBuffer.GetTileLength();
RenderTile(tileTexture, GetEffectiveTransform(), aOffset, nsIntRect(x,y,w,h),
nsIntRect(tileStartX, tileStartY, w, h), nsIntSize(tileSize, tileSize));
RenderTile(tileTexture, GetEffectiveTransform(), aOffset, tileDrawRegion,
tileOffset, nsIntSize(tileSize, tileSize));
}
tileY++;
y += h;

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@ -131,13 +131,11 @@ public:
void ProcessUploadQueue();
// Renders a single given tile.
// XXX This currently takes an nsIntRect, but should actually take an
// nsIntRegion and iterate over each rectangle in the region.
void RenderTile(TiledTexture aTile,
const gfx3DMatrix& aTransform,
const nsIntPoint& aOffset,
nsIntRect aScreenRect,
nsIntRect aTextureRect,
nsIntRegion aScreenRegion,
nsIntPoint aTextureOffset,
nsIntSize aTextureBounds);
private:

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@ -606,10 +606,14 @@ ifneq ($(OS_ARCH),WINNT) # FIXME: this should be made work on Windows too.
#check:: check-malloc-function-usage FIXME: disable on JM until closer to merge time.
endif
ifndef MOZ_ASAN
JITTESTPARAMS="--valgrind"
endif
JITFLAGS = ,m,am,amd,n,mn,amn,amdn,mdn
check-jit-test::
$(wildcard $(RUN_TEST_PROGRAM)) $(PYTHON) -u $(srcdir)/jit-test/jit_test.py \
--valgrind --no-slow --no-progress --tinderbox --jitflags=$(JITFLAGS) $(DIST)/bin/js$(BIN_SUFFIX)
--no-slow --no-progress --tinderbox --jitflags=$(JITFLAGS) $(JITTESTPARAMS) $(DIST)/bin/js$(BIN_SUFFIX)
check:: check-jit-test

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@ -337,6 +337,8 @@ HAVE_LINUX_PERF_EVENT_H = @HAVE_LINUX_PERF_EVENT_H@
MOZ_METRO = @MOZ_METRO@
MOZ_ASAN = @MOZ_ASAN@
# We only want to do the pymake sanity on Windows, other os's can cope
ifeq ($(HOST_OS_ARCH),WINNT)
# Ensure invariants between GNU Make and pymake

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@ -713,7 +713,9 @@ endif # WINNT/OS2
AB_CD = $(MOZ_UI_LOCALE)
ifndef L10NBASEDIR
L10NBASEDIR = $(error L10NBASEDIR not defined by configure)
L10NBASEDIR = $(error L10NBASEDIR not defined by configure)
else
IS_LANGUAGE_REPACK = 1
endif
EXPAND_LOCALE_SRCDIR = $(if $(filter en-US,$(AB_CD)),$(topsrcdir)/$(1)/en-US,$(call core_realpath,$(L10NBASEDIR))/$(AB_CD)/$(subst /locales,,$(1)))

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@ -54,14 +54,21 @@ BRANDPATH = $(call core_abspath,$(DEPTH)/dist/bin/chrome/$(AB_CD)/locale/brandin
else
BRANDPATH = $(call core_abspath,$(DIST)/xpi-stage/$(XPI_NAME)/chrome/$(AB_CD)/locale/branding/brand.dtd)
endif
$(warnIfEmpty,AB_CD) # todo: $(errorIfEmpty )
DEFINES += -DAB_CD=$(AB_CD)
libs realchrome:: ../res/values/strings.xml ;
dir-res-values := ../res/values
strings-xml := $(dir-res-values)/strings.xml
strings-xml-in := $(srcdir)/../strings.xml.in
GARBAGE += $(strings-xml)
libs realchrome:: $(strings-xml)
chrome-%:: AB_CD=$*
chrome-%::
@$(MAKE) ../res/values-$(AB_rCD)/strings.xml AB_CD=$*
@$(MAKE) $(dir-res-values)-$(AB_rCD)/strings.xml AB_CD=$*
# setup the path to bookmarks.inc. copied and tweaked version of MERGE_FILE from config/config.mk
MOBILE_LOCALE_SRCDIR = $(if $(filter en-US,$(AB_CD)),$(topsrcdir)/mobile/locales/en-US,$(call core_realpath,$(L10NBASEDIR))/$(AB_CD)/mobile)
@ -75,14 +82,31 @@ else
BOOKMARKSPATH = $(call core_abspath,$(MOBILE_LOCALE_SRCDIR)/profile/bookmarks.inc)
endif
%/strings.xml: FORCE
$(NSINSTALL) -D $*
$(PYTHON) $(topsrcdir)/config/Preprocessor.py $(DEFINES) \
# Determine the ../res/values[-*]/ path
strings-xml-bypath = $(filter %/strings.xml,$(MAKECMDGOALS))
ifeq (,$(strip $(strings-xml-bypath)))
strings-xml-bypath = $(strings-xml)
endif
dir-strings-xml = $(patsubst %/,%,$(dir $(strings-xml-bypath)))
strings-xml-preqs =\
$(strings-xml-in) \
$(BRANDPATH) \
$(STRINGSPATH) \
$(SYNCSTRINGSPATH) \
$(BOOKMARKSPATH) \
$(if $(IS_LANGUAGE_REPACK),FORCE) \
$(NULL)
$(dir-strings-xml)/strings.xml: $(strings-xml-preqs)
$(NSINSTALL) -D $(dir-strings-xml)
$(PYTHON) $(topsrcdir)/config/Preprocessor.py \
$(DEFINES) \
-DBRANDPATH="$(BRANDPATH)" \
-DSTRINGSPATH="$(STRINGSPATH)" \
-DSYNCSTRINGSPATH="$(SYNCSTRINGSPATH)" \
-DBOOKMARKSPATH="$(BOOKMARKSPATH)" \
$(srcdir)/../strings.xml.in \
$< \
> $@
include $(topsrcdir)/config/rules.mk