gecko/widget/src/cocoa/nsCocoaUtils.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Aas <josh@mozilla.com>
* Sylvain Pasche <sylvain.pasche@gmail.com>
* Stuart Morgan <stuart.morgan@alumni.case.edu>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsCocoaUtils_h_
#define nsCocoaUtils_h_
#import <Cocoa/Cocoa.h>
#include "nsRect.h"
#include "nsObjCExceptions.h"
#include "imgIContainer.h"
class nsIWidget;
// Used to retain a Cocoa object for the remainder of a method's execution.
class nsAutoRetainCocoaObject {
public:
nsAutoRetainCocoaObject(id anObject)
{
mObject = NS_OBJC_TRY_EXPR_ABORT([anObject retain]);
}
~nsAutoRetainCocoaObject()
{
NS_OBJC_TRY_ABORT([mObject release]);
}
private:
id mObject; // [STRONG]
};
@interface NSApplication (Undocumented)
// Present in all versions of OS X from (at least) 10.2.8 through 10.5.
- (BOOL)_isRunningModal;
- (BOOL)_isRunningAppModal;
// It's sometimes necessary to explicitly remove a window from the "window
// cache" in order to deactivate it. The "window cache" is an undocumented
// subsystem, all of whose methods are included in the NSWindowCache category
// of the NSApplication class (in header files generated using class-dump).
// Present in all versions of OS X from (at least) 10.2.8 through 10.5.
- (void)_removeWindowFromCache:(NSWindow *)aWindow;
// Send an event to the current Cocoa app-modal session. Present in all
// versions of OS X from (at least) 10.2.8 through 10.5.
- (void)_modalSession:(NSModalSession)aSession sendEvent:(NSEvent *)theEvent;
// Present (and documented) on OS X 10.6 and above. Not present before 10.6.
// This declaration needed to avoid compiler warnings when compiling on 10.5
// and below (or using the 10.5 SDK and below).
- (void)setHelpMenu:(NSMenu *)helpMenu;
@end
class nsCocoaUtils
{
public:
// Returns the height of the primary screen (the one with the menu bar, which
// is documented to be the first in the |screens| array).
static float MenuBarScreenHeight();
// Returns the given y coordinate, which must be in screen coordinates,
// flipped from Gecko to Cocoa or Cocoa to Gecko.
static float FlippedScreenY(float y);
// Gecko rects (nsRect) contain an origin (x,y) in a coordinate
// system with (0,0) in the top-left of the primary screen. Cocoa rects
// (NSRect) contain an origin (x,y) in a coordinate system with (0,0)
// in the bottom-left of the primary screen. Both nsRect and NSRect
// contain width/height info, with no difference in their use.
static NSRect GeckoRectToCocoaRect(const nsIntRect &geckoRect);
// See explanation for geckoRectToCocoaRect, guess what this does...
static nsIntRect CocoaRectToGeckoRect(const NSRect &cocoaRect);
// Gives the location for the event in screen coordinates. Do not call this
// unless the window the event was originally targeted at is still alive!
// anEvent may be nil -- in that case the current mouse location is returned.
static NSPoint ScreenLocationForEvent(NSEvent* anEvent);
// Determines if an event happened over a window, whether or not the event
// is for the window. Does not take window z-order into account.
static BOOL IsEventOverWindow(NSEvent* anEvent, NSWindow* aWindow);
// Events are set up so that their coordinates refer to the window to which they
// were originally sent. If we reroute the event somewhere else, we'll have
// to get the window coordinates this way. Do not call this unless the window
// the event was originally targeted at is still alive!
static NSPoint EventLocationForWindow(NSEvent* anEvent, NSWindow* aWindow);
// Hides the Menu bar and the Dock. Multiple hide/show requests can be nested.
static void HideOSChromeOnScreen(PRBool aShouldHide, NSScreen* aScreen);
static nsIWidget* GetHiddenWindowWidget();
static void PrepareForNativeAppModalDialog();
static void CleanUpAfterNativeAppModalDialog();
// 3 utility functions to go from a frame of imgIContainer to CGImage and then to NSImage
// Convert imgIContainer -> CGImageRef, caller owns result
/** Creates a <code>CGImageRef</code> from a frame contained in an <code>imgIContainer</code>.
Copies the pixel data from the indicated frame of the <code>imgIContainer</code> into a new <code>CGImageRef</code>.
The caller owns the <code>CGImageRef</code>.
@param aFrame the frame to convert
@param aResult the resulting CGImageRef
@return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
*/
static nsresult CreateCGImageFromSurface(gfxImageSurface *aFrame, CGImageRef *aResult);
/** Creates a Cocoa <code>NSImage</code> from a <code>CGImageRef</code>.
Copies the pixel data from the <code>CGImageRef</code> into a new <code>NSImage</code>.
The caller owns the <code>NSImage</code>.
@param aInputImage the image to convert
@param aResult the resulting NSImage
@return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
*/
static nsresult CreateNSImageFromCGImage(CGImageRef aInputImage, NSImage **aResult);
/** Creates a Cocoa <code>NSImage</code> from a frame of an <code>imgIContainer</code>.
Combines the two methods above. The caller owns the <code>NSImage</code>.
@param aImage the image to extract a frame from
@param aWhichFrame the frame to extract (see imgIContainer FRAME_*)
@param aResult the resulting NSImage
@return NS_OK if the conversion worked, NS_ERROR_FAILURE otherwise
*/
static nsresult CreateNSImageFromImageContainer(imgIContainer *aImage, PRUint32 aWhichFrame, NSImage **aResult);
};
#endif // nsCocoaUtils_h_