gecko/layout/base/nsCaret.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=78: */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* the caret is the text cursor used, e.g., when editing */
#ifndef nsCaret_h__
#define nsCaret_h__
#include "mozilla/MemoryReporting.h"
#include "nsCoord.h"
#include "nsISelectionListener.h"
#include "nsIWeakReferenceUtils.h"
#include "CaretAssociationHint.h"
#include "nsPoint.h"
#include "nsRect.h"
class nsDisplayListBuilder;
class nsFrameSelection;
class nsIContent;
class nsIDOMNode;
class nsIFrame;
class nsINode;
class nsIPresShell;
class nsITimer;
class nsRenderingContext;
namespace mozilla {
namespace dom {
class Selection;
}
}
//-----------------------------------------------------------------------------
class nsCaret : public nsISelectionListener
{
public:
nsCaret();
protected:
virtual ~nsCaret();
public:
NS_DECL_ISUPPORTS
typedef mozilla::CaretAssociationHint CaretAssociationHint;
nsresult Init(nsIPresShell *inPresShell);
void Terminate();
void SetSelection(nsISelection *aDOMSel);
nsISelection* GetSelection();
/**
* Sets whether the caret should only be visible in nodes that are not
* user-modify: read-only, or whether it should be visible in all nodes.
*
* @param aIgnoreUserModify true to have the cursor visible in all nodes,
* false to have it visible in all nodes except
* those with user-modify: read-only
*/
void SetIgnoreUserModify(bool aIgnoreUserModify);
void CheckCaretDrawingState();
/** SetCaretVisible will set the visibility of the caret
* @param inMakeVisible true to show the caret, false to hide it
*/
void SetCaretVisible(bool intMakeVisible);
/** GetCaretVisible will get the visibility of the caret.
* This returns false if the caret is hidden for any reason (other than
* blinking off).
* @param outMakeVisible true if it is shown, false if it is hidden
* @return NS_OK
*/
nsresult GetCaretVisible(bool *outMakeVisible);
/** SetCaretReadOnly set the appearance of the caret
* @param inMakeReadonly true to show the caret in a 'read only' state,
* false to show the caret in normal, editing state
*/
void SetCaretReadOnly(bool inMakeReadonly);
/**
* @param aVisibility true if the caret should be visible even when the
* selection is not collapsed.
*/
void SetVisibilityDuringSelection(bool aVisibility);
/** EraseCaret
* this will erase the caret if its drawn and reset drawn status
*/
void EraseCaret();
/** UpdateCaretPosition
* Update the caret's current frame and rect, but don't draw yet. This is
* useful for flickerless moving of the caret (e.g., when the frame the
* caret is in reflows and is moved).
*/
void UpdateCaretPosition();
/** DrawAtPosition
*
* Draw the caret explicitly, at the specified node and offset.
* To avoid drawing glitches, you should call EraseCaret()
* after each call to DrawAtPosition().
*
* Note: This call breaks the caret's ability to blink at all.
**/
nsresult DrawAtPosition(nsIDOMNode* aNode, int32_t aOffset);
/**
* Returns a frame to paint in, and the bounds of the painted caret
* relative to that frame.
* The rectangle includes bidi decorations.
* Returns null if the caret should not be drawn (including if it's blinked
* off).
*/
nsIFrame* GetPaintGeometry(nsRect* aRect);
/**
* A simple wrapper around GetGeometry. Does not take any caret state into
* account other than the current selection.
*/
nsIFrame* GetGeometry(nsRect* aRect)
{
return GetGeometry(GetSelection(), aRect);
}
/** PaintCaret
* Actually paint the caret onto the given rendering context.
*/
void PaintCaret(nsDisplayListBuilder *aBuilder,
nsRenderingContext *aCtx,
nsIFrame *aForFrame,
const nsPoint &aOffset);
//nsISelectionListener interface
NS_DECL_NSISELECTIONLISTENER
/**
* Gets the position and size of the caret that would be drawn for
* the focus node/offset of aSelection (assuming it would be drawn,
* i.e., disregarding blink status). The geometry is stored in aRect,
* and we return the frame aRect is relative to.
* Only looks at the focus node of aSelection, so you can call it even if
* aSelection is not collapsed.
* This rect does not include any extra decorations for bidi.
* @param aRect must be non-null
*/
static nsIFrame* GetGeometry(nsISelection* aSelection,
nsRect* aRect);
static nsresult GetCaretFrameForNodeOffset(nsFrameSelection* aFrameSelection,
nsIContent* aContentNode,
int32_t aOffset,
CaretAssociationHint aFrameHint,
uint8_t aBidiLevel,
nsIFrame** aReturnFrame,
int32_t* aReturnOffset);
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
protected:
static void CaretBlinkCallback(nsITimer *aTimer, void *aClosure);
// Schedule a repaint for the frame where the caret would appear.
// Does not check visibility etc.
void SchedulePaint();
Bug 1048752. Part 22: Factor out SelectionLanguageChange call to run early in nsCaret::GetPaintGeometry. r=tn This code is somewhat tricky. nsCaret::ComputeCaretRects was checking to see if we have a bidi keyboard, and if so, what direction it's set to. If the direction changed from the last direction seen for *this caret*, we fired a SelectionLanguageChange notification on the caret's current Selection. This looked bogus because the caret can be switched between selections so it would seem some selections won't get a notification when they should, but that's how it was. Also, when the SelectionLanguageChange notification fired we then didn't draw the caret in that iteration, which seems even more bogus. This patch fixes all that by moving the logic to fire SelectionLanguageChange out to GetPaintGeometry and firing the notification every single time without trying to detect whether the state has changed or not. I carefully examined the implementation of SelectionLanguageChange and I'm pretty sure it's idempotent so this should be correct. That doesn't look like an expensive function, and runs at most once per window paint, so I'm not worried about perf. Because we now fire SelectionLanguageChange before reading selection or frame state, it should be fine to carry on after calling SelectionLanguageChange and drawing the caret based on whatever changes SelectionLanguageChange has performed. This also lets us remove mKeyboardRTL, which as noted above seems inherently bogus. --HG-- extra : rebase_source : 3ddfd10f6f30033e090e72b4bb43f2695218752e
2014-08-05 22:19:28 -07:00
void CheckSelectionLanguageChange();
void KillTimer();
nsresult PrimeTimer();
void StartBlinking();
void StopBlinking();
bool DrawAtPositionWithHint(nsIDOMNode* aNode,
int32_t aOffset,
CaretAssociationHint aFrameHint,
uint8_t aBidiLevel,
bool aInvalidate);
mozilla::dom::Selection* GetSelectionInternal();
struct Metrics {
nscoord mBidiIndicatorSize; // width and height of bidi indicator
nscoord mCaretWidth; // full caret width including bidi indicator
};
static Metrics ComputeMetrics(nsIFrame* aFrame, int32_t aOffset,
nscoord aCaretHeight);
static nsresult GetGeometryForFrame(nsIFrame* aFrame,
int32_t aFrameOffset,
nsRect* aRect,
nscoord* aBidiIndicatorSize);
// Returns true if the caret should be drawn. We don't take into account
// whether the caret is currently drawn or not. This can be used to
// determine if the caret is drawn when it shouldn't be.
bool MustDrawCaret();
void DrawCaret(bool aInvalidate);
void DrawCaretAfterBriefDelay();
void ComputeCaretRects(nsIFrame* aFrame, int32_t aFrameOffset,
nsRect* aCaretRect, nsRect* aHookRect);
void ToggleDrawnStatus() { mDrawn = !mDrawn; }
nsFrameSelection* GetFrameSelection();
// Returns true if we should not draw the caret because of XUL menu popups.
// The caret should be hidden if:
// 1. An open popup contains the caret, but a menu popup exists before the
// caret-owning popup in the popup list (i.e. a menu is in front of the
// popup with the caret). If the menu itself contains the caret we don't
// hide it.
// 2. A menu popup is open, but there is no caret present in any popup.
// 3. The caret selection is empty.
bool IsMenuPopupHidingCaret();
nsWeakPtr mPresShell;
nsWeakPtr mDomSelectionWeak;
nsCOMPtr<nsITimer> mBlinkTimer;
bool mIsBlinking;
bool mVisible; // is the caret blinking
bool mDrawn; // Denotes when the caret is physically drawn on the screen.
bool mPendingDraw; // True when the last on-state draw was suppressed.
bool mReadOnly; // it the caret in readonly state (draws differently)
bool mShowDuringSelection; // show when text is selected
bool mIgnoreUserModify;
uint8_t mLastBidiLevel; // saved bidi level of the last draw request, to use when we erase
nsCOMPtr<nsIContent> mLastContent; // store the content the caret was last requested to be drawn
// in (by DrawAtPosition()/DrawCaret()),
// note that this can be different than where it was
// actually drawn (anon <BR> in text control)
int32_t mLastContentOffset; // the offset for the last request
CaretAssociationHint mLastHint; // the hint associated with the last request, see also
// mLastBidiLevel below
};
#endif //nsCaret_h__