2014-09-17 15:08:41 -07:00
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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2014-11-25 18:00:06 -08:00
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bool
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WebGL2Context::ValidateBufferTarget(GLenum target, const char* info)
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{
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switch (target) {
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case LOCAL_GL_ARRAY_BUFFER:
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case LOCAL_GL_ELEMENT_ARRAY_BUFFER:
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case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER:
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return true;
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default:
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ErrorInvalidEnumInfo(info, target);
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return false;
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}
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}
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bool
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WebGL2Context::ValidateBufferIndexedTarget(GLenum target, const char* info)
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{
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switch (target) {
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case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER:
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case LOCAL_GL_UNIFORM_BUFFER:
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return true;
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default:
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ErrorInvalidEnumInfo(info, target);
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return false;
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}
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}
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2014-09-17 15:08:41 -07:00
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// -------------------------------------------------------------------------
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// Buffer objects
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void
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WebGL2Context::CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
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GLintptr writeOffset, GLsizeiptr size)
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{
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2014-05-27 03:13:09 -07:00
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MakeContextCurrent();
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gl->fCopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
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2014-09-17 15:08:41 -07:00
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}
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void
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WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset, const dom::ArrayBuffer& returnedData)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset, const dom::ArrayBufferView& returnedData)
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{
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MOZ_CRASH("Not Implemented.");
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}
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