gecko/dom/media/MediaManager.h

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaEngine.h"
#include "mozilla/Services.h"
#include "mozilla/unused.h"
#include "nsIMediaManager.h"
#include "nsHashKeys.h"
#include "nsGlobalWindow.h"
#include "nsClassHashtable.h"
#include "nsRefPtrHashtable.h"
#include "nsObserverService.h"
#include "nsIPrefService.h"
#include "nsIPrefBranch.h"
#include "nsPIDOMWindow.h"
#include "nsIDOMNavigatorUserMedia.h"
#include "nsXULAppAPI.h"
#include "mozilla/Attributes.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/dom/MediaStreamTrackBinding.h"
#include "prlog.h"
#include "DOMMediaStream.h"
#ifdef MOZ_WEBRTC
#include "mtransport/runnable_utils.h"
#endif
#ifdef MOZ_WIDGET_GONK
#include "DOMCameraManager.h"
#endif
namespace mozilla {
namespace dom {
class MediaStreamConstraints;
class NavigatorUserMediaSuccessCallback;
class NavigatorUserMediaErrorCallback;
}
#ifdef PR_LOGGING
extern PRLogModuleInfo* GetMediaManagerLog();
#define MM_LOG(msg) PR_LOG(GetMediaManagerLog(), PR_LOG_DEBUG, msg)
#else
#define MM_LOG(msg)
#endif
/**
* This class is an implementation of MediaStreamListener. This is used
* to Start() and Stop() the underlying MediaEngineSource when MediaStreams
* are assigned and deassigned in content.
*/
class GetUserMediaCallbackMediaStreamListener : public MediaStreamListener
{
public:
// Create in an inactive state
GetUserMediaCallbackMediaStreamListener(nsIThread *aThread,
uint64_t aWindowID)
: mMediaThread(aThread)
, mWindowID(aWindowID)
, mStopped(false)
, mFinished(false)
, mLock("mozilla::GUMCMSL")
, mRemoved(false) {}
~GetUserMediaCallbackMediaStreamListener()
{
// It's OK to release mStream on any thread; they have thread-safe
// refcounts.
}
void Activate(already_AddRefed<SourceMediaStream> aStream,
MediaEngineSource* aAudioSource,
MediaEngineSource* aVideoSource)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
mStream = aStream;
mAudioSource = aAudioSource;
mVideoSource = aVideoSource;
mLastEndTimeAudio = 0;
mLastEndTimeVideo = 0;
mStream->AddListener(this);
}
MediaStream *Stream() // Can be used to test if Activate was called
{
return mStream;
}
SourceMediaStream *GetSourceStream()
{
NS_ASSERTION(mStream,"Getting stream from never-activated GUMCMSListener");
if (!mStream) {
return nullptr;
}
return mStream->AsSourceStream();
}
// mVideo/AudioSource are set by Activate(), so we assume they're capturing
// if set and represent a real capture device.
bool CapturingVideo()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
return mVideoSource && !mVideoSource->IsFake() && !mStopped;
}
bool CapturingAudio()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
return mAudioSource && !mAudioSource->IsFake() && !mStopped;
}
void SetStopped()
{
mStopped = true;
}
// implement in .cpp to avoid circular dependency with MediaOperationRunnable
// Can be invoked from EITHER MainThread or MSG thread
void Invalidate();
void
AudioConfig(bool aEchoOn, uint32_t aEcho,
bool aAgcOn, uint32_t aAGC,
bool aNoiseOn, uint32_t aNoise)
{
if (mAudioSource) {
#ifdef MOZ_WEBRTC
// Right now these configs are only of use if webrtc is available
RUN_ON_THREAD(mMediaThread,
WrapRunnable(nsRefPtr<MediaEngineSource>(mAudioSource), // threadsafe
&MediaEngineSource::Config,
aEchoOn, aEcho, aAgcOn, aAGC, aNoiseOn, aNoise),
NS_DISPATCH_NORMAL);
#endif
}
}
void
Remove()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
// allow calling even if inactive (!mStream) for easier cleanup
// Caller holds strong reference to us, so no death grip required
MutexAutoLock lock(mLock); // protect access to mRemoved
if (mStream && !mRemoved) {
MM_LOG(("Listener removed on purpose, mFinished = %d", (int) mFinished));
mRemoved = true; // RemoveListener is async, avoid races
// If it's destroyed, don't call - listener will be removed and we'll be notified!
if (!mStream->IsDestroyed()) {
mStream->RemoveListener(this);
}
}
}
// Proxy NotifyPull() to sources
virtual void
NotifyPull(MediaStreamGraph* aGraph, StreamTime aDesiredTime) MOZ_OVERRIDE
{
// Currently audio sources ignore NotifyPull, but they could
// watch it especially for fake audio.
if (mAudioSource) {
mAudioSource->NotifyPull(aGraph, mStream, kAudioTrack, aDesiredTime, mLastEndTimeAudio);
}
if (mVideoSource) {
mVideoSource->NotifyPull(aGraph, mStream, kVideoTrack, aDesiredTime, mLastEndTimeVideo);
}
}
virtual void
NotifyFinished(MediaStreamGraph* aGraph) MOZ_OVERRIDE;
virtual void
NotifyRemoved(MediaStreamGraph* aGraph) MOZ_OVERRIDE;
private:
// Set at construction
nsCOMPtr<nsIThread> mMediaThread;
uint64_t mWindowID;
bool mStopped; // MainThread only
// Set at Activate on MainThread
// Accessed from MediaStreamGraph thread, MediaManager thread, and MainThread
// No locking needed as they're only addrefed except on the MediaManager thread
nsRefPtr<MediaEngineSource> mAudioSource; // threadsafe refcnt
nsRefPtr<MediaEngineSource> mVideoSource; // threadsafe refcnt
nsRefPtr<SourceMediaStream> mStream; // threadsafe refcnt
TrackTicks mLastEndTimeAudio;
TrackTicks mLastEndTimeVideo;
bool mFinished;
// Accessed from MainThread and MSG thread
Mutex mLock; // protects mRemoved access from MainThread
bool mRemoved;
};
class GetUserMediaNotificationEvent: public nsRunnable
{
public:
enum GetUserMediaStatus {
STARTING,
STOPPING
};
GetUserMediaNotificationEvent(GetUserMediaCallbackMediaStreamListener* aListener,
GetUserMediaStatus aStatus,
bool aIsAudio, bool aIsVideo, uint64_t aWindowID)
: mListener(aListener) , mStatus(aStatus) , mIsAudio(aIsAudio)
, mIsVideo(aIsVideo), mWindowID(aWindowID) {}
GetUserMediaNotificationEvent(GetUserMediaStatus aStatus,
already_AddRefed<DOMMediaStream> aStream,
DOMMediaStream::OnTracksAvailableCallback* aOnTracksAvailableCallback,
bool aIsAudio, bool aIsVideo, uint64_t aWindowID,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError)
: mStream(aStream), mOnTracksAvailableCallback(aOnTracksAvailableCallback),
mStatus(aStatus), mIsAudio(aIsAudio), mIsVideo(aIsVideo), mWindowID(aWindowID),
mError(aError) {}
virtual ~GetUserMediaNotificationEvent()
{
}
NS_IMETHOD Run() MOZ_OVERRIDE;
protected:
nsRefPtr<GetUserMediaCallbackMediaStreamListener> mListener; // threadsafe
nsRefPtr<DOMMediaStream> mStream;
nsAutoPtr<DOMMediaStream::OnTracksAvailableCallback> mOnTracksAvailableCallback;
GetUserMediaStatus mStatus;
bool mIsAudio;
bool mIsVideo;
uint64_t mWindowID;
nsRefPtr<nsIDOMGetUserMediaErrorCallback> mError;
};
typedef enum {
MEDIA_START,
MEDIA_STOP
} MediaOperation;
class MediaManager;
class GetUserMediaRunnable;
/**
* Send an error back to content. The error is the form a string.
* Do this only on the main thread. The success callback is also passed here
* so it can be released correctly.
*/
class ErrorCallbackRunnable : public nsRunnable
{
public:
ErrorCallbackRunnable(
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
const nsAString& aErrorMsg, uint64_t aWindowID);
NS_IMETHOD Run();
private:
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
const nsString mErrorMsg;
uint64_t mWindowID;
nsRefPtr<MediaManager> mManager; // get ref to this when creating the runnable
};
class ReleaseMediaOperationResource : public nsRunnable
{
public:
ReleaseMediaOperationResource(already_AddRefed<DOMMediaStream> aStream,
DOMMediaStream::OnTracksAvailableCallback* aOnTracksAvailableCallback):
mStream(aStream),
mOnTracksAvailableCallback(aOnTracksAvailableCallback) {}
NS_IMETHOD Run() MOZ_OVERRIDE {return NS_OK;}
private:
nsRefPtr<DOMMediaStream> mStream;
nsAutoPtr<DOMMediaStream::OnTracksAvailableCallback> mOnTracksAvailableCallback;
};
// Generic class for running long media operations like Start off the main
// thread, and then (because nsDOMMediaStreams aren't threadsafe),
// ProxyReleases mStream since it's cycle collected.
class MediaOperationRunnable : public nsRunnable
{
public:
// so we can send Stop without AddRef()ing from the MSG thread
MediaOperationRunnable(MediaOperation aType,
GetUserMediaCallbackMediaStreamListener* aListener,
DOMMediaStream* aStream,
DOMMediaStream::OnTracksAvailableCallback* aOnTracksAvailableCallback,
MediaEngineSource* aAudioSource,
MediaEngineSource* aVideoSource,
bool aNeedsFinish,
uint64_t aWindowID,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError)
: mType(aType)
, mStream(aStream)
, mOnTracksAvailableCallback(aOnTracksAvailableCallback)
, mAudioSource(aAudioSource)
, mVideoSource(aVideoSource)
, mListener(aListener)
, mFinish(aNeedsFinish)
, mWindowID(aWindowID)
, mError(aError)
{}
~MediaOperationRunnable()
{
// MediaStreams can be released on any thread.
}
nsresult returnAndCallbackError(nsresult rv, const char* errorLog)
{
MM_LOG(("%s , rv=%d", errorLog, rv));
NS_DispatchToMainThread(new ReleaseMediaOperationResource(mStream.forget(),
mOnTracksAvailableCallback.forget()));
nsString log;
log.AssignASCII(errorLog, strlen(errorLog));
NS_DispatchToMainThread(new ErrorCallbackRunnable(nullptr, mError.forget(),
log, mWindowID));
return NS_OK;
}
NS_IMETHOD
Run() MOZ_OVERRIDE
{
SourceMediaStream *source = mListener->GetSourceStream();
// No locking between these is required as all the callbacks for the
// same MediaStream will occur on the same thread.
if (!source) // means the stream was never Activated()
return NS_OK;
switch (mType) {
case MEDIA_START:
{
NS_ASSERTION(!NS_IsMainThread(), "Never call on main thread");
nsresult rv;
source->SetPullEnabled(true);
DOMMediaStream::TrackTypeHints expectedTracks = 0;
if (mAudioSource) {
rv = mAudioSource->Start(source, kAudioTrack);
if (NS_SUCCEEDED(rv)) {
expectedTracks |= DOMMediaStream::HINT_CONTENTS_AUDIO;
} else {
return returnAndCallbackError(rv, "Starting audio failed");
}
}
if (mVideoSource) {
rv = mVideoSource->Start(source, kVideoTrack);
if (NS_SUCCEEDED(rv)) {
expectedTracks |= DOMMediaStream::HINT_CONTENTS_VIDEO;
} else {
return returnAndCallbackError(rv, "Starting video failed");
}
}
mOnTracksAvailableCallback->SetExpectedTracks(expectedTracks);
MM_LOG(("started all sources"));
// Forward mOnTracksAvailableCallback to GetUserMediaNotificationEvent,
// because mOnTracksAvailableCallback needs to be added to mStream
// on the main thread.
nsIRunnable *event =
new GetUserMediaNotificationEvent(GetUserMediaNotificationEvent::STARTING,
mStream.forget(),
mOnTracksAvailableCallback.forget(),
mAudioSource != nullptr,
mVideoSource != nullptr,
mWindowID, mError.forget());
// event must always be released on mainthread due to the JS callbacks
// in the TracksAvailableCallback
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
break;
case MEDIA_STOP:
{
NS_ASSERTION(!NS_IsMainThread(), "Never call on main thread");
if (mAudioSource) {
mAudioSource->Stop(source, kAudioTrack);
mAudioSource->Deallocate();
}
if (mVideoSource) {
mVideoSource->Stop(source, kVideoTrack);
mVideoSource->Deallocate();
}
// Do this after stopping all tracks with EndTrack()
if (mFinish) {
source->Finish();
}
nsIRunnable *event =
new GetUserMediaNotificationEvent(mListener,
GetUserMediaNotificationEvent::STOPPING,
mAudioSource != nullptr,
mVideoSource != nullptr,
mWindowID);
// event must always be released on mainthread due to the JS callbacks
// in the TracksAvailableCallback
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
break;
default:
MOZ_ASSERT(false,"invalid MediaManager operation");
break;
}
return NS_OK;
}
private:
MediaOperation mType;
nsRefPtr<DOMMediaStream> mStream;
nsAutoPtr<DOMMediaStream::OnTracksAvailableCallback> mOnTracksAvailableCallback;
nsRefPtr<MediaEngineSource> mAudioSource; // threadsafe
nsRefPtr<MediaEngineSource> mVideoSource; // threadsafe
nsRefPtr<GetUserMediaCallbackMediaStreamListener> mListener; // threadsafe
bool mFinish;
uint64_t mWindowID;
nsRefPtr<nsIDOMGetUserMediaErrorCallback> mError;
};
typedef nsTArray<nsRefPtr<GetUserMediaCallbackMediaStreamListener> > StreamListeners;
typedef nsClassHashtable<nsUint64HashKey, StreamListeners> WindowTable;
class MediaDevice : public nsIMediaDevice
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIMEDIADEVICE
MediaDevice(MediaEngineVideoSource* aSource);
MediaDevice(MediaEngineAudioSource* aSource);
virtual ~MediaDevice() {}
MediaEngineSource* GetSource();
private:
nsString mName;
nsString mType;
nsString mID;
bool mHasFacingMode;
dom::VideoFacingModeEnum mFacingMode;
nsRefPtr<MediaEngineSource> mSource;
};
class MediaManager MOZ_FINAL : public nsIMediaManagerService,
public nsIObserver
{
public:
static already_AddRefed<MediaManager> GetInstance();
// NOTE: never Dispatch(....,NS_DISPATCH_SYNC) to the MediaManager
// thread from the MainThread, as we NS_DISPATCH_SYNC to MainThread
// from MediaManager thread.
static MediaManager* Get();
static nsIThread* GetThread() {
return Get()->mMediaThread;
}
static nsresult NotifyRecordingStatusChange(nsPIDOMWindow* aWindow,
const nsString& aMsg,
const bool& aIsAudio,
const bool& aIsVideo);
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIOBSERVER
NS_DECL_NSIMEDIAMANAGERSERVICE
MediaEngine* GetBackend(uint64_t aWindowId = 0);
StreamListeners *GetWindowListeners(uint64_t aWindowId) {
NS_ASSERTION(NS_IsMainThread(), "Only access windowlist on main thread");
return mActiveWindows.Get(aWindowId);
}
void RemoveWindowID(uint64_t aWindowId) {
mActiveWindows.Remove(aWindowId);
}
bool IsWindowStillActive(uint64_t aWindowId) {
return !!GetWindowListeners(aWindowId);
}
// Note: also calls aListener->Remove(), even if inactive
void RemoveFromWindowList(uint64_t aWindowID,
GetUserMediaCallbackMediaStreamListener *aListener);
nsresult GetUserMedia(JSContext* aCx, bool aPrivileged,
nsPIDOMWindow* aWindow,
const dom::MediaStreamConstraints& aRawConstraints,
nsIDOMGetUserMediaSuccessCallback* onSuccess,
nsIDOMGetUserMediaErrorCallback* onError);
nsresult GetUserMediaDevices(nsPIDOMWindow* aWindow,
const dom::MediaStreamConstraintsInternal& aConstraints,
nsIGetUserMediaDevicesSuccessCallback* onSuccess,
nsIDOMGetUserMediaErrorCallback* onError,
uint64_t aInnerWindowID = 0);
void OnNavigation(uint64_t aWindowID);
MediaEnginePrefs mPrefs;
private:
WindowTable *GetActiveWindows() {
NS_ASSERTION(NS_IsMainThread(), "Only access windowlist on main thread");
return &mActiveWindows;
}
void GetPref(nsIPrefBranch *aBranch, const char *aPref,
const char *aData, int32_t *aVal);
void GetPrefBool(nsIPrefBranch *aBranch, const char *aPref,
const char *aData, bool *aVal);
void GetPrefs(nsIPrefBranch *aBranch, const char *aData);
// Make private because we want only one instance of this class
MediaManager();
~MediaManager() {}
nsresult MediaCaptureWindowStateInternal(nsIDOMWindow* aWindow, bool* aVideo,
bool* aAudio);
void StopMediaStreams();
// ONLY access from MainThread so we don't need to lock
WindowTable mActiveWindows;
nsRefPtrHashtable<nsStringHashKey, GetUserMediaRunnable> mActiveCallbacks;
nsClassHashtable<nsUint64HashKey, nsTArray<nsString>> mCallIds;
// Always exists
nsCOMPtr<nsIThread> mMediaThread;
Mutex mMutex;
// protected with mMutex:
RefPtr<MediaEngine> mBackend;
static StaticRefPtr<MediaManager> sSingleton;
#ifdef MOZ_B2G_CAMERA
nsRefPtr<nsDOMCameraManager> mCameraManager;
#endif
};
} // namespace mozilla