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21 lines
796 B
C++
21 lines
796 B
C++
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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// -------------------------------------------------------------------------
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// Vertex Array Object
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// TODO(djg): Implemented in WebGLContext
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/*
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already_AddRefed<WebGLVertexArrayObject> CreateVertexArray();
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void DeleteVertexArray(WebGLVertexArrayObject* vertexArray);
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bool IsVertexArray(WebGLVertexArrayObject* vertexArray);
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void BindVertexArray(WebGLVertexArrayObject* vertexArray);
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*/
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