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Bug 794679 - Cache for GetPcScript(). r=pierron
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parent
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@ -16,6 +16,8 @@
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#include "Safepoints.h"
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#include "IonSpewer.h"
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#include "IonMacroAssembler.h"
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#include "PcScriptCache.h"
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#include "PcScriptCache-inl.h"
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#include "gc/Marking.h"
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#include "SnapshotReader.h"
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#include "Safepoints.h"
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@ -678,15 +680,37 @@ ion::GetPcScript(JSContext *cx, MutableHandleScript scriptRes, jsbytecode **pcRe
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JS_ASSERT(cx->fp()->beginsIonActivation());
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IonSpew(IonSpew_Snapshots, "Recover PC & Script from the last frame.");
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// Recover the innermost inlined frame.
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IonFrameIterator it(cx->runtime->ionTop);
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++it;
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JSRuntime *rt = cx->runtime;
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// Recover the return address.
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IonFrameIterator it(rt->ionTop);
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uint8_t *retAddr = it.returnAddress();
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uint32_t hash = PcScriptCache::Hash(retAddr);
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JS_ASSERT(retAddr != NULL);
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// Lazily initialize the cache. The allocation may safely fail and will not GC.
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if (JS_UNLIKELY(rt->ionPcScriptCache == NULL)) {
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rt->ionPcScriptCache = (PcScriptCache *)js_malloc(sizeof(struct PcScriptCache));
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if (rt->ionPcScriptCache)
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rt->ionPcScriptCache->clear(rt->gcNumber);
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}
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// Attempt to lookup address in cache.
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if (rt->ionPcScriptCache && rt->ionPcScriptCache->get(rt, hash, retAddr, scriptRes, pcRes))
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return;
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// Lookup failed: undertake expensive process to recover the innermost inlined frame.
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++it; // Skip exit frame.
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InlineFrameIterator ifi(&it);
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// Set the result.
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scriptRes.set(ifi.script());
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if (pcRes)
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*pcRes = ifi.pc();
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// Add entry to cache.
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if (rt->ionPcScriptCache)
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rt->ionPcScriptCache->add(hash, retAddr, ifi.pc(), ifi.script());
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}
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void
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40
js/src/ion/PcScriptCache-inl.h
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40
js/src/ion/PcScriptCache-inl.h
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@ -0,0 +1,40 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=4 sw=4 et tw=99:
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef pcscriptcache_inl_h__
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#define pcscriptcache_inl_h__
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#include "PcScriptCache.h"
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namespace js {
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namespace ion {
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// Get a value from the cache. May perform lazy allocation.
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bool
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PcScriptCache::get(JSRuntime *rt, uint32_t hash, uint8_t *addr,
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MutableHandleScript scriptRes, jsbytecode **pcRes)
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{
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// If a GC occurred, lazily clear the cache now.
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if (gcNumber != rt->gcNumber) {
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clear(rt->gcNumber);
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return false;
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}
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if (entries[hash].returnAddress != addr)
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return false;
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scriptRes.set(entries[hash].script);
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if (pcRes)
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*pcRes = entries[hash].pc;
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return true;
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}
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} // namespace ion
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} // namespace js
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#endif // pcscriptcache_inl_h__
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64
js/src/ion/PcScriptCache.h
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64
js/src/ion/PcScriptCache.h
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@ -0,0 +1,64 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=4 sw=4 et tw=99:
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef pcscriptcache_h__
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#define pcscriptcache_h__
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// Defines a fixed-size hash table solely for the purpose of caching ion::GetPcScript().
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// One cache is attached to each JSRuntime; it functions as if cleared on GC.
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struct JSRuntime;
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namespace js {
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namespace ion {
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struct PcScriptCacheEntry
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{
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uint8_t *returnAddress; // Key into the hash table.
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jsbytecode *pc; // Cached PC.
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JSScript *script; // Cached script.
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};
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struct PcScriptCache
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{
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static const uint32_t Length = 73;
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// GC number at the time the cache was filled or created.
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// Storing and checking against this number allows us to not bother
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// clearing this cache on every GC -- only when actually necessary.
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uint64_t gcNumber;
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// List of cache entries.
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PcScriptCacheEntry entries[Length];
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void clear(uint64_t gcNumber) {
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for (uint32_t i = 0; i < Length; i++)
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entries[i].returnAddress = NULL;
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this->gcNumber = gcNumber;
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}
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// Get a value from the cache. May perform lazy allocation.
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// Defined in PcScriptCache-inl.h.
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bool get(JSRuntime *rt, uint32_t hash, uint8_t *addr,
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MutableHandleScript scriptRes, jsbytecode **pcRes);
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void add(uint32_t hash, uint8_t *addr, jsbytecode *pc, JSScript *script) {
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entries[hash].returnAddress = addr;
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entries[hash].pc = pc;
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entries[hash].script = script;
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}
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static uint32_t Hash(uint8_t *addr) {
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uint32_t key = (uint32_t)((uintptr_t)addr);
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return ((key >> 3) * 2654435761) % Length;
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}
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};
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} // namespace ion
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} // namespace js
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#endif // pcscriptcache_h__
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@ -859,6 +859,7 @@ JSRuntime::JSRuntime()
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ionJSContext(NULL),
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ionStackLimit(0),
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ionActivation(NULL),
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ionPcScriptCache(NULL),
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ionReturnOverride_(MagicValue(JS_ARG_POISON))
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{
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/* Initialize infallibly first, so we can goto bad and JS_DestroyRuntime. */
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@ -1006,6 +1007,9 @@ JSRuntime::~JSRuntime()
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js_delete(jaegerRuntime_);
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#endif
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js_delete(execAlloc_); /* Delete after jaegerRuntime_. */
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if (ionPcScriptCache)
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js_delete(ionPcScriptCache);
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}
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#ifdef JS_THREADSAFE
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@ -33,6 +33,8 @@
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#include "vm/Stack.h"
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#include "vm/SPSProfiler.h"
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#include "ion/PcScriptCache.h"
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */
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@ -947,6 +949,9 @@ struct JSRuntime : js::RuntimeFriendFields
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// This points to the most recent Ion activation running on the thread.
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js::ion::IonActivation *ionActivation;
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// Cache for ion::GetPcScript().
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js::ion::PcScriptCache *ionPcScriptCache;
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private:
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// In certain cases, we want to optimize certain opcodes to typed instructions,
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// to avoid carrying an extra register to feed into an unbox. Unfortunately,
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