gecko/content/media/video/src/nsOggDecoder.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: ML 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "prlog.h"
#include "prmem.h"
#include "nsIFrame.h"
#include "nsIDocument.h"
#include "nsThreadUtils.h"
#include "nsIDOMHTMLMediaElement.h"
#include "nsNetUtil.h"
#include "nsAudioStream.h"
#include "nsChannelReader.h"
#include "nsHTMLVideoElement.h"
#include "nsIObserver.h"
#include "nsIObserverService.h"
#include "nsAutoLock.h"
#include "nsIRenderingContext.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "nsPresContext.h"
#include "nsOggDecoder.h"
/*
The maximum height and width of the video. Used for
sanitizing the memory allocation of the RGB buffer
*/
#define MAX_VIDEO_WIDTH 2000
#define MAX_VIDEO_HEIGHT 2000
// The number of entries in oggplay buffer list. This value
// is the one used by the oggplay examples.
#define OGGPLAY_BUFFER_SIZE 20
// The number of frames to read before audio callback is called.
// This value is the one used by the oggplay examples.
#define OGGPLAY_FRAMES_PER_CALLBACK 2048
// Offset into Ogg buffer containing audio information. This value
// is the one used by the oggplay examples.
#define OGGPLAY_AUDIO_OFFSET 250L
// Maximum mumber of milliseconds to pause while buffering video data
// on a slow connection. The DATA_WAIT is used to compute the maximum
// amount of data to wait for based on the current bytes/second
// download rate. The TIME_WAIT is the total maximum time to wait in
// case the bytes/second rate slows down.
#define MAX_BUFFERING_DATA_WAIT_MS 15000
#define MAX_BUFFERING_TIME_WAIT_MS 30000
// An Event that uses an nsOggDecoder object. It provides a
// way to inform the event that the decoder object is no longer
// valid, so queued events can safely ignore it.
class nsDecoderEvent : public nsRunnable {
public:
nsDecoderEvent(nsOggDecoder* decoder) :
mLock(nsnull),
mDecoder(decoder)
{
}
PRBool Init()
{
mLock = PR_NewLock();
return mLock != nsnull;
}
virtual ~nsDecoderEvent()
{
if (mLock) {
PR_DestroyLock(mLock);
mLock = nsnull;
}
}
void Revoke()
{
nsAutoLock lock(mLock);
mDecoder = nsnull;
}
void Lock()
{
PR_Lock(mLock);
}
void Unlock()
{
PR_Unlock(mLock);
}
NS_IMETHOD Run() {
nsAutoLock lock(mLock);
return RunWithLock();
}
protected:
virtual nsresult RunWithLock() = 0;
PRLock* mLock;
nsOggDecoder* mDecoder;
};
// This handles the Ogg decoding loop. It blocks waiting for
// ogg data, decodes that data, and then goes back to blocking.
// It is synchronised with the nsVideoPresentationEvent internally
// by OggPlay so that it doesn't go to far ahead or behind the
// display of the video frame data.
class nsVideoDecodeEvent : public nsDecoderEvent
{
public:
nsVideoDecodeEvent(nsOggDecoder* decoder) :
nsDecoderEvent(decoder)
{
}
protected:
nsresult RunWithLock()
{
if (mDecoder && mDecoder->StepDecoding()) {
NS_GetCurrentThread()->Dispatch(this, NS_DISPATCH_NORMAL);
}
else {
LOG(PR_LOG_DEBUG, ("Decoding thread completed"));
}
return NS_OK;
}
private:
// PR_TRUE if we are actively decoding
PRPackedBool mDecoding;
};
class nsVideoPresentationEvent : public nsDecoderEvent
{
public:
nsVideoPresentationEvent(nsOggDecoder* decoder) :
nsDecoderEvent(decoder)
{
}
// Stop the invalidation timer. When we aren't decoding
// video frames we stop the timer since it takes a fair
// amount of CPU on some platforms.
void StopInvalidating()
{
if (mDecoder) {
// Stop the invalidation timer
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, mDecoder, StopInvalidating);
if (event) {
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
}
}
nsresult RunWithLock() {
if (mDecoder && !mDecoder->IsPaused() && mDecoder->StepDisplay()) {
NS_GetCurrentThread()->Dispatch(this, NS_DISPATCH_NORMAL);
}
else {
LOG(PR_LOG_DEBUG, ("Presentation thread completed"));
StopInvalidating();
}
return NS_OK;
}
};
NS_IMPL_THREADSAFE_ISUPPORTS1(nsOggDecoder, nsIObserver)
void nsOggDecoder::Pause()
{
if (!mPresentationThread)
return;
mPaused = PR_TRUE;
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, DoPause);
if (event)
mPresentationThread->Dispatch(event, NS_DISPATCH_NORMAL);
}
void nsOggDecoder::DoPause()
{
mPaused = PR_TRUE;
if (mAudioStream) {
mAudioStream->Pause();
}
mSystemSyncSeconds = double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0;
}
float nsOggDecoder::GetVolume()
{
float volume = 0.0;
if (mAudioStream) {
mAudioStream->GetVolume(&volume);
}
else {
volume = mInitialVolume;
}
return volume;
}
void nsOggDecoder::SetVolume(float volume)
{
if (mAudioStream) {
mAudioStream->SetVolume(volume);
}
else {
mInitialVolume = volume;
}
}
float nsOggDecoder::GetDuration()
{
// Currently not implemented. Video Spec says to return
// NaN if unknown.
// TODO: return NaN
return 0.0;
}
nsOggDecoder::nsOggDecoder() :
nsVideoDecoder(),
mBytesDownloaded(0),
mVideoNextFrameTime(0.0),
mLoadInProgress(PR_FALSE),
mPlayAfterLoad(PR_FALSE),
mNotifyOnShutdown(PR_FALSE),
mVideoCurrentFrameTime(0.0),
mInitialVolume(1.0),
mAudioRate(0),
mAudioChannels(0),
mAudioTrack(-1),
mVideoTrack(-1),
mPlayer(0),
mReader(0),
mPaused(PR_TRUE),
mFirstFrameLoaded(PR_FALSE),
mFirstFrameCondVar(nsnull),
mFirstFrameLock(nsnull),
mSystemSyncSeconds(0.0),
mResourceLoaded(PR_FALSE),
mMetadataLoaded(PR_FALSE)
{
}
PRBool nsOggDecoder::Init()
{
mFirstFrameLock = PR_NewLock();
mFirstFrameCondVar = mFirstFrameLock ? PR_NewCondVar(mFirstFrameLock) : nsnull ;
mDecodeEvent = new nsVideoDecodeEvent(this);
mPresentationEvent = new nsVideoPresentationEvent(this);
return mFirstFrameLock &&
mFirstFrameCondVar &&
mDecodeEvent && mDecodeEvent->Init() &&
mPresentationEvent && mPresentationEvent->Init() &&
nsVideoDecoder::Init();
}
void nsOggDecoder::Shutdown()
{
if (mDecodeEvent) {
// Must prepare oggplay for close to stop the decode event from
// waiting on oggplay's semaphore. Without this, revoke deadlocks.
if (mPlayer) {
oggplay_prepare_for_close(mPlayer);
}
mDecodeEvent->Revoke();
mDecodeEvent = nsnull;
}
if (mPresentationEvent) {
mPresentationEvent->Revoke();
mPresentationEvent = nsnull;
}
Stop();
nsVideoDecoder::Shutdown();
}
nsOggDecoder::~nsOggDecoder()
{
Shutdown();
if (mFirstFrameCondVar) {
PR_DestroyCondVar(mFirstFrameCondVar);
mFirstFrameCondVar = nsnull;
}
if (mFirstFrameLock) {
PR_DestroyLock(mFirstFrameLock);
mFirstFrameLock = nsnull;
}
}
nsIntSize nsOggDecoder::GetVideoSize(nsIntSize defaultSize)
{
return (mRGBWidth == -1 || mRGBHeight == -1) ? defaultSize : nsIntSize(mRGBWidth, mRGBHeight);
}
double nsOggDecoder::GetVideoFramerate() {
return mFramerate;
}
PRBool nsOggDecoder::IsPaused()
{
return mPaused;
}
PRBool nsOggDecoder::StepDecoding()
{
PRBool stop = PR_TRUE;
if (mPlayer && mDecodeThread) {
OggPlayErrorCode r = oggplay_step_decoding(mPlayer);
if (r != E_OGGPLAY_CONTINUE &&
r != E_OGGPLAY_USER_INTERRUPT &&
r != E_OGGPLAY_TIMEOUT) {
stop = PR_TRUE;
// Inform the element that we've ended the video
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, PlaybackCompleted);
if (event) {
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
}
else {
stop = PR_FALSE;
if (r == E_OGGPLAY_CONTINUE)
BufferData();
}
}
return !stop;
}
void nsOggDecoder::BufferData()
{
if (!mPaused && mReader && mMetadataLoaded && !mResourceLoaded) {
double bps = mReader->BytesPerSecond();
PRUint32 bytes = static_cast<PRUint32>((bps * MAX_BUFFERING_DATA_WAIT_MS)/1000.0);
// Buffer if it looks like we'll starve for data during
// MAX_BUFFERING_DATA_WAIT_MS time period.
if (mReader->Available() < bytes) {
PRIntervalTime start = PR_IntervalNow();
if (mElement) {
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, BufferingStarted);
if (event)
// The pause event must be processed before the
// buffering loop occurs. Otherwise the loop exits
// immediately as it checks to see if the user chose
// to unpause.
NS_DispatchToMainThread(event, NS_DISPATCH_SYNC);
}
// Sleep to allow more data to be downloaded. Note that we are
// sleeping the decode thread, not the main thread. We stop
// sleeping when the resource is completely loaded, or the user
// explicitly chooses to continue playing, or an arbitary time
// period has elapsed or we've downloaded enough bytes to
// continue playing at the current download rate.
while (!mResourceLoaded &&
mPaused &&
(PR_IntervalToMilliseconds(PR_IntervalNow() - start) < MAX_BUFFERING_TIME_WAIT_MS) &&
mReader->Available() < bytes) {
LOG(PR_LOG_DEBUG,
("Buffering data until %d bytes available or %d milliseconds",
(long)(bytes - mReader->Available()),
MAX_BUFFERING_TIME_WAIT_MS - (PR_IntervalToMilliseconds(PR_IntervalNow() - start))));
PR_Sleep(PR_MillisecondsToInterval(1000));
bps = mReader->BytesPerSecond();
bytes = static_cast<PRUint32>((bps * (MAX_BUFFERING_DATA_WAIT_MS))/1000.0);
}
if (mElement) {
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, BufferingStopped);
if (event)
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
}
}
}
nsresult nsOggDecoder::Load(nsIURI* aURI)
{
nsresult rv;
Stop();
mURI = aURI;
mReader = new nsChannelReader();
NS_ENSURE_TRUE(mReader, NS_ERROR_OUT_OF_MEMORY);
rv = mReader->Init(this, aURI);
NS_ENSURE_SUCCESS(rv, rv);
rv = NS_NewThread(getter_AddRefs(mDecodeThread));
NS_ENSURE_SUCCESS(rv, rv);
rv = NS_NewThread(getter_AddRefs(mPresentationThread));
NS_ENSURE_SUCCESS(rv, rv);
mLoadInProgress = PR_TRUE;
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, LoadOggHeaders);
NS_ENSURE_TRUE(event, NS_ERROR_OUT_OF_MEMORY);
rv = mDecodeThread->Dispatch(event, NS_DISPATCH_NORMAL);
NS_ENSURE_SUCCESS(rv, rv);
StartProgress();
return NS_OK;
}
nsresult nsOggDecoder::Play()
{
mPaused = PR_FALSE;
if (mLoadInProgress) {
mPlayAfterLoad = PR_TRUE;
return NS_OK;
}
else if (!mPlayer) {
Load(mURI);
}
else {
StartPlaybackThreads();
}
if (!mNotifyOnShutdown) {
nsCOMPtr<nsIObserverService> observerService =
do_GetService("@mozilla.org/observer-service;1");
if (observerService) {
mNotifyOnShutdown =
NS_SUCCEEDED(observerService->AddObserver(this,
NS_XPCOM_SHUTDOWN_OBSERVER_ID,
PR_FALSE));
}
else {
NS_WARNING("Could not get an observer service. Video decoding events may not shutdown cleanly.");
}
}
return NS_OK;
}
nsresult nsOggDecoder::Seek(float time)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
nsresult nsOggDecoder::PlaybackRateChanged()
{
return NS_ERROR_NOT_IMPLEMENTED;
}
void nsOggDecoder::Stop()
{
mLoadInProgress = PR_FALSE;
StopInvalidating();
StopProgress();
if (mDecodeThread) {
if (mPlayer) {
oggplay_prepare_for_close(mPlayer);
}
mDecodeThread->Shutdown();
mDecodeThread = nsnull;
}
if (mPresentationThread) {
if (!mFirstFrameLoaded) {
nsAutoLock lock(mFirstFrameLock);
mFirstFrameLoaded = PR_TRUE;
PR_NotifyAllCondVar(mFirstFrameCondVar);
}
mPresentationThread->Shutdown();
mPresentationThread = nsnull;
}
CloseAudioStream();
if (mPlayer){
oggplay_close(mPlayer);
mPlayer = nsnull;
}
mPaused = PR_TRUE;
mVideoCurrentFrameTime = 0.0;
if (mNotifyOnShutdown) {
nsCOMPtr<nsIObserverService> observerService =
do_GetService("@mozilla.org/observer-service;1");
if (observerService) {
mNotifyOnShutdown = PR_FALSE;
observerService->RemoveObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID);
}
}
}
void nsOggDecoder::HandleVideoData(int track_num, OggPlayVideoData* video_data) {
int y_width;
int y_height;
oggplay_get_video_y_size(mPlayer, track_num, &y_width, &y_height);
int uv_width;
int uv_height;
oggplay_get_video_uv_size(mPlayer, track_num, &uv_width, &uv_height);
if (y_width >= MAX_VIDEO_WIDTH || y_height >= MAX_VIDEO_HEIGHT)
return;
{
nsAutoLock lock(mVideoUpdateLock);
SetRGBData(y_width, y_height, mFramerate, nsnull);
// If there is not enough memory to allocate the RGB buffer,
// don't display it, but continue without error. When enough
// memory is available the display will start working again.
if (mRGB) {
OggPlayYUVChannels yuv;
OggPlayRGBChannels rgb;
yuv.ptry = video_data->y;
yuv.ptru = video_data->u;
yuv.ptrv = video_data->v;
yuv.uv_width = uv_width;
yuv.uv_height = uv_height;
yuv.y_width = y_width;
yuv.y_height = y_height;
rgb.ptro = mRGB.get();
rgb.rgb_width = mRGBWidth;
rgb.rgb_height = mRGBHeight;
oggplay_yuv2bgr(&yuv, &rgb);
}
}
}
void nsOggDecoder::HandleAudioData(OggPlayAudioData* audio_data, int size) {
if (mAudioStream) {
// 'size' is number of samples. Multiply by number of channels
// to get the actual number of floats being sent.
nsresult rv = mAudioStream->Write(reinterpret_cast<float*>(audio_data), size * mAudioChannels);
if (!NS_SUCCEEDED(rv)) {
LOG(PR_LOG_ERROR, ("Could not write audio data to pipe"));
}
}
}
double nsOggDecoder::GetSyncTime()
{
double time = 0.0;
if (mAudioStream && mAudioTrack != -1) {
mAudioStream->GetTime(&time);
}
else {
// No audio stream, or audio track. Sync to system clock.
time =
(mSystemSyncSeconds == 0.0) ?
0.0 :
double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0 - mSystemSyncSeconds;
}
return time;
}
void nsOggDecoder::OpenAudioStream()
{
mAudioStream = new nsAudioStream();
if (!mAudioStream) {
LOG(PR_LOG_ERROR, ("Could not create audio stream"));
}
else {
mAudioStream->Init(mAudioChannels, mAudioRate);
mAudioStream->SetVolume(mInitialVolume);
}
}
void nsOggDecoder::CloseAudioStream()
{
if (mAudioStream) {
mAudioStream->Shutdown();
mAudioStream = nsnull;
}
}
void nsOggDecoder::LoadOggHeaders()
{
LOG(PR_LOG_DEBUG, ("Loading Ogg Headers"));
mPlayer = oggplay_open_with_reader((OggPlayReader*)mReader);
if (mPlayer) {
LOG(PR_LOG_DEBUG, ("There are %d tracks", oggplay_get_num_tracks(mPlayer)));
for (int i = 0; i < oggplay_get_num_tracks(mPlayer); ++i) {
LOG(PR_LOG_DEBUG, ("Tracks %d: %s", i, oggplay_get_track_typename(mPlayer, i)));
if (mVideoTrack == -1 && oggplay_get_track_type(mPlayer, i) == OGGZ_CONTENT_THEORA) {
oggplay_set_callback_num_frames(mPlayer, i, 1);
mVideoTrack = i;
int fpsd, fpsn;
oggplay_get_video_fps(mPlayer, i, &fpsd, &fpsn);
mFramerate = fpsd == 0 ? 0.0 : double(fpsn)/double(fpsd);
LOG(PR_LOG_DEBUG, ("Frame rate: %f", mFramerate));
}
else if (mAudioTrack == -1 && oggplay_get_track_type(mPlayer, i) == OGGZ_CONTENT_VORBIS) {
mAudioTrack = i;
oggplay_set_offset(mPlayer, i, OGGPLAY_AUDIO_OFFSET);
oggplay_get_audio_samplerate(mPlayer, i, &mAudioRate);
oggplay_get_audio_channels(mPlayer, i, &mAudioChannels);
LOG(PR_LOG_DEBUG, ("samplerate: %d, channels: %d", mAudioRate, mAudioChannels));
}
if (oggplay_set_track_active(mPlayer, i) < 0)
LOG(PR_LOG_ERROR, ("Could not set track %d active", i));
}
if (mVideoTrack == -1) {
oggplay_set_callback_num_frames(mPlayer, mAudioTrack, OGGPLAY_FRAMES_PER_CALLBACK);
}
oggplay_use_buffer(mPlayer, OGGPLAY_BUFFER_SIZE);
// Inform the element that we've loaded the Ogg metadata
nsCOMPtr<nsIRunnable> metadataLoadedEvent =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, MetadataLoaded);
if (metadataLoadedEvent) {
NS_DispatchToMainThread(metadataLoadedEvent, NS_DISPATCH_NORMAL);
}
// Load the first frame of data
nsCOMPtr<nsIRunnable> firstFrameEvent =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, LoadFirstFrame);
if (firstFrameEvent) {
NS_GetCurrentThread()->Dispatch(firstFrameEvent, NS_DISPATCH_NORMAL);
}
}
}
// This is always run in the decoder thread
void nsOggDecoder::LoadFirstFrame()
{
if (StepDecoding()) {
// Inform the element that we've loaded the first frame of data
nsCOMPtr<nsIRunnable> frameLoadedEvent =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, FirstFrameLoaded);
if (frameLoadedEvent) {
NS_DispatchToMainThread(frameLoadedEvent, NS_DISPATCH_NORMAL);
}
nsCOMPtr<nsIRunnable> displayEvent =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, DisplayFirstFrame);
if (displayEvent) {
mPresentationThread->Dispatch(displayEvent, NS_DISPATCH_NORMAL);
}
// Notify waiting presentation thread that it can start playing
{
nsAutoLock lock(mFirstFrameLock);
mFirstFrameLoaded = PR_TRUE;
PR_NotifyAllCondVar(mFirstFrameCondVar);
}
mDecodeThread->Dispatch(mDecodeEvent, NS_DISPATCH_NORMAL);
}
}
void nsOggDecoder::StartPresentationThread()
{
{
nsAutoLock lock(mFirstFrameLock);
while (!mFirstFrameLoaded)
PR_WaitCondVar(mFirstFrameCondVar, PR_INTERVAL_NO_TIMEOUT);
}
if (mAudioStream) {
mAudioStream->Resume();
}
else {
OpenAudioStream();
}
mSystemSyncSeconds = double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0;
mPresentationThread->Dispatch(mPresentationEvent, NS_DISPATCH_NORMAL);
}
float nsOggDecoder::GetCurrentTime()
{
return mVideoCurrentFrameTime;
}
void nsOggDecoder::GetCurrentURI(nsIURI** aURI)
{
NS_IF_ADDREF(*aURI = mURI);
}
nsIPrincipal* nsOggDecoder::GetCurrentPrincipal()
{
if (!mReader)
return nsnull;
return mReader->GetCurrentPrincipal();
}
void nsOggDecoder::DisplayFirstFrame()
{
// Step through the decoded frames, allowing display of the first frame
// of video.
StepDisplay();
}
void nsOggDecoder::ProcessTrack(int aTrackNumber, OggPlayCallbackInfo* aTrackInfo)
{
OggPlayDataType type = oggplay_callback_info_get_type(aTrackInfo);
OggPlayDataHeader ** headers = oggplay_callback_info_get_headers(aTrackInfo);
switch(type) {
case OGGPLAY_INACTIVE:
{
break;
}
case OGGPLAY_YUV_VIDEO:
{
double video_time = ((double)oggplay_callback_info_get_presentation_time(headers[0]))/1000.0;
mVideoCurrentFrameTime = video_time;
OggPlayVideoData* video_data = oggplay_callback_info_get_video_data(headers[0]);
HandleVideoData(aTrackNumber, video_data);
}
break;
case OGGPLAY_FLOATS_AUDIO:
{
int required = oggplay_callback_info_get_required(aTrackInfo);
for (int j = 0; j < required; ++j) {
int size = oggplay_callback_info_get_record_size(headers[j]);
OggPlayAudioData* audio_data = oggplay_callback_info_get_audio_data(headers[j]);
HandleAudioData(audio_data, size);
}
break;
}
case OGGPLAY_CMML:
{
if (oggplay_callback_info_get_required(aTrackInfo) > 0)
LOG(PR_LOG_DEBUG, ("CMML: %s", oggplay_callback_info_get_text_data(headers[0])));
break;
}
default:
break;
}
}
PRBool nsOggDecoder::StepDisplay()
{
if (!mPlayer/* || !mDecodeThread */) {
return PR_FALSE;
}
int num_tracks = oggplay_get_num_tracks(mPlayer);
OggPlayCallbackInfo ** track_info = oggplay_buffer_retrieve_next(mPlayer);
if (track_info) {
double audio_time = GetSyncTime();
PRInt32 millis = PRInt32((mVideoNextFrameTime-audio_time) * 1000.0);
// LOG(PR_LOG_DEBUG, ("Sleep: %d %f %f", millis, audio_time, mVideoNextFrameTime));
mVideoNextFrameTime += 1.0/mFramerate;
if (millis > 0) {
PR_Sleep(PR_MillisecondsToInterval(millis));
}
if (mVideoTrack != -1 && num_tracks > mVideoTrack) {
ProcessTrack(mVideoTrack, track_info[mVideoTrack]);
}
if (mAudioTrack != -1 && num_tracks > mAudioTrack) {
ProcessTrack(mAudioTrack, track_info[mAudioTrack]);
}
oggplay_buffer_release(mPlayer, track_info);
}
else {
PR_Sleep(PR_MillisecondsToInterval(10));
}
return PR_TRUE;
}
void nsOggDecoder::StartPlaybackThreads()
{
StartInvalidating(mFramerate);
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsOggDecoder, this, StartPresentationThread);
if (event)
mPresentationThread->Dispatch(event, NS_DISPATCH_NORMAL);
}
void nsOggDecoder::MetadataLoaded()
{
mMetadataLoaded = PR_TRUE;
if (mElement) {
mElement->MetadataLoaded();
}
if (mPlayAfterLoad) {
mPlayAfterLoad = PR_FALSE;
StartPlaybackThreads();
}
mLoadInProgress = PR_FALSE;
}
void nsOggDecoder::FirstFrameLoaded()
{
StartInvalidating(mFramerate);
if (mElement) {
mElement->FirstFrameLoaded();
}
}
void nsOggDecoder::ResourceLoaded()
{
mResourceLoaded = PR_TRUE;
if (mElement) {
mElement->ResourceLoaded();
}
StopProgress();
}
void nsOggDecoder::PlaybackCompleted()
{
if (mElement) {
mElement->PlaybackCompleted();
}
}
NS_IMETHODIMP nsOggDecoder::Observe(nsISupports *aSubjet,
const char *aTopic,
const PRUnichar *someData)
{
if (strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0) {
Shutdown();
}
return NS_OK;
}
PRUint32 nsOggDecoder::GetBytesLoaded()
{
return mBytesDownloaded;
}
PRUint32 nsOggDecoder::GetTotalBytes()
{
// TODO: Need to compute this for ogg files
return 0;
}
void nsOggDecoder::UpdateBytesDownloaded(PRUint32 aBytes)
{
mBytesDownloaded = aBytes;
}
void nsOggDecoder::BufferingStopped()
{
if (mElement) {
mElement->ChangeReadyState(nsIDOMHTMLMediaElement::CAN_SHOW_CURRENT_FRAME);
mElement->Play();
}
}
void nsOggDecoder::BufferingStarted()
{
if (mElement) {
mElement->Pause();
mElement->ChangeReadyState(nsIDOMHTMLMediaElement::DATA_UNAVAILABLE);
}
}