gecko/layout/reftests/svg/smil/restart/reset-2.svg

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<!--
We want to test that reset behaviour is actually applied when an animation
restarts and not before.
Therefore we build up the following graph:
|..| |..|
1 2 3 4
But at t=2.5s we add an end instance at t=3.5s. This should be cleared when we
restart at t=3s and hence the animation should still be playing after t=3.5s.
-->
<svg xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
class="reftest-wait"
onload="addInstanceTimes()">
<script type="text/ecmascript"><![CDATA[
function addInstanceTimes() {
var svg = document.documentElement;
svg.pauseAnimations();
svg.setCurrentTime(2.5);
var anim = document.getElementById('anim');
anim.endElementAt(1);
setTimeAndSnapshot(3.7, true);
}
]]></script>
<script xlink:href="../smil-util.js" type="text/javascript"/>
<rect width="100" height="100" fill="red">
<set attributeName="fill" attributeType="CSS"
to="green" begin="1s; 3s" end="2s; 4s" dur="1s" fill="remove" id="anim"/>
</rect>
</svg>