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https://gitlab.winehq.org/wine/wine-gecko.git
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141 lines
4.3 KiB
C++
141 lines
4.3 KiB
C++
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WaveShaperNode.h"
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#include "mozilla/dom/WaveShaperNodeBinding.h"
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#include "AudioNode.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeStream.h"
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#include "mozilla/PodOperations.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN_INHERITED(WaveShaperNode, AudioNode)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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tmp->ClearCurve();
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(WaveShaperNode, AudioNode)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(WaveShaperNode)
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NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mCurve)
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NS_IMPL_CYCLE_COLLECTION_TRACE_END
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(WaveShaperNode)
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NS_INTERFACE_MAP_END_INHERITING(AudioNode)
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NS_IMPL_ADDREF_INHERITED(WaveShaperNode, AudioNode)
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NS_IMPL_RELEASE_INHERITED(WaveShaperNode, AudioNode)
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class WaveShaperNodeEngine : public AudioNodeEngine
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{
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public:
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explicit WaveShaperNodeEngine(AudioNode* aNode)
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: AudioNodeEngine(aNode)
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{
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}
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virtual void SetRawArrayData(nsTArray<float>& aCurve) MOZ_OVERRIDE
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{
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mCurve.SwapElements(aCurve);
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}
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virtual void ProduceAudioBlock(AudioNodeStream* aStream,
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const AudioChunk& aInput,
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AudioChunk* aOutput,
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bool* aFinished)
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{
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uint32_t channelCount = aInput.mChannelData.Length();
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if (!mCurve.Length() || !channelCount) {
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// Optimize the case where we don't have a curve buffer,
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// or the input is null.
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*aOutput = aInput;
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return;
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}
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AllocateAudioBlock(channelCount, aOutput);
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for (uint32_t i = 0; i < channelCount; ++i) {
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const float* inputBuffer = static_cast<const float*>(aInput.mChannelData[i]);
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float* outputBuffer = const_cast<float*> (static_cast<const float*>(aOutput->mChannelData[i]));
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for (uint32_t j = 0; j < WEBAUDIO_BLOCK_SIZE; ++j) {
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// Index into the curve array based on the amplitude of the
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// incoming signal by clamping the amplitude to [-1, 1] and
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// performing a linear interpolation of the neighbor values.
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float index = std::max(0.0f, std::min(float(mCurve.Length() - 1),
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mCurve.Length() * (inputBuffer[j] + 1) / 2));
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uint32_t indexLower = uint32_t(index);
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uint32_t indexHigher = uint32_t(index + 1.0f);
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if (indexHigher == mCurve.Length()) {
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outputBuffer[j] = mCurve[indexLower];
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} else {
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float interpolationFactor = index - indexLower;
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outputBuffer[j] = (1.0f - interpolationFactor) * mCurve[indexLower] +
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interpolationFactor * mCurve[indexHigher];
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}
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}
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}
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}
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private:
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nsTArray<float> mCurve;
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};
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WaveShaperNode::WaveShaperNode(AudioContext* aContext)
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: AudioNode(aContext,
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2,
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ChannelCountMode::Max,
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ChannelInterpretation::Speakers)
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, mCurve(nullptr)
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{
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NS_HOLD_JS_OBJECTS(this, WaveShaperNode);
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WaveShaperNodeEngine* engine = new WaveShaperNodeEngine(this);
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mStream = aContext->Graph()->CreateAudioNodeStream(engine, MediaStreamGraph::INTERNAL_STREAM);
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}
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WaveShaperNode::~WaveShaperNode()
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{
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ClearCurve();
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}
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void
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WaveShaperNode::ClearCurve()
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{
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mCurve = nullptr;
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NS_DROP_JS_OBJECTS(this, WaveShaperNode);
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}
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JSObject*
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WaveShaperNode::WrapObject(JSContext *aCx, JS::Handle<JSObject*> aScope)
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{
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return WaveShaperNodeBinding::Wrap(aCx, aScope, this);
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}
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void
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WaveShaperNode::SetCurve(const Float32Array* aCurve)
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{
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nsTArray<float> curve;
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if (aCurve) {
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mCurve = aCurve->Obj();
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curve.SetLength(aCurve->Length());
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PodCopy(curve.Elements(), aCurve->Data(), aCurve->Length());
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} else {
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mCurve = nullptr;
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}
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AudioNodeStream* ns = static_cast<AudioNodeStream*>(mStream.get());
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MOZ_ASSERT(ns, "Why don't we have a stream here?");
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ns->SetRawArrayData(curve);
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}
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}
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}
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