gecko/intl/uconv/src/nsUTF8ToUnicode.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsUCSupport.h"
#include "nsUTF8ToUnicode.h"
#include "mozilla/SSE.h"
#define UNICODE_BYTE_ORDER_MARK 0xFEFF
static PRUnichar* EmitSurrogatePair(PRUint32 ucs4, PRUnichar* aDest)
{
NS_ASSERTION(ucs4 > 0xFFFF, "Should be a supplementary character");
ucs4 -= 0x00010000;
*aDest++ = 0xD800 | (0x000003FF & (ucs4 >> 10));
*aDest++ = 0xDC00 | (0x000003FF & ucs4);
return aDest;
}
//----------------------------------------------------------------------
// Class nsUTF8ToUnicode [implementation]
nsUTF8ToUnicode::nsUTF8ToUnicode()
: nsBasicDecoderSupport()
{
Reset();
}
//----------------------------------------------------------------------
// Subclassing of nsTableDecoderSupport class [implementation]
/**
* Normally the maximum length of the output of the UTF8 decoder in UTF16
* code units is the same as the length of the input in UTF8 code units,
* since 1-byte, 2-byte and 3-byte UTF-8 sequences decode to a single
* UTF-16 character, and 4-byte UTF-8 sequences decode to a surrogate pair.
*
* However, there is an edge case where the output can be longer than the
* input: if the previous buffer ended with an incomplete multi-byte
* sequence and this buffer does not begin with a valid continuation
* byte, we will return NS_ERROR_ILLEGAL_INPUT and the caller may insert a
* replacement character in the output buffer which corresponds to no
* character in the input buffer. So in the worst case the destination
* will need to be one code unit longer than the source.
* See bug 301797.
*/
NS_IMETHODIMP nsUTF8ToUnicode::GetMaxLength(const char * aSrc,
PRInt32 aSrcLength,
PRInt32 * aDestLength)
{
*aDestLength = aSrcLength + 1;
return NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsBasicDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF8ToUnicode::Reset()
{
mUcs4 = 0; // cached Unicode character
mState = 0; // cached expected number of octets after the current octet
// until the beginning of the next UTF8 character sequence
mBytes = 1; // cached expected number of octets in the current sequence
mFirst = PR_TRUE;
return NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsBasicDecoderSupport class [implementation]
// Fast ASCII -> UTF16 inner loop implementations
//
// Convert_ascii_run will update src and dst to the new values, and
// len must be the maximum number ascii chars that it would be valid
// to take from src and place into dst. (That is, the minimum of the
// number of bytes left in src and the number of unichars available in
// dst.)
#if defined(__arm__) || defined(_M_ARM)
// on ARM, do extra work to avoid byte/halfword reads/writes by
// reading/writing a word at a time for as long as we can
static inline void
Convert_ascii_run (const char *&src,
PRUnichar *&dst,
PRInt32 len)
{
const PRUint32 *src32;
PRUint32 *dst32;
// with some alignments, we'd never actually break out of the slow loop, so
// check and do the faster slow loop
if ((((NS_PTR_TO_UINT32(dst) & 3) == 0) && ((NS_PTR_TO_UINT32(src) & 1) == 0)) ||
(((NS_PTR_TO_UINT32(dst) & 3) == 2) && ((NS_PTR_TO_UINT32(src) & 1) == 1)))
{
while (((NS_PTR_TO_UINT32(src) & 3) ||
(NS_PTR_TO_UINT32(dst) & 3)) &&
len > 0)
{
if (*src & 0x80U)
return;
*dst++ = (PRUnichar) *src++;
len--;
}
} else {
goto finish;
}
// then go 4 bytes at a time
src32 = (const PRUint32*) src;
dst32 = (PRUint32*) dst;
while (len > 4) {
PRUint32 in = *src32++;
if (in & 0x80808080U) {
src32--;
break;
}
*dst32++ = ((in & 0x000000ff) >> 0) | ((in & 0x0000ff00) << 8);
*dst32++ = ((in & 0x00ff0000) >> 16) | ((in & 0xff000000) >> 8);
len -= 4;
}
src = (const char *) src32;
dst = (PRUnichar *) dst32;
finish:
while (len-- > 0 && (*src & 0x80U) == 0) {
*dst++ = (PRUnichar) *src++;
}
}
#else
#ifdef MOZILLA_MAY_SUPPORT_SSE2
namespace mozilla {
namespace SSE2 {
void Convert_ascii_run(const char *&src, PRUnichar *&dst, PRInt32 len);
}
}
#endif
static inline void
Convert_ascii_run (const char *&src,
PRUnichar *&dst,
PRInt32 len)
{
#ifdef MOZILLA_MAY_SUPPORT_SSE2
if (mozilla::supports_sse2()) {
mozilla::SSE2::Convert_ascii_run(src, dst, len);
return;
}
#endif
while (len-- > 0 && (*src & 0x80U) == 0) {
*dst++ = (PRUnichar) *src++;
}
}
#endif
NS_IMETHODIMP nsUTF8ToUnicode::Convert(const char * aSrc,
PRInt32 * aSrcLength,
PRUnichar * aDest,
PRInt32 * aDestLength)
{
PRUint32 aSrcLen = (PRUint32) (*aSrcLength);
PRUint32 aDestLen = (PRUint32) (*aDestLength);
const char *in, *inend;
inend = aSrc + aSrcLen;
PRUnichar *out, *outend;
outend = aDest + aDestLen;
nsresult res = NS_OK; // conversion result
out = aDest;
if (mState == 0xFF) {
// Emit supplementary character left over from previous iteration. If the
// buffer size is insufficient, treat it as an illegal character.
if (aDestLen < 2) {
NS_ERROR("Output buffer insufficient to hold supplementary character");
mState = 0;
return NS_ERROR_ILLEGAL_INPUT;
}
out = EmitSurrogatePair(mUcs4, out);
mUcs4 = 0;
mState = 0;
mBytes = 1;
mFirst = PR_FALSE;
}
// alias these locally for speed
PRInt32 mUcs4 = this->mUcs4;
PRUint8 mState = this->mState;
PRUint8 mBytes = this->mBytes;
PRUint8 mFirst = this->mFirst;
// Set mFirst to PR_FALSE now so we don't have to every time through the ASCII
// branch within the loop.
if (mFirst && aSrcLen && (0 == (0x80 & (*aSrc))))
mFirst = PR_FALSE;
for (in = aSrc; ((in < inend) && (out < outend)); ++in) {
if (0 == mState) {
// When mState is zero we expect either a US-ASCII character or a
// multi-octet sequence.
if (0 == (0x80 & (*in))) {
PRInt32 max_loops = PR_MIN(inend - in, outend - out);
Convert_ascii_run(in, out, max_loops);
--in; // match the rest of the cases
mBytes = 1;
} else if (0xC0 == (0xE0 & (*in))) {
// First octet of 2 octet sequence
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 & 0x1F) << 6;
mState = 1;
mBytes = 2;
} else if (0xE0 == (0xF0 & (*in))) {
// First octet of 3 octet sequence
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 & 0x0F) << 12;
mState = 2;
mBytes = 3;
} else if (0xF0 == (0xF8 & (*in))) {
// First octet of 4 octet sequence
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 & 0x07) << 18;
mState = 3;
mBytes = 4;
} else if (0xF8 == (0xFC & (*in))) {
/* First octet of 5 octet sequence.
*
* This is illegal because the encoded codepoint must be either
* (a) not the shortest form or
* (b) outside the Unicode range of 0-0x10FFFF.
* Rather than trying to resynchronize, we will carry on until the end
* of the sequence and let the later error handling code catch it.
*/
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 & 0x03) << 24;
mState = 4;
mBytes = 5;
} else if (0xFC == (0xFE & (*in))) {
// First octet of 6 octet sequence, see comments for 5 octet sequence.
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 & 1) << 30;
mState = 5;
mBytes = 6;
} else {
/* Current octet is neither in the US-ASCII range nor a legal first
* octet of a multi-octet sequence.
*
* Return an error condition. Caller is responsible for flushing and
* refilling the buffer and resetting state.
*/
res = NS_ERROR_ILLEGAL_INPUT;
break;
}
} else {
// When mState is non-zero, we expect a continuation of the multi-octet
// sequence
if (0x80 == (0xC0 & (*in))) {
// Legal continuation.
PRUint32 shift = (mState - 1) * 6;
PRUint32 tmp = *in;
tmp = (tmp & 0x0000003FL) << shift;
mUcs4 |= tmp;
if (0 == --mState) {
/* End of the multi-octet sequence. mUcs4 now contains the final
* Unicode codepoint to be output
*
* Check for illegal sequences and codepoints.
*/
// From Unicode 3.1, non-shortest form is illegal
if (((2 == mBytes) && (mUcs4 < 0x0080)) ||
((3 == mBytes) && (mUcs4 < 0x0800)) ||
((4 == mBytes) && (mUcs4 < 0x10000)) ||
(4 < mBytes) ||
// From Unicode 3.2, surrogate characters are illegal
((mUcs4 & 0xFFFFF800) == 0xD800) ||
// Codepoints outside the Unicode range are illegal
(mUcs4 > 0x10FFFF)) {
res = NS_ERROR_ILLEGAL_INPUT;
break;
}
if (mUcs4 > 0xFFFF) {
// mUcs4 is in the range 0x10000 - 0x10FFFF. Output a UTF-16 pair
if (out + 2 > outend) {
// insufficient space left in the buffer. Keep mUcs4 for the
// next iteration.
mState = 0xFF;
++in;
res = NS_OK_UDEC_MOREOUTPUT;
break;
}
out = EmitSurrogatePair(mUcs4, out);
} else if (UNICODE_BYTE_ORDER_MARK != mUcs4 || !mFirst) {
// Don't output the BOM only if it is the first character
*out++ = mUcs4;
}
//initialize UTF8 cache
mUcs4 = 0;
mState = 0;
mBytes = 1;
mFirst = PR_FALSE;
}
} else {
/* ((0xC0 & (*in) != 0x80) && (mState != 0))
*
* Incomplete multi-octet sequence. Unconsume this
* octet and return an error condition. Caller is responsible
* for flushing and refilling the buffer and resetting state.
*/
in--;
res = NS_ERROR_ILLEGAL_INPUT;
break;
}
}
}
// output not finished, output buffer too short
if ((NS_OK == res) && (in < inend) && (out >= outend))
res = NS_OK_UDEC_MOREOUTPUT;
// last UCS4 is incomplete, make sure the caller
// returns with properly aligned continuation of the buffer
if ((NS_OK == res) && (mState != 0))
res = NS_OK_UDEC_MOREINPUT;
*aSrcLength = in - aSrc;
*aDestLength = out - aDest;
this->mUcs4 = mUcs4;
this->mState = mState;
this->mBytes = mBytes;
this->mFirst = mFirst;
return(res);
}