gecko/js/src/jsanalyze.h

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/* -*- Mode: c++; c-basic-offset: 4; tab-width: 40; indent-tabs-mode: nil -*- */
/* vim: set ts=40 sw=4 et tw=99: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SpiderMonkey bytecode analysis
*
* The Initial Developer of the Original Code is
* Mozilla Foundation
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* Definitions for javascript analysis. */
#ifndef jsanalyze_h___
#define jsanalyze_h___
#include "jsarena.h"
#include "jscntxt.h"
#include "jsinfer.h"
#include "jsscript.h"
struct JSScript;
namespace js {
namespace analyze {
class Script;
/* Information about a bytecode instruction. */
struct Bytecode
{
friend class Script;
/* Whether there are any incoming jumps to this instruction. */
bool jumpTarget : 1;
/* Whether there is fallthrough to this instruction from a non-branching instruction. */
bool fallthrough : 1;
/* Whether this instruction has been analyzed to get its output defines and stack. */
bool analyzed : 1;
/* Whether this is a catch/finally entry point. */
bool exceptionEntry : 1;
/* Whether this is in a try block. */
bool inTryBlock : 1;
/* Whether this is a method JIT safe point. */
bool safePoint : 1;
/*
* For type inference, whether this bytecode needs to have its effects monitored dynamically.
* This is limited to property/name sets and calls.
*/
bool monitorNeeded : 1;
/* Stack depth before this opcode. */
uint32 stackDepth;
/*
* The set of locals defined at this point. This does not include locals which
* were unconditionally defined at an earlier point in the script.
*/
uint32 defineCount;
uint32 *defineArray;
Bytecode(Script *script, unsigned offset)
{
PodZero(this);
#ifdef JS_TYPE_INFERENCE
this->script = script;
this->offset = offset;
#endif
}
private:
bool mergeDefines(JSContext *cx, Script *script, bool initial,
uint32 newDepth, types::TypeStack *newStack,
uint32 *newArray, uint32 newCount);
/* Whether a local variable is in the define set at this bytecode. */
bool isDefined(uint32 slot)
{
JS_ASSERT(analyzed);
for (unsigned ind = 0; ind < defineCount; ind++) {
if (defineArray[ind] == slot)
return true;
}
return false;
}
#ifdef JS_TYPE_INFERENCE
public:
Script *script;
unsigned offset;
/* Contents of the stack when this instruction is executed. */
types::TypeStack *inStack;
/* Array of stack nodes pushed by this instruction. */
types::TypeStack *pushedArray;
/* Any new Array or Object created at this bytecode. */
types::TypeObject *initArray;
types::TypeObject *initObject;
/*
* For inc/dec operations, whether the operation dynamically overflowed to double.
* Should one of these overflow, we reanalyze the affected bytecode.
*/
bool hasIncDecOverflow : 1;
/* Pool which constraints on this instruction should use. */
inline JSArenaPool &pool();
/* Get the type set for the Nth value popped by this instruction. */
inline types::TypeSet *popped(unsigned num);
/* Get the type set for the Nth value pushed by this instruction. */
inline types::TypeSet *pushed(unsigned num);
/* Mark a trivially determined fixed type for a value pushed by this instruction. */
inline void setFixed(JSContext *cx, unsigned num, types::jstype type);
/*
* Get the new object at this bytecode. propagation will be performed from
* either Object or Array, per isArray.
*/
inline types::TypeObject* getInitObject(JSContext *cx, bool isArray);
#ifdef DEBUG
void print(JSContext *cx);
#endif
#endif /* JS_TYPE_INFERENCE */
};
/* Information about a script. */
class Script
{
friend struct Bytecode;
JSScript *script;
Bytecode **codeArray;
/* Maximum number of locals to consider for a script. */
static const unsigned LOCAL_LIMIT = 50;
/* Offsets at which each local becomes unconditionally defined, or a value below. */
uint32 *locals;
static const uint32 LOCAL_USE_BEFORE_DEF = uint32(-1);
static const uint32 LOCAL_CONDITIONALLY_DEFINED = uint32(-2);
bool outOfMemory;
bool hadFailure;
bool usesRval;
bool usesScope;
public:
/* Pool for allocating analysis structures which will not outlive this script. */
JSArenaPool pool;
void init(JSScript *script);
void analyze(JSContext *cx);
void destroy();
/*
* For analysis scripts allocated on the stack. Scripts don't have constructors,
* and must be zeroed out before being used.
*/
~Script() { destroy(); }
/* Whether we ran out of memory during analysis. */
bool OOM() { return outOfMemory; }
/* Whether the script was analyzed successfully. */
bool failed() { return hadFailure; }
/* Whether there are POPV/SETRVAL bytecodes which can write to the frame's rval. */
bool usesReturnValue() const { return usesRval; }
/* Whether there are NAME bytecodes which can access the frame's scope chain. */
bool usesScopeChain() const { return usesScope; }
/* Whether the script has been analyzed. */
bool hasAnalyzed() const { return !!codeArray; }
/* Script/function being analyzed. */
JSScript *getScript() const { return script; }
/* Accessors for bytecode information. */
Bytecode& getCode(uint32 offset) {
JS_ASSERT(offset < script->length);
JS_ASSERT(codeArray[offset]);
return *codeArray[offset];
}
Bytecode& getCode(const jsbytecode *pc) { return getCode(pc - script->code); }
Bytecode* maybeCode(uint32 offset) {
JS_ASSERT(offset < script->length);
return codeArray[offset];
}
Bytecode* maybeCode(const jsbytecode *pc) { return maybeCode(pc - script->code); }
bool jumpTarget(uint32 offset) {
JS_ASSERT(offset < script->length);
return codeArray[offset] && codeArray[offset]->jumpTarget;
}
bool jumpTarget(const jsbytecode *pc) { return jumpTarget(pc - script->code); }
bool monitored(uint32 offset) { return getCode(offset).monitorNeeded; }
bool monitored(const jsbytecode *pc) { return getCode(pc).monitorNeeded; }
/* Accessors for local variable information. */
unsigned localCount() {
return (script->nfixed >= LOCAL_LIMIT) ? LOCAL_LIMIT : script->nfixed;
}
bool localHasUseBeforeDef(uint32 local) {
JS_ASSERT(!failed());
return local >= localCount() || locals[local] == LOCAL_USE_BEFORE_DEF;
}
/* These return true for variables that may have a use before def. */
bool localDefined(uint32 local, uint32 offset) {
return localHasUseBeforeDef(local) || (locals[local] <= offset) ||
getCode(offset).isDefined(local);
}
bool localDefined(uint32 local, jsbytecode *pc) {
return localDefined(local, pc - script->code);
}
bool argEscapes(unsigned arg)
{
for (unsigned i = 0; i < script->nClosedArgs; i++) {
if (arg == script->getClosedArg(i))
return true;
}
return false;
}
bool localEscapes(unsigned local)
{
if (local >= localCount())
return true;
for (unsigned i = 0; i < script->nClosedVars; i++) {
if (local == script->getClosedVar(i))
return true;
}
return false;
}
private:
void setOOM(JSContext *cx) {
if (!outOfMemory)
js_ReportOutOfMemory(cx);
outOfMemory = true;
hadFailure = true;
}
inline bool addJump(JSContext *cx, unsigned offset,
unsigned *currentOffset, unsigned *forwardJump,
unsigned stackDepth, types::TypeStack *stack,
uint32 *defineArray, unsigned defineCount);
inline void setLocal(uint32 local, uint32 offset);
#ifdef JS_TYPE_INFERENCE
public:
/* Unique identifier within the compartment. */
unsigned id;
/* Function this script is the body for, if there is one. */
JSFunction *fun;
/* List of objects associated with this script. */
types::TypeObject *objects;
/*
* Location where the definition of this script occurs, representing any
* nesting for scope lookups. NULL for global scripts.
*/
JSScript *parent;
const jsbytecode *parentpc;
/*
* Variables defined by this script. This includes local variables defined
* with 'var' or 'let' and formal arguments.
*/
types::Variable **variableSet;
unsigned variableCount;
/* Types of the 'this' variable in this script. */
types::TypeSet thisTypes;
/* Array of local variable names, computed by js_GetLocalNameArray. */
jsuword *localNames;
void setFunction(JSContext *cx, JSFunction *fun);
bool isEval() { return parent && !fun; }
unsigned argCount() { return fun ? fun->nargs : 0; }
types::TypeFunction *function() { return fun->getTypeObject()->asFunction(); }
/*
* Get the non-eval script which this one is nested in, returning this script
* if it was not produced as the result of an eval.
*/
inline Script *evalParent();
/* Bytecode where this script is nested. */
inline Bytecode *parentCode();
/* Gather statistics off this script and print it if necessary. */
void finish(JSContext *cx);
/* Helpers */
/* Inference state destroyed after the initial pass through the function. */
struct AnalyzeStateStack {
/* Whether this node is the iterator for a 'for each' loop. */
bool isForEach;
/* Scope for any name binding pushed on this stack node, per SearchScope. */
Script *scope;
/* Any value pushed by a JSOP_DOUBLE. */
bool hasDouble;
double doubleValue;
/* Whether this is or could be the constant zero. */
bool isZero;
/* Whether this is another constant. */
bool isConstant;
};
struct AnalyzeState {
AnalyzeStateStack *stack;
/* Current stack depth. */
unsigned stackDepth;
/* Last opcode was JSOP_GETTER or JSOP_SETTER. */
bool hasGetSet;
2010-11-18 21:09:24 -08:00
/* Last opcode was JSOP_HOLE. */
bool hasHole;
/* Locals thought to be zero/constants. */
bool zeroLocals[4];
uint32 constLocals[4];
unsigned numConstLocals;
AnalyzeState()
: stack(NULL), stackDepth(0), hasGetSet(false), hasHole(false), numConstLocals(0)
{}
bool init(JSContext *cx, JSScript *script)
{
if (script->nslots) {
stack = (AnalyzeStateStack *)
cx->calloc(script->nslots * sizeof(AnalyzeStateStack));
return (stack != NULL);
}
return true;
}
void destroy(JSContext *cx)
{
cx->free(stack);
}
AnalyzeStateStack &popped(unsigned i) {
JS_ASSERT(i < stackDepth);
return stack[stackDepth - 1 - i];
}
const AnalyzeStateStack &popped(unsigned i) const {
JS_ASSERT(i < stackDepth);
return stack[stackDepth - 1 - i];
}
void addConstLocal(uint32 local, bool zero) {
if (numConstLocals == JS_ARRAY_LENGTH(constLocals))
return;
if (maybeLocalConst(local, false))
return;
zeroLocals[numConstLocals] = zero;
constLocals[numConstLocals++] = local;
}
bool maybeLocalConst(uint32 local, bool zero) {
for (unsigned i = 0; i < numConstLocals; i++) {
if (constLocals[i] == local)
return !zero || zeroLocals[i];
}
return false;
}
void clearLocal(uint32 local) {
for (unsigned i = 0; i < numConstLocals; i++) {
if (constLocals[i] == local) {
constLocals[i] = constLocals[--numConstLocals];
return;
}
}
}
};
/* Analyzes a bytecode, generating type constraints describing its behavior. */
void analyzeTypes(JSContext *cx, Bytecode *code, AnalyzeState &state);
/* Get the name to use for the local with specified index. */
inline jsid getLocalId(unsigned index, Bytecode *code);
/* Get the name to use for the argument with the specified index. */
inline jsid getArgumentId(unsigned index);
/* Get or make type information for the specified local/argument variable. */
inline types::TypeSet *getVariable(JSContext *cx, jsid id);
/* Get the type set to use for a stack slot at a fixed stack depth. */
inline types::TypeSet *getStackTypes(unsigned index, Bytecode *code);
/* Get any known type tag for an argument or local variable. */
inline JSValueType knownArgumentTypeTag(JSContext *cx, JSScript *script, unsigned arg);
inline JSValueType knownLocalTypeTag(JSContext *cx, JSScript *script, unsigned local);
/* Helpers */
void addVariable(JSContext *cx, jsid id, types::Variable *&var);
void trace(JSTracer *trc);
#endif /* JS_TYPE_INFERENCE */
};
static inline unsigned
GetBytecodeLength(jsbytecode *pc)
{
JSOp op = (JSOp)*pc;
JS_ASSERT(op < JSOP_LIMIT);
JS_ASSERT(op != JSOP_TRAP);
if (js_CodeSpec[op].length != -1)
return js_CodeSpec[op].length;
return js_GetVariableBytecodeLength(pc);
}
static inline unsigned
GetUseCount(JSScript *script, unsigned offset)
{
JS_ASSERT(offset < script->length);
jsbytecode *pc = script->code + offset;
if (js_CodeSpec[*pc].nuses == -1)
return js_GetVariableStackUses(JSOp(*pc), pc);
return js_CodeSpec[*pc].nuses;
}
static inline unsigned
GetDefCount(JSScript *script, unsigned offset)
{
JS_ASSERT(offset < script->length);
jsbytecode *pc = script->code + offset;
if (js_CodeSpec[*pc].ndefs == -1)
return js_GetEnterBlockStackDefs(NULL, script, pc);
/*
* Add an extra pushed value for OR/AND opcodes, so that they are included
* in the pushed array of stack values for type inference.
*/
switch (JSOp(*pc)) {
case JSOP_OR:
case JSOP_ORX:
case JSOP_AND:
case JSOP_ANDX:
return 1;
case JSOP_FILTER:
return 2;
default:
return js_CodeSpec[*pc].ndefs;
}
}
} /* namespace analyze */
} /* namespace js */
#endif // jsanalyze_h___