gecko/gfx/angle/angle-limit-identifiers-to-250-chars.patch

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# HG changeset patch
# Parent 099e4d30cde1424e15dd9a72fb4b2589754ceaa0
diff --git a/gfx/angle/README.mozilla b/gfx/angle/README.mozilla
--- a/gfx/angle/README.mozilla
+++ b/gfx/angle/README.mozilla
@@ -2,16 +2,17 @@ This is the ANGLE project, from http://c
Current revision: r885
== Applied local patches ==
In this order:
angle-renaming-debug.patch - rename debug.h to compilerdebug.h to avoid conflict in our makefiles
angle-intrinsic-msvc2005.patch - work around a MSVC 2005 compile error
+ angle-limit-identifiers-to-250-chars.patch - see bug 675625
In addition to these patches, the Makefile.in files are ours, they're not present in upsteam ANGLE.
== How to update this ANGLE copy ==
1. Unapply patches
2. Apply diff with new ANGLE version
3. Reapply patches.
diff --git a/gfx/angle/src/compiler/preprocessor/length_limits.h b/gfx/angle/src/compiler/preprocessor/length_limits.h
--- a/gfx/angle/src/compiler/preprocessor/length_limits.h
+++ b/gfx/angle/src/compiler/preprocessor/length_limits.h
@@ -10,12 +10,14 @@
#if !defined(__LENGTH_LIMITS_H)
#define __LENGTH_LIMITS_H 1
// These constants are factored out from the rest of the headers to
// make it easier to reference them from the compiler sources.
// These lengths do not include the NULL terminator.
-#define MAX_SYMBOL_NAME_LEN 256
+// see bug 675625: NVIDIA driver crash with lengths >= 253
+// this is only an interim fix, the real fix is name mapping, see ANGLE bug 144 / r619
+#define MAX_SYMBOL_NAME_LEN 250
#define MAX_STRING_LEN 511
#endif // !(defined(__LENGTH_LIMITS_H)