gecko/modules/libpr0n/decoders/nsICODecoder.h

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/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla ICO Decoder.
*
* The Initial Developer of the Original Code is
* Netscape.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* David Hyatt <hyatt@netscape.com> (Original Author)
* Bobby Holley <bobbyholley@gmail.com>
* Brian R. Bondy <netzen@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _nsICODecoder_h
#define _nsICODecoder_h
#include "nsAutoPtr.h"
#include "Decoder.h"
#include "imgIDecoderObserver.h"
#include "nsBMPDecoder.h"
#include "nsPNGDecoder.h"
#include "ICOFileHeaders.h"
namespace mozilla {
namespace imagelib {
class RasterImage;
class nsICODecoder : public Decoder
{
public:
nsICODecoder(RasterImage *aImage, imgIDecoderObserver* aObserver);
virtual ~nsICODecoder();
// Obtains the width of the icon directory entry
PRUint32 GetRealWidth() const
{
return mDirEntry.mWidth == 0 ? 256 : mDirEntry.mWidth;
}
// Obtains the height of the icon directory entry
PRUint32 GetRealHeight() const
{
return mDirEntry.mHeight == 0 ? 256 : mDirEntry.mHeight;
}
virtual void WriteInternal(const char* aBuffer, PRUint32 aCount);
virtual void FinishInternal();
private:
// Processes a single dir entry of the icon resource
void ProcessDirEntry(IconDirEntry& aTarget);
// Sets the hotspot property of if we have a cursor
void SetHotSpotIfCursor();
// Creates a bitmap file header buffer, returns PR_TRUE if successful
bool FillBitmapFileHeaderBuffer(PRInt8 *bfh);
// Fixes the height of a BMP information header field
void FillBitmapInformationBufferHeight(PRInt8 *bih);
// Extract bitmap info header size count from BMP information header
PRInt32 ExtractBIHSizeFromBitmap(PRInt8 *bih);
// Extract bit count from BMP information header
PRInt32 ExtractBPPFromBitmap(PRInt8 *bih);
// Calculates the row size in bytes for the AND mask table
PRUint32 CalcAlphaRowSize();
// Obtains the number of colors from the BPP, mBPP must be filled in
PRUint16 GetNumColors();
PRUint16 mBPP; // Stores the images BPP
PRUint32 mPos; // Keeps track of the position we have decoded up until
PRUint16 mNumIcons; // Stores the number of icons in the ICO file
PRUint16 mCurrIcon; // Stores the current dir entry index we are processing
PRUint32 mImageOffset; // Stores the offset of the image data we want
PRUint8 *mRow; // Holds one raw line of the image
PRInt32 mCurLine; // Line index of the image that's currently being decoded
PRUint32 mRowBytes; // How many bytes of the row were already received
PRInt32 mOldLine; // Previous index of the line
nsAutoPtr<Decoder> mContainedDecoder; // Contains either a BMP or PNG resource
char mDirEntryArray[ICODIRENTRYSIZE]; // Holds the current dir entry buffer
IconDirEntry mDirEntry; // Holds a decoded dir entry
// Holds the potential bytes that can be a PNG signature
char mSignature[PNGSIGNATURESIZE];
// Holds the potential bytes for a bitmap information header
char mBIHraw[40];
// Stores whether or not the icon file we are processing has type 1 (icon)
bool mIsCursor;
// Stores whether or not the contained resource is a PNG
bool mIsPNG;
};
} // namespace imagelib
} // namespace mozilla
#endif