gecko/services/sync/modules/engines.js

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Bookmarks Sync.
*
* The Initial Developer of the Original Code is Mozilla.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dan Mills <thunder@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
const EXPORTED_SYMBOLS = ['Engine', 'BookmarksEngine', 'HistoryEngine'];
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cr = Components.results;
const Cu = Components.utils;
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
Cu.import("resource://weave/log4moz.js");
Cu.import("resource://weave/constants.js");
Cu.import("resource://weave/util.js");
Cu.import("resource://weave/crypto.js");
Cu.import("resource://weave/stores.js");
Cu.import("resource://weave/syncCores.js");
Function.prototype.async = generatorAsync;
let Crypto = new WeaveCrypto();
function Engine(davCollection, cryptoId) {
//this._init(davCollection, cryptoId);
}
Engine.prototype = {
// "default-engine";
get name() { throw "name property must be overridden in subclasses"; },
// "DefaultEngine";
get logName() { throw "logName property must be overridden in subclasses"; },
// "user-data/default-engine/";
get serverPrefix() { throw "serverPrefix property must be overridden in subclasses"; },
// These can be overridden in subclasses, but don't need to be (assuming
// serverPrefix is not shared with anything else)
get statusFile() { return this.serverPrefix + "status.json"; },
get snapshotFile() { return this.serverPrefix + "snapshot.json"; },
get deltasFile() { return this.serverPrefix + "deltas.json"; },
__os: null,
get _os() {
if (!this.__os)
this.__os = Cc["@mozilla.org/observer-service;1"]
.getService(Ci.nsIObserverService);
return this.__os;
},
// _core, and _store need to be overridden in subclasses
__core: null,
get _core() {
if (!this.__core)
this.__core = new SyncCore();
return this.__core;
},
__store: null,
get _store() {
if (!this.__store)
this.__store = new Store();
return this.__store;
},
__snapshot: null,
get _snapshot() {
if (!this.__snapshot)
this.__snapshot = new SnapshotStore(this.name);
return this.__snapshot;
},
set _snapshot(value) {
this.__snapshot = value;
},
_init: function BmkEngine__init(davCollection, cryptoId) {
this._dav = davCollection;
this._cryptoId = cryptoId;
this._log = Log4Moz.Service.getLogger("Service." + this.logName);
this._osPrefix = "weave:" + this.name + ":";
this._snapshot.load();
},
_checkStatus: function BmkEngine__checkStatus(code, msg, ok404) {
if (code >= 200 && code < 300)
return;
if (ok404 && code == 404)
return;
this._log.error(msg + " Error code: " + code);
throw 'checkStatus failed';
},
_resetServer: function Engine__resetServer(onComplete) {
let [self, cont] = yield;
let done = false;
try {
this._log.debug("Resetting server data");
this._os.notifyObservers(null, this._osPrefix + "reset-server:start", "");
this._dav.lock.async(this._dav, cont);
let locked = yield;
if (locked)
this._log.debug("Lock acquired");
else {
this._log.warn("Could not acquire lock, aborting server reset");
return;
}
// try to delete all 3, check status after
this._dav.DELETE(this.statusFile, cont);
let statusResp = yield;
this._dav.DELETE(this.snapshotFile, cont);
let snapshotResp = yield;
this._dav.DELETE(this.deltasFile, cont);
let deltasResp = yield;
this._dav.unlock.async(this._dav, cont);
let unlocked = yield;
this._checkStatus(statusResp.status,
"Could not delete status file.", true);
this._checkStatus(snapshotResp.status,
"Could not delete snapshot file.", true);
this._checkStatus(deltasResp.status,
"Could not delete deltas file.", true);
this._log.debug("Server files deleted");
done = true;
} catch (e) {
if (e != 'checkStatus failed')
this._log.error("Exception caught: " + (e.message? e.message : e));
} finally {
if (done) {
this._log.debug("Server reset completed successfully");
this._os.notifyObservers(null, this._osPrefix + "reset-server:success", "");
} else {
this._log.debug("Server reset failed");
this._os.notifyObservers(null, this._osPrefix + "reset-server:error", "");
}
generatorDone(this, self, onComplete, done)
yield; // onComplete is responsible for closing the generator
}
this._log.warn("generator not properly closed");
},
_resetClient: function Engine__resetClient(onComplete) {
let [self, cont] = yield;
let done = false;
try {
this._log.debug("Resetting client state");
this._os.notifyObservers(null, this._osPrefix + "reset-client:start", "");
this._snapshot.wipe();
this._store.wipe();
done = true;
} catch (e) {
this._log.error("Exception caught: " + (e.message? e.message : e));
} finally {
if (done) {
this._log.debug("Client reset completed successfully");
this._os.notifyObservers(null, this._osPrefix + "reset-client:success", "");
} else {
this._log.debug("Client reset failed");
this._os.notifyObservers(null, this._osPrefix + "reset-client:error", "");
}
generatorDone(this, self, onComplete, done);
yield; // onComplete is responsible for closing the generator
}
this._log.warn("generator not properly closed");
},
// original
// / \
// A / \ B
// / \
// client --C-> server
// \ /
// D \ / C
// \ /
// final
// If we have a saved snapshot, original == snapshot. Otherwise,
// it's the empty set {}.
// C is really the diff between server -> final, so if we determine
// D we can calculate C from that. In the case where A and B have
// no conflicts, C == A and D == B.
// Sync flow:
// 1) Fetch server deltas
// 1.1) Construct current server status from snapshot + server deltas
// 1.2) Generate single delta from snapshot -> current server status ("B")
// 2) Generate local deltas from snapshot -> current client status ("A")
// 3) Reconcile client/server deltas and generate new deltas for them.
// Reconciliation won't generate C directly, we will simply diff
// server->final after step 3.1.
// 3.1) Apply local delta with server changes ("D")
// 3.2) Append server delta to the delta file and upload ("C")
_sync: function BmkEngine__sync(onComplete) {
let [self, cont] = yield;
let synced = false, locked = null;
try {
this._log.info("Beginning sync");
this._os.notifyObservers(null, this._osPrefix + "sync:start", "");
this._dav.lock.async(this._dav, cont);
locked = yield;
if (locked)
this._log.info("Lock acquired");
else {
this._log.warn("Could not acquire lock, aborting sync");
return;
}
// Before we get started, make sure we have a remote directory to play in
this._dav.MKCOL(this.serverPrefix, cont);
let ret = yield;
this._checkStatus(ret.status, "Could not create remote folder.");
// 1) Fetch server deltas
this._getServerData.async(this, cont);
let server = yield;
this._log.info("Local snapshot version: " + this._snapshot.version);
this._log.info("Server status: " + server.status);
this._log.info("Server maxVersion: " + server.maxVersion);
this._log.info("Server snapVersion: " + server.snapVersion);
if (server.status != 0) {
this._log.fatal("Sync error: could not get server status, " +
"or initial upload failed. Aborting sync.");
return;
}
// 2) Generate local deltas from snapshot -> current client status
let localJson = new SnapshotStore();
localJson.data = this._store.wrap();
this._core.detectUpdates(cont, this._snapshot.data, localJson.data);
let localUpdates = yield;
this._log.debug("local json:\n" + localJson.serialize());
this._log.debug("Local updates: " + serializeCommands(localUpdates));
this._log.debug("Server updates: " + serializeCommands(server.updates));
if (server.updates.length == 0 && localUpdates.length == 0) {
this._snapshot.version = server.maxVersion;
this._log.info("Sync complete (1): no changes needed on client or server");
synced = true;
return;
}
// 3) Reconcile client/server deltas and generate new deltas for them.
this._log.info("Reconciling client/server updates");
this._core.reconcile(cont, localUpdates, server.updates);
ret = yield;
let clientChanges = ret.propagations[0];
let serverChanges = ret.propagations[1];
let clientConflicts = ret.conflicts[0];
let serverConflicts = ret.conflicts[1];
this._log.info("Changes for client: " + clientChanges.length);
this._log.info("Predicted changes for server: " + serverChanges.length);
this._log.info("Client conflicts: " + clientConflicts.length);
this._log.info("Server conflicts: " + serverConflicts.length);
this._log.debug("Changes for client: " + serializeCommands(clientChanges));
this._log.debug("Predicted changes for server: " + serializeCommands(serverChanges));
this._log.debug("Client conflicts: " + serializeConflicts(clientConflicts));
this._log.debug("Server conflicts: " + serializeConflicts(serverConflicts));
if (!(clientChanges.length || serverChanges.length ||
clientConflicts.length || serverConflicts.length)) {
this._log.info("Sync complete (2): no changes needed on client or server");
this._snapshot.data = localJson.data;
this._snapshot.version = server.maxVersion;
this._snapshot.save();
synced = true;
return;
}
if (clientConflicts.length || serverConflicts.length) {
this._log.warn("Conflicts found! Discarding server changes");
}
let savedSnap = eval(uneval(this._snapshot.data));
let savedVersion = this._snapshot.version;
let newSnapshot;
// 3.1) Apply server changes to local store
if (clientChanges.length) {
this._log.info("Applying changes locally");
// Note that we need to need to apply client changes to the
// current tree, not the saved snapshot
localJson.applyCommands(clientChanges);
this._snapshot.data = localJson.data;
this._snapshot.version = server.maxVersion;
this._store.applyCommands(clientChanges);
newSnapshot = this._store.wrap();
this._core.detectUpdates(cont, this._snapshot.data, newSnapshot);
let diff = yield;
if (diff.length != 0) {
this._log.warn("Commands did not apply correctly");
this._log.debug("Diff from snapshot+commands -> " +
"new snapshot after commands:\n" +
serializeCommands(diff));
// FIXME: do we really want to revert the snapshot here?
this._snapshot.data = eval(uneval(savedSnap));
this._snapshot.version = savedVersion;
}
this._snapshot.save();
}
// 3.2) Append server delta to the delta file and upload
// Generate a new diff, from the current server snapshot to the
// current client snapshot. In the case where there are no
// conflicts, it should be the same as what the resolver returned
newSnapshot = this._store.wrap();
this._core.detectUpdates(cont, server.snapshot, newSnapshot);
let serverDelta = yield;
// Log an error if not the same
if (!(serverConflicts.length ||
deepEquals(serverChanges, serverDelta)))
this._log.warn("Predicted server changes differ from " +
"actual server->client diff (can be ignored in many cases)");
this._log.info("Actual changes for server: " + serverDelta.length);
this._log.debug("Actual changes for server: " +
serializeCommands(serverDelta));
if (serverDelta.length) {
this._log.info("Uploading changes to server");
this._snapshot.data = newSnapshot;
this._snapshot.version = ++server.maxVersion;
server.deltas.push(serverDelta);
if (server.formatVersion != STORAGE_FORMAT_VERSION ||
this._encryptionChanged) {
this._fullUpload.async(this, cont);
let status = yield;
if (!status)
this._log.error("Could not upload files to server"); // eep?
} else {
Crypto.PBEencrypt.async(Crypto, cont,
serializeCommands(server.deltas),
this._cryptoId);
let data = yield;
this._dav.PUT(this.deltasFile, data, cont);
let deltasPut = yield;
let c = 0;
for (GUID in this._snapshot.data)
c++;
this._dav.PUT(this.statusFile,
uneval({GUID: this._snapshot.GUID,
formatVersion: STORAGE_FORMAT_VERSION,
snapVersion: server.snapVersion,
maxVersion: this._snapshot.version,
snapEncryption: server.snapEncryption,
deltasEncryption: Crypto.defaultAlgorithm,
itemCount: c}), cont);
let statusPut = yield;
if (deltasPut.status >= 200 && deltasPut.status < 300 &&
statusPut.status >= 200 && statusPut.status < 300) {
this._log.info("Successfully updated deltas and status on server");
this._snapshot.save();
} else {
// FIXME: revert snapshot here? - can't, we already applied
// updates locally! - need to save and retry
this._log.error("Could not update deltas on server");
}
}
}
this._log.info("Sync complete");
synced = true;
} catch (e) {
this._log.error("Exception caught: " + (e.message? e.message : e));
} finally {
let ok = false;
if (locked) {
this._dav.unlock.async(this._dav, cont);
ok = yield;
}
if (ok && synced) {
this._os.notifyObservers(null, this._osPrefix + "sync:success", "");
generatorDone(this, self, onComplete, true);
} else {
this._os.notifyObservers(null, this._osPrefix + "sync:error", "");
generatorDone(this, self, onComplete, false);
}
yield; // onComplete is responsible for closing the generator
}
this._log.warn("generator not properly closed");
},
/* Get the deltas/combined updates from the server
* Returns:
* status:
* -1: error
* 0: ok
* These fields may be null when status is -1:
* formatVersion:
* version of the data format itself. For compatibility checks.
* maxVersion:
* the latest version on the server
* snapVersion:
* the version of the current snapshot on the server (deltas not applied)
* snapEncryption:
* encryption algorithm currently used on the server-stored snapshot
* deltasEncryption:
* encryption algorithm currently used on the server-stored deltas
* snapshot:
* full snapshot of the latest server version (deltas applied)
* deltas:
* all of the individual deltas on the server
* updates:
* the relevant deltas (from our snapshot version to current),
* combined into a single set.
*/
_getServerData: function BmkEngine__getServerData(onComplete) {
let [self, cont] = yield;
let ret = {status: -1,
formatVersion: null, maxVersion: null, snapVersion: null,
snapEncryption: null, deltasEncryption: null,
snapshot: null, deltas: null, updates: null};
try {
this._log.debug("Getting status file from server");
this._dav.GET(this.statusFile, cont);
let resp = yield;
let status = resp.status;
switch (status) {
case 200: {
this._log.info("Got status file from server");
let status = eval(resp.responseText);
let deltas, allDeltas;
let snap = new SnapshotStore();
// Bail out if the server has a newer format version than we can parse
if (status.formatVersion > STORAGE_FORMAT_VERSION) {
this._log.error("Server uses storage format v" + status.formatVersion +
", this client understands up to v" + STORAGE_FORMAT_VERSION);
generatorDone(this, self, onComplete, ret)
return;
}
if (status.formatVersion == 0) {
ret.snapEncryption = status.snapEncryption = "none";
ret.deltasEncryption = status.deltasEncryption = "none";
}
if (status.GUID != this._snapshot.GUID) {
this._log.info("Remote/local sync GUIDs do not match. " +
"Forcing initial sync.");
this._log.debug("Remote: " + status.GUID);
this._log.debug("Local: " + this._snapshot.GUID);
this._store.resetGUIDs();
this._snapshot.data = {};
this._snapshot.version = -1;
this._snapshot.GUID = status.GUID;
}
if (this._snapshot.version < status.snapVersion) {
if (this._snapshot.version >= 0)
this._log.info("Local snapshot is out of date");
this._log.info("Downloading server snapshot");
this._dav.GET(this.snapshotFile, cont);
resp = yield;
this._checkStatus(resp.status, "Could not download snapshot.");
Crypto.PBEdecrypt.async(Crypto, cont,
resp.responseText,
this._cryptoId,
status.snapEncryption);
let data = yield;
snap.data = eval(data);
this._log.info("Downloading server deltas");
this._dav.GET(this.deltasFile, cont);
resp = yield;
this._checkStatus(resp.status, "Could not download deltas.");
Crypto.PBEdecrypt.async(Crypto, cont,
resp.responseText,
this._cryptoId,
status.deltasEncryption);
data = yield;
allDeltas = eval(data);
deltas = eval(data);
} else if (this._snapshot.version >= status.snapVersion &&
this._snapshot.version < status.maxVersion) {
snap.data = eval(uneval(this._snapshot.data));
this._log.info("Downloading server deltas");
this._dav.GET(this.deltasFile, cont);
resp = yield;
this._checkStatus(resp.status, "Could not download deltas.");
Crypto.PBEdecrypt.async(Crypto, cont,
resp.responseText,
this._cryptoId,
status.deltasEncryption);
let data = yield;
allDeltas = eval(data);
deltas = allDeltas.slice(this._snapshot.version - status.snapVersion);
} else if (this._snapshot.version == status.maxVersion) {
snap.data = eval(uneval(this._snapshot.data));
// FIXME: could optimize this case by caching deltas file
this._log.info("Downloading server deltas");
this._dav.GET(this.deltasFile, cont);
resp = yield;
this._checkStatus(resp.status, "Could not download deltas.");
Crypto.PBEdecrypt.async(Crypto, cont,
resp.responseText,
this._cryptoId,
status.deltasEncryption);
let data = yield;
allDeltas = eval(data);
deltas = [];
} else { // this._snapshot.version > status.maxVersion
this._log.error("Server snapshot is older than local snapshot");
return;
}
for (var i = 0; i < deltas.length; i++) {
snap.applyCommands(deltas[i]);
}
ret.status = 0;
ret.formatVersion = status.formatVersion;
ret.maxVersion = status.maxVersion;
ret.snapVersion = status.snapVersion;
ret.snapEncryption = status.snapEncryption;
ret.deltasEncryption = status.deltasEncryption;
ret.snapshot = snap.data;
ret.deltas = allDeltas;
this._core.detectUpdates(cont, this._snapshot.data, snap.data);
ret.updates = yield;
} break;
case 404: {
this._log.info("Server has no status file, Initial upload to server");
this._snapshot.data = this._store.wrap();
this._snapshot.version = 0;
this._snapshot.GUID = null; // in case there are other snapshots out there
this._fullUpload.async(this, cont);
let uploadStatus = yield;
if (!uploadStatus)
return;
this._log.info("Initial upload to server successful");
this._snapshot.save();
ret.status = 0;
ret.formatVersion = STORAGE_FORMAT_VERSION;
ret.maxVersion = this._snapshot.version;
ret.snapVersion = this._snapshot.version;
ret.snapEncryption = Crypto.defaultAlgorithm;
ret.deltasEncryption = Crypto.defaultAlgorithm;
ret.snapshot = eval(uneval(this._snapshot.data));
ret.deltas = [];
ret.updates = [];
} break;
default:
this._log.error("Could not get status file: unknown HTTP status code " +
status);
break;
}
} catch (e) {
if (e != 'checkStatus failed' &&
e != 'decrypt failed')
this._log.error("Exception caught: " + (e.message? e.message : e));
} finally {
generatorDone(this, self, onComplete, ret)
yield; // onComplete is responsible for closing the generator
}
this._log.warn("generator not properly closed");
},
_fullUpload: function Engine__fullUpload(onComplete) {
let [self, cont] = yield;
let ret = false;
try {
Crypto.PBEencrypt.async(Crypto, cont,
this._snapshot.serialize(),
this._cryptoId);
let data = yield;
this._dav.PUT(this.snapshotFile, data, cont);
resp = yield;
this._checkStatus(resp.status, "Could not upload snapshot.");
this._dav.PUT(this.deltasFile, uneval([]), cont);
resp = yield;
this._checkStatus(resp.status, "Could not upload deltas.");
let c = 0;
for (GUID in this._snapshot.data)
c++;
this._dav.PUT(this.statusFile,
uneval({GUID: this._snapshot.GUID,
formatVersion: STORAGE_FORMAT_VERSION,
snapVersion: this._snapshot.version,
maxVersion: this._snapshot.version,
snapEncryption: Crypto.defaultAlgorithm,
deltasEncryption: "none",
itemCount: c}), cont);
resp = yield;
this._checkStatus(resp.status, "Could not upload status file.");
this._log.info("Full upload to server successful");
ret = true;
} catch (e) {
if (e != 'checkStatus failed')
this._log.error("Exception caught: " + (e.message? e.message : e));
} finally {
generatorDone(this, self, onComplete, ret)
yield; // onComplete is responsible for closing the generator
}
this._log.warn("generator not properly closed");
},
sync: function Engine_sync(onComplete) {
return this._sync.async(this, onComplete);
},
resetServer: function Engine_resetServer(onComplete) {
return this._resetServer.async(this, onComplete);
},
resetClient: function Engine_resetClient(onComplete) {
return this._resetClient.async(this, onComplete);
}
};
function BookmarksEngine(davCollection, cryptoId) {
this._init(davCollection, cryptoId);
}
BookmarksEngine.prototype = {
get name() { return "bookmarks-engine"; },
get logName() { return "BmkEngine"; },
get serverPrefix() { return "user-data/bookmarks/"; },
__core: null,
get _core() {
if (!this.__core)
this.__core = new BookmarksSyncCore();
return this.__core;
},
__store: null,
get _store() {
if (!this.__store)
this.__store = new BookmarksStore();
return this.__store;
}
};
BookmarksEngine.prototype.__proto__ = new Engine();
function HistoryEngine(davCollection, cryptoId) {
this._init(davCollection, cryptoId);
}
HistoryEngine.prototype = {
get name() { return "history-engine"; },
get logName() { return "HistEngine"; },
get serverPrefix() { return "user-data/history/"; },
__core: null,
get _core() {
if (!this.__core)
this.__core = new HistorySyncCore();
return this.__core;
},
__store: null,
get _store() {
if (!this.__store)
this.__store = new HistoryStore();
return this.__store;
}
};
HistoryEngine.prototype.__proto__ = new Engine();
serializeCommands: function serializeCommands(commands) {
let json = uneval(commands);
json = json.replace(/ {action/g, "\n {action");
return json;
}
serializeConflicts: function serializeConflicts(conflicts) {
let json = uneval(conflicts);
json = json.replace(/ {action/g, "\n {action");
return json;
}