gecko/layout/svg/base/src/nsISVGChildFrame.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef __NS_ISVGCHILDFRAME_H__
#define __NS_ISVGCHILDFRAME_H__
#include "nsQueryFrame.h"
#include "nsCOMPtr.h"
#include "nsRect.h"
#include "gfxRect.h"
#include "gfxMatrix.h"
class gfxContext;
class nsSVGRenderState;
class nsISVGChildFrame : public nsQueryFrame
{
public:
NS_DECL_QUERYFRAME_TARGET(nsISVGChildFrame)
// Paint this frame - aDirtyRect is the area being redrawn, in frame
// offset pixel coordinates
NS_IMETHOD PaintSVG(nsSVGRenderState* aContext,
const nsIntRect *aDirtyRect)=0;
// Check if this frame or children contain the given point,
// specified in app units relative to the origin of the outer
// svg frame (origin ill-defined in the case of borders - bug
// 290770). See bug 290852 for foreignObject complications.
NS_IMETHOD_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint)=0;
// Get bounds in our gfxContext's coordinates space (in app units)
NS_IMETHOD_(nsRect) GetCoveredRegion()=0;
NS_IMETHOD UpdateCoveredRegion()=0;
// Called once on SVG child frames except descendants of <defs>, either
// when their nsSVGOuterSVGFrame receives its initial reflow (i.e. once
// the SVG viewport dimensions are known), or else when they're inserted
// into the frame tree (if they're inserted after the initial reflow).
NS_IMETHOD InitialUpdate()=0;
// Flags to pass to NotifySVGChange:
//
// SUPPRESS_INVALIDATION - do not invalidate rendered areas (only to be
// used in conjunction with TRANSFORM_CHANGED)
// TRANSFORM_CHANGED - the current transform matrix for this frame has changed
// COORD_CONTEXT_CHANGED - the dimensions of this frame's coordinate context has
// changed (percentage lengths must be reevaluated)
enum SVGChangedFlags {
SUPPRESS_INVALIDATION = 0x01,
TRANSFORM_CHANGED = 0x02,
COORD_CONTEXT_CHANGED = 0x04
};
virtual void NotifySVGChanged(PRUint32 aFlags)=0;
NS_IMETHOD NotifyRedrawSuspended()=0;
NS_IMETHOD NotifyRedrawUnsuspended()=0;
// Set whether we should stop multiplying matrices when building up
// the current transformation matrix at this frame.
NS_IMETHOD SetMatrixPropagation(PRBool aPropagate)=0;
virtual PRBool GetMatrixPropagation()=0;
/**
* Get this frame's contribution to the rect returned by a GetBBox() call
* that occured either on this element, or on one of its ancestors.
*
* SVG defines an element's bbox to be the element's fill bounds in the
* userspace established by that element. By allowing callers to pass in the
* transform from the userspace established by this element to the userspace
* established by an an ancestor, this method allows callers to obtain this
* element's fill bounds in the userspace established by that ancestor
* instead. In that case, since we return the bounds in a different userspace
* (the ancestor's), the bounds we return are not this element's bbox, but
* rather this element's contribution to the bbox of the ancestor.
*
* @param aToBBoxUserspace The transform from the userspace established by
* this element to the userspace established by the ancestor on which
* getBBox was called. This will be the identity matrix if we are the
* element on which getBBox was called.
*/
virtual gfxRect GetBBoxContribution(const gfxMatrix &aToBBoxUserspace) = 0;
// Are we a container frame?
NS_IMETHOD_(PRBool) IsDisplayContainer()=0;
// Does this frame have an current covered region in mRect (aka GetRect())?
NS_IMETHOD_(PRBool) HasValidCoveredRect()=0;
};
#endif // __NS_ISVGCHILDFRAME_H__