gecko/dom/canvas/WebGLVertexArrayGL.cpp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLVertexArrayGL.h"
#include "WebGLContext.h"
#include "GLContext.h"
namespace mozilla {
void
WebGLVertexArrayGL::DeleteImpl()
{
mElementArrayBuffer = nullptr;
mContext->MakeContextCurrent();
mContext->gl->fDeleteVertexArrays(1, &mGLName);
}
void
WebGLVertexArrayGL::BindVertexArrayImpl()
{
mContext->mBoundVertexArray = this;
mContext->gl->fBindVertexArray(mGLName);
}
void
WebGLVertexArrayGL::GenVertexArray()
{
mContext->gl->fGenVertexArrays(1, &mGLName);
}
} // namespace mozilla