2007-03-22 10:30:00 -07:00
|
|
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Mozilla Communicator client code, released
|
|
|
|
* March 31, 1998.
|
|
|
|
*
|
|
|
|
* The Initial Developer of the Original Code is
|
|
|
|
* Netscape Communications Corporation.
|
|
|
|
* Portions created by the Initial Developer are Copyright (C) 1998
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
2007-05-25 17:19:18 -07:00
|
|
|
|
|
|
|
gTestfile = '11.10-1.js';
|
|
|
|
|
2007-03-22 10:30:00 -07:00
|
|
|
/**
|
|
|
|
File Name: 11.10-1.js
|
|
|
|
ECMA Section: 11.10-1 Binary Bitwise Operators: &
|
|
|
|
Description:
|
|
|
|
Semantics
|
|
|
|
|
|
|
|
The production A : A @ B, where @ is one of the bitwise operators in the
|
|
|
|
productions &, ^, | , is evaluated as follows:
|
|
|
|
|
|
|
|
1. Evaluate A.
|
|
|
|
2. Call GetValue(Result(1)).
|
|
|
|
3. Evaluate B.
|
|
|
|
4. Call GetValue(Result(3)).
|
|
|
|
5. Call ToInt32(Result(2)).
|
|
|
|
6. Call ToInt32(Result(4)).
|
|
|
|
7. Apply the bitwise operator @ to Result(5) and Result(6). The result is
|
|
|
|
a signed 32 bit integer.
|
|
|
|
8. Return Result(7).
|
|
|
|
|
|
|
|
Author: christine@netscape.com
|
|
|
|
Date: 12 november 1997
|
|
|
|
*/
|
|
|
|
var SECTION = "11.10-1";
|
|
|
|
var VERSION = "ECMA_1";
|
|
|
|
startTest();
|
|
|
|
|
|
|
|
writeHeaderToLog( SECTION + " Binary Bitwise Operators: &");
|
|
|
|
|
|
|
|
var shiftexp = 0;
|
|
|
|
var addexp = 0;
|
|
|
|
|
|
|
|
// for ( shiftpow = 0; shiftpow < 33; shiftpow++ ) {
|
|
|
|
for ( shiftpow = 0; shiftpow < 1; shiftpow++ ) {
|
|
|
|
shiftexp += Math.pow( 2, shiftpow );
|
|
|
|
|
|
|
|
for ( addpow = 0; addpow < 33; addpow++ ) {
|
|
|
|
addexp += Math.pow(2, addpow);
|
|
|
|
|
|
|
|
new TestCase( SECTION,
|
|
|
|
shiftexp + " & " + addexp,
|
|
|
|
And( shiftexp, addexp ),
|
|
|
|
shiftexp & addexp );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
test();
|
|
|
|
|
|
|
|
function ToInteger( n ) {
|
|
|
|
n = Number( n );
|
|
|
|
var sign = ( n < 0 ) ? -1 : 1;
|
|
|
|
|
|
|
|
if ( n != n ) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if ( Math.abs( n ) == 0 || Math.abs( n ) == Number.POSITIVE_INFINITY ) {
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
return ( sign * Math.floor(Math.abs(n)) );
|
|
|
|
}
|
|
|
|
function ToInt32( n ) {
|
|
|
|
n = Number( n );
|
|
|
|
var sign = ( n < 0 ) ? -1 : 1;
|
|
|
|
|
|
|
|
if ( Math.abs( n ) == 0 || Math.abs( n ) == Number.POSITIVE_INFINITY) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
n = (sign * Math.floor( Math.abs(n) )) % Math.pow(2,32);
|
|
|
|
n = ( n >= Math.pow(2,31) ) ? n - Math.pow(2,32) : n;
|
|
|
|
|
|
|
|
return ( n );
|
|
|
|
}
|
|
|
|
function ToUint32( n ) {
|
|
|
|
n = Number( n );
|
|
|
|
var sign = ( n < 0 ) ? -1 : 1;
|
|
|
|
|
|
|
|
if ( Math.abs( n ) == 0 || Math.abs( n ) == Number.POSITIVE_INFINITY) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
n = sign * Math.floor( Math.abs(n) )
|
|
|
|
|
|
|
|
n = n % Math.pow(2,32);
|
|
|
|
|
|
|
|
if ( n < 0 ){
|
|
|
|
n += Math.pow(2,32);
|
|
|
|
}
|
|
|
|
|
|
|
|
return ( n );
|
|
|
|
}
|
|
|
|
function ToUint16( n ) {
|
|
|
|
var sign = ( n < 0 ) ? -1 : 1;
|
|
|
|
|
|
|
|
if ( Math.abs( n ) == 0 || Math.abs( n ) == Number.POSITIVE_INFINITY) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
n = ( sign * Math.floor( Math.abs(n) ) ) % Math.pow(2,16);
|
|
|
|
|
|
|
|
if (n <0) {
|
|
|
|
n += Math.pow(2,16);
|
|
|
|
}
|
|
|
|
|
|
|
|
return ( n );
|
|
|
|
}
|
|
|
|
function Mask( b, n ) {
|
|
|
|
b = ToUint32BitString( b );
|
|
|
|
b = b.substring( b.length - n );
|
|
|
|
b = ToUint32Decimal( b );
|
|
|
|
return ( b );
|
|
|
|
}
|
|
|
|
function ToUint32BitString( n ) {
|
|
|
|
var b = "";
|
|
|
|
for ( p = 31; p >=0; p-- ) {
|
|
|
|
if ( n >= Math.pow(2,p) ) {
|
|
|
|
b += "1";
|
|
|
|
n -= Math.pow(2,p);
|
|
|
|
} else {
|
|
|
|
b += "0";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
function ToInt32BitString( n ) {
|
|
|
|
var b = "";
|
|
|
|
var sign = ( n < 0 ) ? -1 : 1;
|
|
|
|
|
|
|
|
b += ( sign == 1 ) ? "0" : "1";
|
|
|
|
|
|
|
|
for ( p = 30; p >=0; p-- ) {
|
|
|
|
if ( (sign == 1 ) ? sign * n >= Math.pow(2,p) : sign * n > Math.pow(2,p) ) {
|
|
|
|
b += ( sign == 1 ) ? "1" : "0";
|
|
|
|
n -= sign * Math.pow( 2, p );
|
|
|
|
} else {
|
|
|
|
b += ( sign == 1 ) ? "0" : "1";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
function ToInt32Decimal( bin ) {
|
|
|
|
var r = 0;
|
|
|
|
var sign;
|
|
|
|
|
|
|
|
if ( Number(bin.charAt(0)) == 0 ) {
|
|
|
|
sign = 1;
|
|
|
|
r = 0;
|
|
|
|
} else {
|
|
|
|
sign = -1;
|
|
|
|
r = -(Math.pow(2,31));
|
|
|
|
}
|
|
|
|
|
|
|
|
for ( var j = 0; j < 31; j++ ) {
|
|
|
|
r += Math.pow( 2, j ) * Number(bin.charAt(31-j));
|
|
|
|
}
|
|
|
|
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
function ToUint32Decimal( bin ) {
|
|
|
|
var r = 0;
|
|
|
|
|
|
|
|
|
|
|
|
for ( l = bin.length; l < 32; l++ ) {
|
|
|
|
bin = "0" + bin;
|
|
|
|
}
|
|
|
|
|
|
|
|
for ( j = 0; j < 31; j++ ) {
|
|
|
|
r += Math.pow( 2, j ) * Number(bin.charAt(31-j));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
function And( s, a ) {
|
|
|
|
s = ToInt32( s );
|
|
|
|
a = ToInt32( a );
|
|
|
|
|
|
|
|
var bs = ToInt32BitString( s );
|
|
|
|
var ba = ToInt32BitString( a );
|
|
|
|
|
|
|
|
var result = "";
|
|
|
|
|
|
|
|
for ( var bit = 0; bit < bs.length; bit++ ) {
|
|
|
|
if ( bs.charAt(bit) == "1" && ba.charAt(bit) == "1" ) {
|
|
|
|
result += "1";
|
|
|
|
} else {
|
|
|
|
result += "0";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return ToInt32Decimal(result);
|
|
|
|
}
|
|
|
|
function Xor( s, a ) {
|
|
|
|
s = ToInt32( s );
|
|
|
|
a = ToInt32( a );
|
|
|
|
|
|
|
|
var bs = ToInt32BitString( s );
|
|
|
|
var ba = ToInt32BitString( a );
|
|
|
|
|
|
|
|
var result = "";
|
|
|
|
|
|
|
|
for ( var bit = 0; bit < bs.length; bit++ ) {
|
|
|
|
if ( (bs.charAt(bit) == "1" && ba.charAt(bit) == "0") ||
|
|
|
|
(bs.charAt(bit) == "0" && ba.charAt(bit) == "1")
|
|
|
|
) {
|
|
|
|
result += "1";
|
|
|
|
} else {
|
|
|
|
result += "0";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ToInt32Decimal(result);
|
|
|
|
}
|
|
|
|
function Or( s, a ) {
|
|
|
|
s = ToInt32( s );
|
|
|
|
a = ToInt32( a );
|
|
|
|
|
|
|
|
var bs = ToInt32BitString( s );
|
|
|
|
var ba = ToInt32BitString( a );
|
|
|
|
|
|
|
|
var result = "";
|
|
|
|
|
|
|
|
for ( var bit = 0; bit < bs.length; bit++ ) {
|
|
|
|
if ( bs.charAt(bit) == "1" || ba.charAt(bit) == "1" ) {
|
|
|
|
result += "1";
|
|
|
|
} else {
|
|
|
|
result += "0";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ToInt32Decimal(result);
|
|
|
|
}
|