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This is the ANGLE project, from http://code.google.com/p/angleproject/
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Current revision: r1267
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== Applied local patches ==
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In this order:
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angle-renaming-debug.patch
rename debug.h to compilerdebug.h to avoid conflict in our makefiles
angle-renaming-preprocessor-diagonostics.patch
rename one of the two Diagnostics.cpp to avoid conflict in our makefiles
angle-renaming-preprocessor-directivehandler.patch
rename one of the two DirectiveHandler.cpp to avoid conflict in our makefiles
angle-enforce-readpixels-spec.patch
see bug 724476
angle-impl-read-bgra.patch
see bug 724476
gfx/angle/angle-long-identifier-hash-spooky.patch
see bug 676071
angle-abort-on-oom-in-preprocessor.patch
see bug 680840. Probably not useful anymore now that we're on the new
preprocessor, but it doesn't hurt to keep it around a bit longer.
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angle-faceforward-emu.patch
See bug 771406. Adds emulation for faceforward(float,float,float),
which is needed to prevent crashing on Mac+Intel.
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In addition to these patches, the Makefile.in files are ours, they're not present in upsteam ANGLE.
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Therefore, changes made to the Makefile.in files should not be stored in the local .patch files.
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== How to update this ANGLE copy ==
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1. Unapply patches
2. Apply diff with new ANGLE version
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3. Reapply patches.
4. Check for changes in src/build_angle.gyp, update our Makefile.in files accordingly. Note that a single file may be recorded in more than one Makefile.
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== Visual Studio Solution Files ==
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Ignore these. We don't use them anymore. We use custom Makefiles.
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== Generated parser code==
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Don't bother about that anymore. The parser is now generated and included in the ANGLE svn repo.