gecko/layout/svg/base/src/nsSVGMaskFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDocument.h"
#include "nsSVGMaskFrame.h"
#include "nsSVGContainerFrame.h"
#include "nsSVGMaskElement.h"
#include "nsSVGEffects.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGMaskFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGMaskFrame)
already_AddRefed<gfxPattern>
nsSVGMaskFrame::ComputeMaskAlpha(nsSVGRenderState *aContext,
nsIFrame* aParent,
const gfxMatrix &aMatrix,
float aOpacity)
{
// If the flag is set when we get here, it means this mask frame
// has already been used painting the current mask, and the document
// has a mask reference loop.
if (mInUse) {
NS_WARNING("Mask loop detected!");
return nsnull;
}
AutoMaskReferencer maskRef(this);
nsSVGMaskElement *mask = static_cast<nsSVGMaskElement*>(mContent);
PRUint16 units =
mask->mEnumAttributes[nsSVGMaskElement::MASKUNITS].GetAnimValue();
gfxRect bbox;
if (units == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
bbox = nsSVGUtils::GetBBox(aParent);
}
gfxRect maskArea = nsSVGUtils::GetRelativeRect(units,
&mask->mLengthAttributes[nsSVGMaskElement::X], bbox, aParent);
gfxContext *gfx = aContext->GetGfxContext();
gfx->Save();
nsSVGUtils::SetClipRect(gfx, aMatrix, maskArea);
gfxRect clipExtents = gfx->GetClipExtents();
clipExtents.RoundOut();
gfx->Restore();
#ifdef DEBUG_tor
fprintf(stderr, "clip extent: %f,%f %fx%f\n",
clipExtents.X(), clipExtents.Y(),
clipExtents.Width(), clipExtents.Height());
#endif
PRBool resultOverflows;
gfxIntSize surfaceSize =
nsSVGUtils::ConvertToSurfaceSize(gfxSize(clipExtents.Width(),
clipExtents.Height()),
&resultOverflows);
// 0 disables mask, < 0 is an error
if (surfaceSize.width <= 0 || surfaceSize.height <= 0)
return nsnull;
if (resultOverflows)
return nsnull;
nsRefPtr<gfxImageSurface> image =
new gfxImageSurface(surfaceSize, gfxASurface::ImageFormatARGB32);
if (!image || image->CairoStatus())
return nsnull;
image->SetDeviceOffset(-clipExtents.TopLeft());
nsSVGRenderState tmpState(image);
mMaskParent = aParent;
if (mMaskParentMatrix) {
*mMaskParentMatrix = aMatrix;
} else {
mMaskParentMatrix = new gfxMatrix(aMatrix);
}
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
// The CTM of each frame referencing us can be different
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
SVGFrame->NotifySVGChanged(nsISVGChildFrame::SUPPRESS_INVALIDATION |
nsISVGChildFrame::TRANSFORM_CHANGED);
}
nsSVGUtils::PaintFrameWithEffects(&tmpState, nsnull, kid);
}
PRUint8 *data = image->Data();
PRInt32 stride = image->Stride();
nsIntRect rect(0, 0, surfaceSize.width, surfaceSize.height);
nsSVGUtils::UnPremultiplyImageDataAlpha(data, stride, rect);
nsSVGUtils::ConvertImageDataToLinearRGB(data, stride, rect);
for (PRInt32 y = 0; y < surfaceSize.height; y++)
for (PRInt32 x = 0; x < surfaceSize.width; x++) {
PRUint8 *pixel = data + stride * y + 4 * x;
/* linearRGB -> intensity */
PRUint8 alpha =
static_cast<PRUint8>
((pixel[GFX_ARGB32_OFFSET_R] * 0.2125 +
pixel[GFX_ARGB32_OFFSET_G] * 0.7154 +
pixel[GFX_ARGB32_OFFSET_B] * 0.0721) *
(pixel[GFX_ARGB32_OFFSET_A] / 255.0) * aOpacity);
memset(pixel, alpha, 4);
}
gfxPattern *retval = new gfxPattern(image);
NS_IF_ADDREF(retval);
return retval;
}
NS_IMETHODIMP
nsSVGMaskFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID == kNameSpaceID_None &&
(aAttribute == nsGkAtoms::x ||
aAttribute == nsGkAtoms::y ||
aAttribute == nsGkAtoms::width ||
aAttribute == nsGkAtoms::height||
aAttribute == nsGkAtoms::maskUnits ||
aAttribute == nsGkAtoms::maskContentUnits)) {
nsSVGEffects::InvalidateRenderingObservers(this);
}
return nsSVGMaskFrameBase::AttributeChanged(aNameSpaceID,
aAttribute, aModType);
}
#ifdef DEBUG
NS_IMETHODIMP
nsSVGMaskFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsCOMPtr<nsIDOMSVGMaskElement> mask = do_QueryInterface(aContent);
NS_ASSERTION(mask, "Content is not an SVG mask");
return nsSVGMaskFrameBase::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
nsIAtom *
nsSVGMaskFrame::GetType() const
{
return nsGkAtoms::svgMaskFrame;
}
gfxMatrix
nsSVGMaskFrame::GetCanvasTM()
{
NS_ASSERTION(mMaskParentMatrix, "null parent matrix");
nsSVGMaskElement *mask = static_cast<nsSVGMaskElement*>(mContent);
return nsSVGUtils::AdjustMatrixForUnits(
mMaskParentMatrix ? *mMaskParentMatrix : gfxMatrix(),
&mask->mEnumAttributes[nsSVGMaskElement::MASKCONTENTUNITS],
mMaskParent);
}