gecko/content/base/public/nsISelection2.idl

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Selection code.
*
* The Initial Developer of the Original Code is
* Google Inc.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Brett Wilson <brettw@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISelection.idl"
interface nsIDOMNode;
interface nsIDOMRange;
%{C++
#include "nsCOMArray.h"
%}
[ptr] native RangeArray(nsCOMArray<nsIDOMRange>);
[scriptable, uuid(b515878d-3b06-433b-bc9e-5c53d2fa3eff)]
interface nsISelection2 : nsISelection
{
void GetRangesForInterval(
in nsIDOMNode beginNode, in PRInt32 beginOffset,
in nsIDOMNode endNode, in PRInt32 endOffset,
in PRBool allowAdjacent,
out PRUint32 resultCount,
[retval, array, size_is(resultCount)] out nsIDOMRange results);
[noscript] void GetRangesForIntervalCOMArray(
in nsIDOMNode beginNode, in PRInt32 beginOffset,
in nsIDOMNode endNode, in PRInt32 endOffset,
in PRBool allowAdjacent,
in RangeArray results);
/**
* Scrolls a region of the selection, so that it is visible in
* the scrolled view.
*
* @param aRegion - the region inside the selection to scroll into view
* (see selection region constants defined in
* nsISelectionController).
* @param aIsSynchronous - when true, scrolls the selection into view
* before returning. If false, posts a request which
* is processed at some point after the method returns.
* @param aVPercent - how to align the frame vertically. A value of 0
* means the frame's upper edge is aligned with the top edge
* of the visible area. A value of 100 means the frame's
* bottom edge is aligned with the bottom edge of
* the visible area. For values in between, the point
* "aVPercent" down the frame is placed at the point
* "aVPercent" down the visible area. A value of 50 centers
* the frame vertically. A value of -1 means move
* the frame the minimum amount necessary in order for
* the entire frame to be visible vertically (if possible).
* @param aHPercent - how to align the frame horizontally. A value of 0
* means the frame's left edge is aligned with the left
* edge of the visible area. A value of 100 means the
* frame's right edge is aligned with the right edge of
* the visible area. For values in between, the point
* "aHPercent" across the frame is placed at the point
* "aHPercent" across the visible area. A value of 50
* centers the frame horizontally . A value of -1 means
* move the frame the minimum amount necessary in order
* for the entire frame to be visible horizontally
* (if possible).
*/
void scrollIntoView(in short aRegion, in boolean aIsSynchronous,
in short aVPercent, in short aHPercent);
};