gecko/content/canvas/src/WebGLContextUtils.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Vladimir Vukicevic <vladimir@pobox.com> (original author)
* Mark Steele <mwsteele@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdarg.h>
#include "WebGLContext.h"
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#include "prprf.h"
#include "nsIJSContextStack.h"
#include "jsapi.h"
#include "nsIScriptSecurityManager.h"
#include "nsServiceManagerUtils.h"
#include "nsIVariant.h"
#include "nsIDOMDocument.h"
#include "nsIDOMEvent.h"
#include "nsIDOMEventTarget.h"
#include "nsIPrivateDOMEvent.h"
#include "nsIDOMDataContainerEvent.h"
#include "nsContentUtils.h"
#include "mozilla/Preferences.h"
#if 0
#include "nsIContentURIGrouper.h"
#include "nsIContentPrefService.h"
#endif
using namespace mozilla;
void
WebGLContext::LogMessage(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
LogMessage(fmt, ap);
va_end(ap);
}
void
WebGLContext::LogMessage(const char *fmt, va_list ap)
{
if (!fmt) return;
char buf[1024];
PR_vsnprintf(buf, 1024, fmt, ap);
// no need to print to stderr, as JS_ReportWarning takes care of this for us.
nsCOMPtr<nsIJSContextStack> stack = do_GetService("@mozilla.org/js/xpc/ContextStack;1");
JSContext* ccx = nsnull;
if (stack && NS_SUCCEEDED(stack->Peek(&ccx)) && ccx)
JS_ReportWarning(ccx, "WebGL: %s", buf);
}
void
WebGLContext::LogMessageIfVerbose(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
LogMessageIfVerbose(fmt, ap);
va_end(ap);
}
void
WebGLContext::LogMessageIfVerbose(const char *fmt, va_list ap)
{
static PRBool firstTime = PR_TRUE;
if (mVerbose)
LogMessage(fmt, ap);
else if (firstTime)
LogMessage("There are WebGL warnings or messages in this page, but they are hidden. To see them, "
"go to about:config, set the webgl.verbose preference, and reload this page.");
firstTime = PR_FALSE;
}
nsresult
WebGLContext::SynthesizeGLError(WebGLenum err)
{
// If there is already a pending error, don't overwrite it;
// but if there isn't, then we need to check for a gl error
// that may have occurred before this one and use that code
// instead.
MakeContextCurrent();
UpdateWebGLErrorAndClearGLError();
if (!mWebGLError)
mWebGLError = err;
return NS_OK;
}
nsresult
WebGLContext::SynthesizeGLError(WebGLenum err, const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
LogMessageIfVerbose(fmt, va);
va_end(va);
return SynthesizeGLError(err);
}
nsresult
WebGLContext::ErrorInvalidEnum(const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
LogMessageIfVerbose(fmt, va);
va_end(va);
return SynthesizeGLError(LOCAL_GL_INVALID_ENUM);
}
nsresult
WebGLContext::ErrorInvalidOperation(const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
LogMessageIfVerbose(fmt, va);
va_end(va);
return SynthesizeGLError(LOCAL_GL_INVALID_OPERATION);
}
nsresult
WebGLContext::ErrorInvalidValue(const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
LogMessageIfVerbose(fmt, va);
va_end(va);
return SynthesizeGLError(LOCAL_GL_INVALID_VALUE);
}
nsresult
WebGLContext::ErrorOutOfMemory(const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
LogMessageIfVerbose(fmt, va);
va_end(va);
return SynthesizeGLError(LOCAL_GL_OUT_OF_MEMORY);
}