gecko/gfx/layers/basic/X11BasicCompositor.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_X11BASICCOMPOSITOR_H
#define MOZILLA_GFX_X11BASICCOMPOSITOR_H
#include "mozilla/layers/BasicCompositor.h"
#include "mozilla/layers/X11TextureSourceBasic.h"
#include "mozilla/layers/TextureHostBasic.h"
#include "gfxXlibSurface.h"
#include "mozilla/gfx/2D.h"
namespace mozilla {
namespace layers {
// TextureSource for Image-backed surfaces.
class X11DataTextureSourceBasic : public DataTextureSource
, public TextureSourceBasic
{
public:
X11DataTextureSourceBasic() {};
virtual bool Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion = nullptr,
gfx::IntPoint* aSrcOffset = nullptr) override;
virtual TextureSourceBasic* AsSourceBasic() override;
virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) override;
virtual void DeallocateDeviceData() override;
virtual gfx::IntSize GetSize() const override;
virtual gfx::SurfaceFormat GetFormat() const override;
private:
// We are going to buffer layer content on this xlib draw target
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
2015-10-17 22:24:48 -07:00
RefPtr<mozilla::gfx::DrawTarget> mBufferDrawTarget;
};
class X11BasicCompositor : public BasicCompositor
{
public:
explicit X11BasicCompositor(nsIWidget *aWidget) : BasicCompositor(aWidget) {}
virtual already_AddRefed<DataTextureSource>
CreateDataTextureSource(TextureFlags aFlags = TextureFlags::NO_FLAGS) override;
virtual void EndFrame() override;
};
} // namespace layers
} // namespace mozilla
#endif /* MOZILLA_GFX_X11BASICCOMPOSITOR_H */