gecko/image/src/SurfaceCache.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* SurfaceCache is a service for caching temporary surfaces in imagelib.
*/
#include "SurfaceCache.h"
#include <algorithm>
#include "mozilla/Attributes.h" // for MOZ_THIS_IN_INITIALIZER_LIST
#include "mozilla/DebugOnly.h"
#include "mozilla/Preferences.h"
#include "mozilla/RefPtr.h"
#include "mozilla/StaticPtr.h"
#include "nsIMemoryReporter.h"
#include "gfx2DGlue.h"
#include "gfxPattern.h" // Workaround for flaw in bug 921753 part 2.
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "nsAutoPtr.h"
#include "nsExpirationTracker.h"
#include "nsHashKeys.h"
#include "nsRefPtrHashtable.h"
#include "nsSize.h"
#include "nsTArray.h"
#include "prsystem.h"
#include "SVGImageContext.h"
using std::max;
using std::min;
namespace mozilla {
using namespace gfx;
namespace image {
class CachedSurface;
class SurfaceCacheImpl;
///////////////////////////////////////////////////////////////////////////////
// Static Data
///////////////////////////////////////////////////////////////////////////////
// The single surface cache instance.
static StaticRefPtr<SurfaceCacheImpl> sInstance;
///////////////////////////////////////////////////////////////////////////////
// SurfaceCache Implementation
///////////////////////////////////////////////////////////////////////////////
/*
* Cost models the cost of storing a surface in the cache. Right now, this is
* simply an estimate of the size of the surface in bytes, but in the future it
* may be worth taking into account the cost of rematerializing the surface as
* well.
*/
typedef size_t Cost;
static Cost ComputeCost(const IntSize& aSize)
{
return aSize.width * aSize.height * 4; // width * height * 4 bytes (32bpp)
}
/*
* Since we want to be able to make eviction decisions based on cost, we need to
* be able to look up the CachedSurface which has a certain cost as well as the
* cost associated with a certain CachedSurface. To make this possible, in data
* structures we actually store a CostEntry, which contains a weak pointer to
* its associated surface.
*
* To make usage of the weak pointer safe, SurfaceCacheImpl always calls
* StartTracking after a surface is stored in the cache and StopTracking before
* it is removed.
*/
class CostEntry
{
public:
CostEntry(CachedSurface* aSurface, Cost aCost)
: mSurface(aSurface)
, mCost(aCost)
{
MOZ_ASSERT(aSurface, "Must have a surface");
}
CachedSurface* GetSurface() const { return mSurface; }
Cost GetCost() const { return mCost; }
bool operator==(const CostEntry& aOther) const
{
return mSurface == aOther.mSurface &&
mCost == aOther.mCost;
}
bool operator<(const CostEntry& aOther) const
{
return mCost < aOther.mCost ||
(mCost == aOther.mCost && mSurface < aOther.mSurface);
}
private:
CachedSurface* mSurface;
Cost mCost;
};
/*
* A CachedSurface associates a surface with a key that uniquely identifies that
* surface.
*/
class CachedSurface
{
~CachedSurface() {}
public:
NS_INLINE_DECL_REFCOUNTING(CachedSurface)
CachedSurface(DrawTarget* aTarget,
const IntSize aTargetSize,
const Cost aCost,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
: mTarget(aTarget)
, mTargetSize(aTargetSize)
, mCost(aCost)
, mImageKey(aImageKey)
, mSurfaceKey(aSurfaceKey)
{
MOZ_ASSERT(mTarget, "Must have a valid DrawTarget");
MOZ_ASSERT(mImageKey, "Must have a valid image key");
}
already_AddRefed<gfxDrawable> Drawable() const
{
nsRefPtr<gfxDrawable> drawable =
new gfxSurfaceDrawable(mTarget, ThebesIntSize(mTargetSize));
return drawable.forget();
}
ImageKey GetImageKey() const { return mImageKey; }
SurfaceKey GetSurfaceKey() const { return mSurfaceKey; }
CostEntry GetCostEntry() { return image::CostEntry(this, mCost); }
nsExpirationState* GetExpirationState() { return &mExpirationState; }
private:
nsExpirationState mExpirationState;
nsRefPtr<DrawTarget> mTarget;
const IntSize mTargetSize;
const Cost mCost;
const ImageKey mImageKey;
const SurfaceKey mSurfaceKey;
};
/*
* An ImageSurfaceCache is a per-image surface cache. For correctness we must be
* able to remove all surfaces associated with an image when the image is
* destroyed or invalidated. Since this will happen frequently, it makes sense
* to make it cheap by storing the surfaces for each image separately.
*/
class ImageSurfaceCache
{
~ImageSurfaceCache() {}
public:
NS_INLINE_DECL_REFCOUNTING(ImageSurfaceCache)
typedef nsRefPtrHashtable<nsGenericHashKey<SurfaceKey>, CachedSurface> SurfaceTable;
bool IsEmpty() const { return mSurfaces.Count() == 0; }
void Insert(const SurfaceKey& aKey, CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
mSurfaces.Put(aKey, aSurface);
}
void Remove(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
MOZ_ASSERT(mSurfaces.GetWeak(aSurface->GetSurfaceKey()),
"Should not be removing a surface we don't have");
mSurfaces.Remove(aSurface->GetSurfaceKey());
}
already_AddRefed<CachedSurface> Lookup(const SurfaceKey& aSurfaceKey)
{
nsRefPtr<CachedSurface> surface;
mSurfaces.Get(aSurfaceKey, getter_AddRefs(surface));
return surface.forget();
}
void ForEach(SurfaceTable::EnumReadFunction aFunction, void* aData)
{
mSurfaces.EnumerateRead(aFunction, aData);
}
private:
SurfaceTable mSurfaces;
};
/*
* SurfaceCacheImpl is responsible for determining which surfaces will be cached
* and managing the surface cache data structures. Rather than interact with
* SurfaceCacheImpl directly, client code interacts with SurfaceCache, which
* maintains high-level invariants and encapsulates the details of the surface
* cache's implementation.
*/
class SurfaceCacheImpl : public nsIMemoryReporter
{
public:
NS_DECL_ISUPPORTS
SurfaceCacheImpl(uint32_t aSurfaceCacheExpirationTimeMS,
uint32_t aSurfaceCacheSize)
: mExpirationTracker(MOZ_THIS_IN_INITIALIZER_LIST(),
aSurfaceCacheExpirationTimeMS)
, mMemoryPressureObserver(new MemoryPressureObserver)
, mMaxCost(aSurfaceCacheSize)
, mAvailableCost(aSurfaceCacheSize)
{
nsCOMPtr<nsIObserverService> os = services::GetObserverService();
if (os)
os->AddObserver(mMemoryPressureObserver, "memory-pressure", false);
}
private:
virtual ~SurfaceCacheImpl()
{
nsCOMPtr<nsIObserverService> os = services::GetObserverService();
if (os)
os->RemoveObserver(mMemoryPressureObserver, "memory-pressure");
UnregisterWeakMemoryReporter(this);
}
public:
void InitMemoryReporter() {
RegisterWeakMemoryReporter(this);
}
void Insert(DrawTarget* aTarget,
IntSize aTargetSize,
const Cost aCost,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(!Lookup(aImageKey, aSurfaceKey).take(),
"Inserting a duplicate drawable into the SurfaceCache");
// If this is bigger than the maximum cache size, refuse to cache it.
if (!CanHold(aCost))
return;
nsRefPtr<CachedSurface> surface =
new CachedSurface(aTarget, aTargetSize, aCost, aImageKey, aSurfaceKey);
// Remove elements in order of cost until we can fit this in the cache.
while (aCost > mAvailableCost) {
MOZ_ASSERT(!mCosts.IsEmpty(), "Removed everything and it still won't fit");
Remove(mCosts.LastElement().GetSurface());
}
// Locate the appropriate per-image cache. If there's not an existing cache
// for this image, create it.
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache) {
cache = new ImageSurfaceCache;
mImageCaches.Put(aImageKey, cache);
}
// Insert.
MOZ_ASSERT(aCost <= mAvailableCost, "Inserting despite too large a cost");
cache->Insert(aSurfaceKey, surface);
StartTracking(surface);
}
void Remove(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
const ImageKey imageKey = aSurface->GetImageKey();
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(imageKey);
MOZ_ASSERT(cache, "Shouldn't try to remove a surface with no image cache");
StopTracking(aSurface);
cache->Remove(aSurface);
// Remove the per-image cache if it's unneeded now.
if (cache->IsEmpty()) {
mImageCaches.Remove(imageKey);
}
}
void StartTracking(CachedSurface* aSurface)
{
CostEntry costEntry = aSurface->GetCostEntry();
MOZ_ASSERT(costEntry.GetCost() <= mAvailableCost,
"Cost too large and the caller didn't catch it");
mAvailableCost -= costEntry.GetCost();
mCosts.InsertElementSorted(costEntry);
mExpirationTracker.AddObject(aSurface);
}
void StopTracking(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
CostEntry costEntry = aSurface->GetCostEntry();
mExpirationTracker.RemoveObject(aSurface);
DebugOnly<bool> foundInCosts = mCosts.RemoveElementSorted(costEntry);
mAvailableCost += costEntry.GetCost();
MOZ_ASSERT(foundInCosts, "Lost track of costs for this surface");
MOZ_ASSERT(mAvailableCost <= mMaxCost, "More available cost than we started with");
}
already_AddRefed<gfxDrawable> Lookup(const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache)
return nullptr; // No cached surfaces for this image.
nsRefPtr<CachedSurface> surface = cache->Lookup(aSurfaceKey);
if (!surface)
return nullptr; // Lookup in the per-image cache missed.
mExpirationTracker.MarkUsed(surface);
return surface->Drawable();
}
bool CanHold(const Cost aCost) const
{
return aCost <= mMaxCost;
}
void Discard(const ImageKey aImageKey)
{
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache)
return; // No cached surfaces for this image, so nothing to do.
// Discard all of the cached surfaces for this image.
// XXX(seth): This is O(n^2) since for each item in the cache we are
// removing an element from the costs array. Since n is expected to be
// small, performance should be good, but if usage patterns change we should
// change the data structure used for mCosts.
cache->ForEach(DoStopTracking, this);
// The per-image cache isn't needed anymore, so remove it as well.
mImageCaches.Remove(aImageKey);
}
void DiscardAll()
{
// Remove in order of cost because mCosts is an array and the other data
// structures are all hash tables.
while (!mCosts.IsEmpty()) {
Remove(mCosts.LastElement().GetSurface());
}
}
static PLDHashOperator DoStopTracking(const SurfaceKey&,
CachedSurface* aSurface,
void* aCache)
{
static_cast<SurfaceCacheImpl*>(aCache)->StopTracking(aSurface);
return PL_DHASH_NEXT;
}
NS_IMETHOD
CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData,
bool aAnonymize)
{
return MOZ_COLLECT_REPORT(
"imagelib-surface-cache", KIND_OTHER, UNITS_BYTES,
SizeOfSurfacesEstimate(),
"Memory used by the imagelib temporary surface cache.");
}
// XXX(seth): This is currently only an estimate and, since we don't know
// which surfaces are in GPU memory and which aren't, it's reported as
// KIND_OTHER and will also show up in heap-unclassified. Bug 923302 will
// make this nicer.
Cost SizeOfSurfacesEstimate() const
{
return mMaxCost - mAvailableCost;
}
private:
already_AddRefed<ImageSurfaceCache> GetImageCache(const ImageKey aImageKey)
{
nsRefPtr<ImageSurfaceCache> imageCache;
mImageCaches.Get(aImageKey, getter_AddRefs(imageCache));
return imageCache.forget();
}
struct SurfaceTracker : public nsExpirationTracker<CachedSurface, 2>
{
SurfaceTracker(SurfaceCacheImpl* aCache, uint32_t aSurfaceCacheExpirationTimeMS)
: nsExpirationTracker<CachedSurface, 2>(aSurfaceCacheExpirationTimeMS)
, mCache(aCache)
{ }
protected:
virtual void NotifyExpired(CachedSurface* aSurface) MOZ_OVERRIDE
{
if (mCache) {
mCache->Remove(aSurface);
}
}
private:
SurfaceCacheImpl* const mCache; // Weak pointer to owner.
};
struct MemoryPressureObserver : public nsIObserver
{
NS_DECL_ISUPPORTS
NS_IMETHOD Observe(nsISupports*, const char* aTopic, const char16_t*)
{
if (sInstance && strcmp(aTopic, "memory-pressure") == 0) {
sInstance->DiscardAll();
}
return NS_OK;
}
private:
virtual ~MemoryPressureObserver() { }
};
nsTArray<CostEntry> mCosts;
nsRefPtrHashtable<nsPtrHashKey<Image>, ImageSurfaceCache> mImageCaches;
SurfaceTracker mExpirationTracker;
nsRefPtr<MemoryPressureObserver> mMemoryPressureObserver;
const Cost mMaxCost;
Cost mAvailableCost;
};
NS_IMPL_ISUPPORTS(SurfaceCacheImpl, nsIMemoryReporter)
NS_IMPL_ISUPPORTS(SurfaceCacheImpl::MemoryPressureObserver, nsIObserver)
///////////////////////////////////////////////////////////////////////////////
// Public API
///////////////////////////////////////////////////////////////////////////////
/* static */ void
SurfaceCache::Initialize()
{
// Initialize preferences.
MOZ_ASSERT(!sInstance, "Shouldn't initialize more than once");
// Length of time before an unused surface is removed from the cache, in milliseconds.
// The default value gives an expiration time of 1 minute.
uint32_t surfaceCacheExpirationTimeMS =
Preferences::GetUint("image.mem.surfacecache.min_expiration_ms", 60 * 1000);
// Maximum size of the surface cache, in kilobytes.
// The default is 100MB. (But we may override this for e.g. B2G.)
uint32_t surfaceCacheMaxSizeKB =
Preferences::GetUint("image.mem.surfacecache.max_size_kb", 100 * 1024);
// A knob determining the actual size of the surface cache. Currently the
// cache is (size of main memory) / (surface cache size factor) KB
// or (surface cache max size) KB, whichever is smaller. The formula
// may change in the future, though.
// The default value is 64, which yields a 64MB cache on a 4GB machine.
// The smallest machines we are likely to run this code on have 256MB
// of memory, which would yield a 4MB cache on the default setting.
uint32_t surfaceCacheSizeFactor =
Preferences::GetUint("image.mem.surfacecache.size_factor", 64);
// Clamp to avoid division by zero below.
surfaceCacheSizeFactor = max(surfaceCacheSizeFactor, 1u);
// Compute the size of the surface cache.
uint32_t proposedSize = PR_GetPhysicalMemorySize() / surfaceCacheSizeFactor;
uint32_t surfaceCacheSizeBytes = min(proposedSize, surfaceCacheMaxSizeKB * 1024);
// Create the surface cache singleton with the requested expiration time and
// size. Note that the size is a limit that the cache may not grow beyond, but
// we do not actually allocate any storage for surfaces at this time.
sInstance = new SurfaceCacheImpl(surfaceCacheExpirationTimeMS,
surfaceCacheSizeBytes);
sInstance->InitMemoryReporter();
}
/* static */ void
SurfaceCache::Shutdown()
{
MOZ_ASSERT(sInstance, "No singleton - was Shutdown() called twice?");
sInstance = nullptr;
}
/* static */ already_AddRefed<gfxDrawable>
SurfaceCache::Lookup(const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
return sInstance->Lookup(aImageKey, aSurfaceKey);
}
/* static */ void
SurfaceCache::Insert(DrawTarget* aTarget,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
Cost cost = ComputeCost(aSurfaceKey.Size());
return sInstance->Insert(aTarget, aSurfaceKey.Size(), cost, aImageKey,
aSurfaceKey);
}
/* static */ bool
SurfaceCache::CanHold(const IntSize& aSize)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
Cost cost = ComputeCost(aSize);
return sInstance->CanHold(cost);
}
/* static */ void
SurfaceCache::Discard(Image* aImageKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
return sInstance->Discard(aImageKey);
}
/* static */ void
SurfaceCache::DiscardAll()
{
MOZ_ASSERT(NS_IsMainThread());
if (sInstance) {
sInstance->DiscardAll();
}
// nothing to discard
}
} // namespace image
} // namespace mozilla