gecko/js/src/jsutil.h

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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* PR assertion checker.
*/
#ifndef jsutil_h___
#define jsutil_h___
#include "jstypes.h"
#include <stdlib.h>
#include <string.h>
JS_BEGIN_EXTERN_C
/*
* JS_Assert is present even in release builds, for the benefit of applications
* that build DEBUG and link against a non-DEBUG SpiderMonkey library.
*/
extern JS_PUBLIC_API(void)
JS_Assert(const char *s, const char *file, JSIntn ln);
#define JS_CRASH_UNLESS(__cond) \
JS_BEGIN_MACRO \
if (!(__cond)) { \
*(int *)(uintptr_t)0xccadbeef = 0; \
((void(*)())0)(); /* More reliable, but doesn't say CCADBEEF */ \
} \
JS_END_MACRO
#ifdef DEBUG
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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#define JS_ASSERT(expr) \
((expr) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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#define JS_ASSERT_IF(cond, expr) \
((!(cond) || (expr)) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
#define JS_NOT_REACHED(reason) \
JS_Assert(reason, __FILE__, __LINE__)
#define JS_ALWAYS_TRUE(expr) JS_ASSERT(expr)
#define JS_ALWAYS_FALSE(expr) JS_ASSERT(!(expr))
# ifdef JS_THREADSAFE
# define JS_THREADSAFE_ASSERT(expr) JS_ASSERT(expr)
# else
# define JS_THREADSAFE_ASSERT(expr) ((void) 0)
# endif
#else
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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#define JS_ASSERT(expr) ((void) 0)
#define JS_ASSERT_IF(cond,expr) ((void) 0)
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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#define JS_NOT_REACHED(reason)
#define JS_ALWAYS_TRUE(expr) ((void) (expr))
#define JS_ALWAYS_FALSE(expr) ((void) (expr))
#define JS_THREADSAFE_ASSERT(expr) ((void) 0)
#endif /* defined(DEBUG) */
/*
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* Compile-time assert. "cond" must be a constant expression.
* The macro can be used only in places where an "extern" declaration is
* allowed.
*/
#ifdef __SUNPRO_CC
/*
* Sun Studio C++ compiler has a bug
* "sizeof expression not accepted as size of array parameter"
* It happens when js_static_assert() function is declared inside functions.
* The bug number is 6688515. It is not public yet.
* Therefore, for Sun Studio, declare js_static_assert as an array instead.
*/
#define JS_STATIC_ASSERT(cond) extern char js_static_assert[(cond) ? 1 : -1]
#else
#ifdef __COUNTER__
#define JS_STATIC_ASSERT_GLUE1(x,y) x##y
#define JS_STATIC_ASSERT_GLUE(x,y) JS_STATIC_ASSERT_GLUE1(x,y)
#define JS_STATIC_ASSERT(cond) \
typedef int JS_STATIC_ASSERT_GLUE(js_static_assert, __COUNTER__)[(cond) ? 1 : -1]
#else
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#define JS_STATIC_ASSERT(cond) extern void js_static_assert(int arg[(cond) ? 1 : -1])
#endif
#endif
#define JS_STATIC_ASSERT_IF(cond, expr) JS_STATIC_ASSERT(!(cond) || (expr))
/*
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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* Abort the process in a non-graceful manner. This will cause a core file,
* call to the debugger or other moral equivalent as well as causing the
* entire process to stop.
*/
extern JS_PUBLIC_API(void) JS_Abort(void);
#ifdef DEBUG
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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# define JS_BASIC_STATS 1
#endif
#ifdef DEBUG_brendan
# define JS_SCOPE_DEPTH_METER 1
* Menu of -D flags for enabling instrumentation, as a commented-out CFLAGS += setting for convenient testing. * js_FindProperty and js_LookupPropertyWithFlags return indexes into the scope and prototype chains, respectively, to support internal instrumentation, and to pave the way for the return of the property cache (bug 365851).. * jsutil.[ch] JSBasicStats struct and functions for computing mean/sigma/max and auto-scaling histogram. * JS_SCOPE_DEPTH_METER instrumentation for compile- and run-time scope chain length instrumentation: + At compile time, rt->hostenvScopeDepthStats and rt->lexicalScopeDepthStats meter scope chains passed into the compile and evaluate APIs. + At runtime, rt->protoLookupDepthStats and rt->scopeSearchDepthStats track steps along the prototype and scope chains until the sought-after property is found. * JS_ARENAMETER uses JSBasicStats now. * Added rt->liveScopePropsPreSweep to fix the property tree stats code that rotted when property tree sweeping moved to after the finalization phase. * Un-bitrotted some DEBUG_brendan code, turned some off for myself via XXX. * Mac OS X toolchain requires initialized data shared across dynamic library member files, outlaws common data, so initialize extern metering vars. * Old HASHMETER code in jshash.[ch] is now JS_HASHMETER-controlled and based on JSBasicStats. * DEBUG_scopemeters macro renamed JS_DUMP_SCOPE_METERS; uses JSBasicStats now. * Disentangle DEBUG and DUMP_SCOPE_STATS (now JS_DUMP_PROPTREE_STATS) and fix inconsistent thread safety for liveScopeProps (sometimes atomic-incremented, sometimes runtime-locked). * Compiler-modeled maxScopeDepth will propagate via JSScript to runtime for capability-based, interpreter-inlined cache hit qualifier bits, to bypass scope and prototype chain lookup by optimizing for common monomorphic get, set, and call site referencing a prototype property in a well-named object (no shadowing or mutation in 99.9% of the cases).
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#endif
#ifdef JS_BASIC_STATS
#include <stdio.h>
typedef struct JSBasicStats {
uint32 num;
uint32 max;
double sum;
double sqsum;
uint32 logscale; /* logarithmic scale: 0 (linear), 2, 10 */
uint32 hist[11];
} JSBasicStats;
#define JS_INIT_STATIC_BASIC_STATS {0,0,0,0,0,{0,0,0,0,0,0,0,0,0,0,0}}
#define JS_BASIC_STATS_INIT(bs) memset((bs), 0, sizeof(JSBasicStats))
#define JS_BASIC_STATS_ACCUM(bs,val) \
JS_BasicStatsAccum(bs, val)
#define JS_MeanAndStdDevBS(bs,sigma) \
JS_MeanAndStdDev((bs)->num, (bs)->sum, (bs)->sqsum, sigma)
extern void
JS_BasicStatsAccum(JSBasicStats *bs, uint32 val);
extern double
JS_MeanAndStdDev(uint32 num, double sum, double sqsum, double *sigma);
extern void
JS_DumpBasicStats(JSBasicStats *bs, const char *title, FILE *fp);
extern void
JS_DumpHistogram(JSBasicStats *bs, FILE *fp);
#else
#define JS_BASIC_STATS_ACCUM(bs,val) /* nothing */
#endif /* JS_BASIC_STATS */
#if defined(DEBUG_notme) && defined(XP_UNIX)
typedef struct JSCallsite JSCallsite;
struct JSCallsite {
uint32 pc;
char *name;
const char *library;
int offset;
JSCallsite *parent;
JSCallsite *siblings;
JSCallsite *kids;
void *handy;
};
extern JS_FRIEND_API(JSCallsite *)
JS_Backtrace(int skip);
extern JS_FRIEND_API(void)
JS_DumpBacktrace(JSCallsite *trace);
#endif
#if defined JS_USE_CUSTOM_ALLOCATOR
#include "jscustomallocator.h"
#else
static JS_INLINE void* js_malloc(size_t bytes) {
return malloc(bytes);
}
static JS_INLINE void* js_calloc(size_t bytes) {
return calloc(bytes, 1);
}
static JS_INLINE void* js_realloc(void* p, size_t bytes) {
return realloc(p, bytes);
}
static JS_INLINE void js_free(void* p) {
free(p);
}
#endif/* JS_USE_CUSTOM_ALLOCATOR */
JS_END_EXTERN_C
#ifdef __cplusplus
/*
* Using vanilla new/new[] is unsafe in SpiderMonkey because they throw on
* failure instead of returning NULL, which is what SpiderMonkey expects.
* js_new()/js_array_new() should be used instead, and memory allocated with
* them should be deallocated with js_delete()/js_array_delete().
*
* If you have a class with a private constructor or destructor, you can
* make js_new/js_delete a friend. This can be fiddly, and the interaction of
* template functions, friend functions and namespaces can overwhelm even
* modern compilers. Manual inlining is probably easier.
*
* (If you're wondering why we can't just use the 'nothrow' variant of
* new/new[], it's because we want to mediate *all* allocations within
* SpiderMonkey, to satisfy any embedders using JS_USE_CUSTOM_ALLOCATOR.)
*/
#define JS_NEW_BODY(t, parms) \
void *memory = js_malloc(sizeof(t)); \
return memory ? new(memory) t parms : NULL;
template <class T>
JS_ALWAYS_INLINE T *js_new() {
JS_NEW_BODY(T, ())
}
template <class T, class P1>
JS_ALWAYS_INLINE T *js_new(const P1 &p1) {
JS_NEW_BODY(T, (p1))
}
template <class T, class P1, class P2>
JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2) {
JS_NEW_BODY(T, (p1, p2))
}
template <class T, class P1, class P2, class P3>
JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2, const P3 &p3) {
JS_NEW_BODY(T, (p1, p2, p3))
}
template <class T, class P1, class P2, class P3, class P4>
JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4) {
JS_NEW_BODY(T, (p1, p2, p3, p4))
}
/* ...add additional js_new()s as necessary... */
#undef JS_NEW_BODY
template <class T>
JS_ALWAYS_INLINE void js_delete(T *p) {
if (p) {
p->~T();
js_free(p);
}
}
static const int JSMinAlignment = 8;
template <class T>
JS_ALWAYS_INLINE T *js_array_new(size_t n) {
/* The length is stored just before the vector memory. */
uint64 numBytes64 = uint64(JSMinAlignment) + uint64(sizeof(T)) * uint64(n);
size_t numBytes = size_t(numBytes64);
if (numBytes64 != numBytes) {
JS_ASSERT(0); /* we want to know if this happens in debug builds */
return NULL;
}
void *memory = js_malloc(numBytes);
if (!memory)
return NULL;
*(size_t *)memory = n;
memory = (void*)(uintptr_t(memory) + JSMinAlignment);
return new(memory) T[n];
}
template <class T>
JS_ALWAYS_INLINE void js_array_delete(T *p) {
if (p) {
void* p0 = (void *)(uintptr_t(p) - JSMinAlignment);
size_t n = *(size_t *)p0;
for (size_t i = 0; i < n; i++)
(p + i)->~T();
js_free(p0);
}
}
/**
* The following classes are designed to cause assertions to detect
* inadvertent use of guard objects as temporaries. In other words,
* when we have a guard object whose only purpose is its constructor and
* destructor (and is never otherwise referenced), the intended use
* might be:
* JSAutoTempValueRooter tvr(cx, 1, &val);
* but is is easy to accidentally write:
* JSAutoTempValueRooter(cx, 1, &val);
* which compiles just fine, but runs the destructor well before the
* intended time.
*
* They work by adding (#ifdef DEBUG) an additional parameter to the
* guard object's constructor, with a default value, so that users of
* the guard object's API do not need to do anything. The default value
* of this parameter is a temporary object. C++ (ISO/IEC 14882:1998),
* section 12.2 [class.temporary], clauses 4 and 5 seem to assume a
* guarantee that temporaries are destroyed in the reverse of their
* construction order, but I actually can't find a statement that that
* is true in the general case (beyond the two specific cases mentioned
* there). However, it seems to be true.
*
* These classes are intended to be used only via the macros immediately
* below them:
* JS_DECL_USE_GUARD_OBJECT_NOTIFIER declares (ifdef DEBUG) a member
* variable, and should be put where a declaration of a private
* member variable would be placed.
* JS_GUARD_OBJECT_NOTIFIER_PARAM should be placed at the end of the
* parameters to each constructor of the guard object; it declares
* (ifdef DEBUG) an additional parameter.
* JS_GUARD_OBJECT_NOTIFIER_INIT is a statement that belongs in each
* constructor. It uses the parameter declared by
* JS_GUARD_OBJECT_NOTIFIER_PARAM.
*/
#ifdef DEBUG
class JSGuardObjectNotifier
{
private:
bool* mStatementDone;
public:
JSGuardObjectNotifier() : mStatementDone(NULL) {}
~JSGuardObjectNotifier() {
*mStatementDone = true;
}
void setStatementDone(bool *aStatementDone) {
mStatementDone = aStatementDone;
}
};
class JSGuardObjectNotificationReceiver
{
private:
bool mStatementDone;
public:
JSGuardObjectNotificationReceiver() : mStatementDone(false) {}
~JSGuardObjectNotificationReceiver() {
/*
* Assert that the guard object was not used as a temporary.
* (Note that this assert might also fire if Init is not called
* because the guard object's implementation is not using the
* above macros correctly.)
*/
JS_ASSERT(mStatementDone);
}
void Init(const JSGuardObjectNotifier &aNotifier) {
/*
* aNotifier is passed as a const reference so that we can pass a
* temporary, but we really intend it as non-const
*/
const_cast<JSGuardObjectNotifier&>(aNotifier).
setStatementDone(&mStatementDone);
}
};
#define JS_DECL_USE_GUARD_OBJECT_NOTIFIER \
JSGuardObjectNotificationReceiver _mCheckNotUsedAsTemporary;
#define JS_GUARD_OBJECT_NOTIFIER_PARAM \
, const JSGuardObjectNotifier& _notifier = JSGuardObjectNotifier()
#define JS_GUARD_OBJECT_NOTIFIER_PARAM_NO_INIT \
, const JSGuardObjectNotifier& _notifier
#define JS_GUARD_OBJECT_NOTIFIER_PARAM0 \
const JSGuardObjectNotifier& _notifier = JSGuardObjectNotifier()
#define JS_GUARD_OBJECT_NOTIFIER_INIT \
JS_BEGIN_MACRO _mCheckNotUsedAsTemporary.Init(_notifier); JS_END_MACRO
#else /* defined(DEBUG) */
#define JS_DECL_USE_GUARD_OBJECT_NOTIFIER
#define JS_GUARD_OBJECT_NOTIFIER_PARAM
#define JS_GUARD_OBJECT_NOTIFIER_PARAM_NO_INIT
#define JS_GUARD_OBJECT_NOTIFIER_PARAM0
#define JS_GUARD_OBJECT_NOTIFIER_INIT JS_BEGIN_MACRO JS_END_MACRO
#endif /* !defined(DEBUG) */
namespace js {
template <class T>
JS_ALWAYS_INLINE static void
PodZero(T *t)
{
memset(t, 0, sizeof(T));
}
template <class T>
JS_ALWAYS_INLINE static void
PodZero(T *t, size_t nelem)
{
memset(t, 0, nelem * sizeof(T));
}
/*
* Arrays implicitly convert to pointers to their first element, which is
* dangerous when combined with the above PodZero definitions. Adding an
* overload for arrays is ambiguous, so we need another identifier. The
* ambiguous overload is left to catch mistaken uses of PodZero; if you get a
* compile error involving PodZero and array types, use PodArrayZero instead.
*/
template <class T, size_t N> static void PodZero(T (&)[N]); /* undefined */
template <class T, size_t N> static void PodZero(T (&)[N], size_t); /* undefined */
template <class T, size_t N>
JS_ALWAYS_INLINE static void
PodArrayZero(T (&t)[N])
{
memset(t, 0, N * sizeof(T));
}
template <class T>
JS_ALWAYS_INLINE static void
PodCopy(T *dst, const T *src, size_t nelem)
{
/* Cannot find portable word-sized abs(). */
JS_ASSERT_IF(dst >= src, size_t(dst - src) >= nelem);
JS_ASSERT_IF(src >= dst, size_t(src - dst) >= nelem);
if (nelem < 128) {
for (const T *srcend = src + nelem; src != srcend; ++src, ++dst)
*dst = *src;
} else {
memcpy(dst, src, nelem * sizeof(T));
}
}
} /* namespace js */
#endif /* defined(__cplusplus) */
#endif /* jsutil_h___ */