2007-03-22 10:30:00 -07:00
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla SVG project.
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*
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* The Initial Developer of the Original Code is IBM Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2004
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __NS_SVGMARKERFRAME_H__
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#define __NS_SVGMARKERFRAME_H__
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#include "nsSVGContainerFrame.h"
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class gfxContext;
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class nsSVGPathGeometryFrame;
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class nsIURI;
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class nsIContent;
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struct nsSVGMark;
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typedef nsSVGContainerFrame nsSVGMarkerFrameBase;
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class nsSVGMarkerFrame : public nsSVGMarkerFrameBase
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{
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friend nsIFrame*
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NS_NewSVGMarkerFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext);
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2007-09-07 02:30:51 -07:00
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protected:
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2007-08-30 10:01:37 -07:00
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nsSVGMarkerFrame(nsStyleContext* aContext) :
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nsSVGMarkerFrameBase(aContext),
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mMarkedFrame(nsnull),
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mInUse(PR_FALSE),
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mInUse2(PR_FALSE) {}
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2007-03-22 10:30:00 -07:00
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2007-09-07 02:30:51 -07:00
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public:
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2008-10-10 06:14:05 -07:00
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// nsIFrame interface:
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NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID,
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nsIAtom* aAttribute,
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PRInt32 aModType);
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2007-03-22 10:30:00 -07:00
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/**
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* Get the "type" of the frame
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*
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* @see nsGkAtoms::svgMarkerFrame
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*/
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virtual nsIAtom* GetType() const;
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsAString& aResult) const
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{
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return MakeFrameName(NS_LITERAL_STRING("SVGMarker"), aResult);
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}
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#endif
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// nsSVGMarkerFrame methods:
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nsresult PaintMark(nsSVGRenderState *aContext,
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nsSVGPathGeometryFrame *aMarkedFrame,
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nsSVGMark *aMark,
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float aStrokeWidth);
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nsRect RegionMark(nsSVGPathGeometryFrame *aMarkedFrame,
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const nsSVGMark *aMark, float aStrokeWidth);
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private:
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// stuff needed for callback
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nsSVGPathGeometryFrame *mMarkedFrame;
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float mStrokeWidth, mX, mY, mAngle;
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// nsSVGContainerFrame methods:
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virtual already_AddRefed<nsIDOMSVGMatrix> GetCanvasTM();
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// VC6 does not allow the inner class to access protected members
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// of the outer class
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class AutoMarkerReferencer;
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friend class AutoMarkerReferencer;
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// A helper class to allow us to paint markers safely. The helper
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// automatically sets and clears the mInUse flag on the marker frame (to
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// prevent nasty reference loops) as well as the reference to the marked
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// frame and its coordinate context. It's easy to mess this up
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// and break things, so this helper makes the code far more robust.
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class AutoMarkerReferencer
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{
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public:
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AutoMarkerReferencer(nsSVGMarkerFrame *aFrame,
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nsSVGPathGeometryFrame *aMarkedFrame);
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~AutoMarkerReferencer();
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private:
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nsSVGMarkerFrame *mFrame;
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};
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// nsSVGMarkerFrame methods:
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void SetParentCoordCtxProvider(nsSVGSVGElement *aContext);
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// recursion prevention flag
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PRPackedBool mInUse;
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// second recursion prevention flag, for GetCanvasTM()
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PRPackedBool mInUse2;
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};
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#endif
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