mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 1224736: When image size lookup fails in nsTreeBodyFrame::PaintImage, only fall back to use the full destRect if we've got a VectorImage. r=tn
This commit is contained in:
parent
286aaa9a52
commit
01d9ef364b
@ -3634,9 +3634,18 @@ nsTreeBodyFrame::PaintImage(int32_t aRowIndex,
|
||||
imageDestSize));
|
||||
} else {
|
||||
// GetWidth/GetHeight failed, so we can't easily map a subregion of the
|
||||
// source image onto the destination area. So, just draw the whole image.
|
||||
// source image onto the destination area.
|
||||
// * If this happens with a RasterImage, it probably means the image is
|
||||
// in an error state, and we shouldn't draw anything. Hence, we leave
|
||||
// wholeImageDest as an empty rect (its initial state).
|
||||
// * If this happens with a VectorImage, it probably means the image has
|
||||
// no explicit width or height attribute -- but we can still proceed and
|
||||
// just treat the destination area as our whole SVG image area. Hence, we
|
||||
// set wholeImageDest to the full destRect.
|
||||
if (image->GetType() == imgIContainer::TYPE_VECTOR) {
|
||||
wholeImageDest = destRect;
|
||||
}
|
||||
}
|
||||
|
||||
gfxContext* ctx = aRenderingContext.ThebesContext();
|
||||
if (opacity != 1.0f) {
|
||||
|
Loading…
Reference in New Issue
Block a user