gecko/content/media/nsBuiltinDecoderReader.h

547 lines
16 KiB
C
Raw Normal View History

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: ML 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
* Chris Pearce <chris@pearce.org.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#if !defined(nsOggReader_h_)
#define nsOggReader_h_
#include <nsDeque.h>
#include "nsOggCodecState.h"
#include <ogg/ogg.h>
#include <theora/theoradec.h>
#include <vorbis/codec.h>
#include "nsAutoLock.h"
#include "nsClassHashtable.h"
#include "mozilla/TimeStamp.h"
#include "nsSize.h"
#include "nsRect.h"
#include "mozilla/Monitor.h"
class nsOggPlayStateMachine;
using mozilla::Monitor;
using mozilla::MonitorAutoEnter;
using mozilla::TimeDuration;
using mozilla::TimeStamp;
// Holds chunk a decoded sound samples.
class SoundData {
public:
SoundData(PRInt64 aOffset,
PRInt64 aTime,
PRInt64 aDuration,
PRUint32 aSamples,
float* aData,
PRUint32 aChannels)
: mOffset(aOffset),
mTime(aTime),
mDuration(aDuration),
mSamples(aSamples),
mChannels(aChannels),
mAudioData(aData)
{
MOZ_COUNT_CTOR(SoundData);
}
SoundData(PRInt64 aOffset,
PRInt64 aDuration,
PRUint32 aSamples,
float* aData,
PRUint32 aChannels)
: mOffset(aOffset),
mTime(-1),
mDuration(aDuration),
mSamples(aSamples),
mChannels(aChannels),
mAudioData(aData)
{
MOZ_COUNT_CTOR(SoundData);
}
~SoundData()
{
MOZ_COUNT_DTOR(SoundData);
}
PRUint32 AudioDataLength() {
return mChannels * mSamples;
}
// Approximate byte offset of the end of the page on which this sample
// chunk ends.
const PRInt64 mOffset;
PRInt64 mTime; // Start time of samples in ms.
const PRInt64 mDuration; // In ms.
const PRUint32 mSamples;
const PRUint32 mChannels;
nsAutoArrayPtr<float> mAudioData;
};
// Holds a decoded Theora frame, in YCbCr format. These are queued in the reader.
class VideoData {
public:
// Constructs a VideoData object. Makes a copy of YCbCr data in aBuffer.
// This may return nsnull if we run out of memory when allocating buffers
// to store the frame.
static VideoData* Create(PRInt64 aOffset,
PRInt64 aTime,
th_ycbcr_buffer aBuffer,
PRBool aKeyframe,
PRInt64 aGranulepos);
// Constructs a duplicate VideoData object. This intrinsically tells the
// player that it does not need to update the displayed frame when this
// frame is played; this frame is identical to the previous.
static VideoData* CreateDuplicate(PRInt64 aOffset,
PRInt64 aTime,
PRInt64 aGranulepos)
{
return new VideoData(aOffset, aTime, aGranulepos);
}
~VideoData()
{
MOZ_COUNT_DTOR(VideoData);
for (PRUint32 i = 0; i < 3; ++i) {
delete mBuffer[i].data;
}
}
// Approximate byte offset of the end of the frame in the media.
PRInt64 mOffset;
// Start time of frame in milliseconds.
PRInt64 mTime;
PRInt64 mGranulepos;
th_ycbcr_buffer mBuffer;
// When PR_TRUE, denotes that this frame is identical to the frame that
// came before; it's a duplicate. mBuffer will be empty.
PRPackedBool mDuplicate;
PRPackedBool mKeyframe;
private:
VideoData(PRInt64 aOffset, PRInt64 aTime, PRInt64 aGranulepos)
: mOffset(aOffset),
mTime(aTime),
mGranulepos(aGranulepos),
mDuplicate(PR_TRUE),
mKeyframe(PR_FALSE)
{
MOZ_COUNT_CTOR(VideoData);
memset(&mBuffer, 0, sizeof(th_ycbcr_buffer));
}
VideoData(PRInt64 aOffset,
PRInt64 aTime,
PRBool aKeyframe,
PRInt64 aGranulepos)
: mOffset(aOffset),
mTime(aTime),
mGranulepos(aGranulepos),
mDuplicate(PR_FALSE),
mKeyframe(aKeyframe)
{
MOZ_COUNT_CTOR(VideoData);
}
};
// Thread and type safe wrapper around nsDeque.
template <class T>
class MediaQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* anObject) {
delete static_cast<T*>(anObject);
return nsnull;
}
};
template <class T> class MediaQueue : private nsDeque {
public:
MediaQueue()
: nsDeque(new MediaQueueDeallocator<T>()),
mMonitor("mediaqueue"),
mEndOfStream(0)
{}
~MediaQueue() {
Reset();
}
inline PRInt32 GetSize() {
MonitorAutoEnter mon(mMonitor);
return nsDeque::GetSize();
}
inline void Push(T* aItem) {
MonitorAutoEnter mon(mMonitor);
nsDeque::Push(aItem);
}
inline void PushFront(T* aItem) {
MonitorAutoEnter mon(mMonitor);
nsDeque::PushFront(aItem);
}
inline T* Pop() {
MonitorAutoEnter mon(mMonitor);
return static_cast<T*>(nsDeque::Pop());
}
inline T* PopFront() {
MonitorAutoEnter mon(mMonitor);
return static_cast<T*>(nsDeque::PopFront());
}
inline T* Peek() {
MonitorAutoEnter mon(mMonitor);
return static_cast<T*>(nsDeque::Peek());
}
inline T* PeekFront() {
MonitorAutoEnter mon(mMonitor);
return static_cast<T*>(nsDeque::PeekFront());
}
inline void Empty() {
MonitorAutoEnter mon(mMonitor);
nsDeque::Empty();
}
inline void Erase() {
MonitorAutoEnter mon(mMonitor);
nsDeque::Erase();
}
void Reset() {
MonitorAutoEnter mon(mMonitor);
while (GetSize() > 0) {
T* x = PopFront();
delete x;
}
mEndOfStream = PR_FALSE;
}
PRBool AtEndOfStream() {
MonitorAutoEnter mon(mMonitor);
return GetSize() == 0 && mEndOfStream;
}
void Finish() {
MonitorAutoEnter mon(mMonitor);
mEndOfStream = PR_TRUE;
}
// Returns the approximate number of milliseconds of samples in the queue.
PRInt64 Duration() {
MonitorAutoEnter mon(mMonitor);
if (GetSize() < 2) {
return 0;
}
T* last = Peek();
T* first = PeekFront();
return last->mTime - first->mTime;
}
private:
Monitor mMonitor;
// PR_TRUE when we've decoded the last packet in the bitstream for which
// we're queueing sample-data.
PRBool mEndOfStream;
};
// Represents a section of contiguous media, with a start and end offset,
// and the timestamps of the start and end of that range. Used to denote the
// extremities of a range to seek in.
class ByteRange {
public:
ByteRange()
: mOffsetStart(0),
mOffsetEnd(0),
mTimeStart(0),
mTimeEnd(0)
{}
ByteRange(PRInt64 aOffsetStart,
PRInt64 aOffsetEnd,
PRInt64 aTimeStart,
PRInt64 aTimeEnd)
: mOffsetStart(aOffsetStart),
mOffsetEnd(aOffsetEnd),
mTimeStart(aTimeStart),
mTimeEnd(aTimeEnd)
{}
PRBool IsNull() {
return mOffsetStart == 0 &&
mOffsetEnd == 0 &&
mTimeStart == 0 &&
mTimeEnd == 0;
}
PRInt64 mOffsetStart, mOffsetEnd; // in bytes.
PRInt64 mTimeStart, mTimeEnd; // in ms.
};
// Stores info relevant to presenting media samples.
class nsOggInfo {
public:
nsOggInfo()
: mFramerate(0.0),
mAspectRatio(1.0),
mCallbackPeriod(1),
mAudioRate(0),
mAudioChannels(0),
mFrame(0,0),
mHasAudio(PR_FALSE),
mHasVideo(PR_FALSE)
{}
// Frames per second.
float mFramerate;
// Aspect ratio, as stored in the video header packet.
float mAspectRatio;
// Length of a video frame in milliseconds, or the callback period if
// there's no audio.
PRUint32 mCallbackPeriod;
// Samples per second.
PRUint32 mAudioRate;
// Number of audio channels.
PRUint32 mAudioChannels;
// Dimensions of the video frame.
nsIntSize mFrame;
// The picture region inside the video frame to be displayed.
nsIntRect mPicture;
// The offset of the first non-header page in the file, in bytes.
// Used to seek to the start of the media.
PRInt64 mDataOffset;
// PR_TRUE if we have an active audio bitstream.
PRPackedBool mHasAudio;
// PR_TRUE if we have an active video bitstream.
PRPackedBool mHasVideo;
};
// Encapsulates the decoding and reading of Ogg data. Reading can be done
// on either the state machine thread (when loading and seeking) or on
// the reader thread (when it's reading and decoding). The reader encapsulates
// the reading state and maintains it's own monitor to ensure thread safety
// and correctness. Never hold the nsOggDecoder's monitor when calling into
// this class.
class nsOggReader : public nsRunnable {
public:
nsOggReader(nsOggPlayStateMachine* aStateMachine);
~nsOggReader();
PRBool HasAudio()
{
MonitorAutoEnter mon(mMonitor);
return mVorbisState != 0 && mVorbisState->mActive;
}
PRBool HasVideo()
{
MonitorAutoEnter mon(mMonitor);
return mTheoraState != 0 && mTheoraState->mActive;
}
// Read header data for all bitstreams in the Ogg file. Fills aInfo with
// the data required to present the media. Returns NS_OK on success,
// or NS_ERROR_FAILURE on failure.
nsresult ReadOggHeaders(nsOggInfo& aInfo);
// Stores the presentation time of the first sample in the stream in
// aOutStartTime, and returns the first video sample, if we have video.
VideoData* FindStartTime(PRInt64 aOffset,
PRInt64& aOutStartTime);
// Returns the end time of the last page which occurs before aEndOffset.
// This will not read past aEndOffset. Returns -1 on failure.
PRInt64 FindEndTime(PRInt64 aEndOffset);
// Decodes one Vorbis page, enqueuing the audio data in mAudioQueue.
// Returns PR_TRUE when there's more audio to decode, PR_FALSE if the
// audio is finished, end of file has been reached, or an un-recoverable
// read error has occured.
PRBool DecodeAudioPage();
// Reads and decodes one video frame. If the Theora granulepos has not
// been captured, it may read several packets until one with a granulepos
// has been captured, to ensure that all packets read have valid time info.
// Packets with a timestamp less than aTimeThreshold will be decoded (unless
// they're not keyframes and aKeyframeSkip is PR_TRUE), but will not be
// added to the queue.
PRBool DecodeVideoPage(PRBool &aKeyframeSkip,
PRInt64 aTimeThreshold);
// Moves the decode head to aTime milliseconds. aStartTime and aEndTime
// denote the start and end times of the media.
nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime);
// Queue of audio samples. This queue is threadsafe.
MediaQueue<SoundData> mAudioQueue;
// Queue of video samples. This queue is threadsafe.
MediaQueue<VideoData> mVideoQueue;
// Initializes the reader, returns NS_OK on success, or NS_ERROR_FAILURE
// on failure.
nsresult Init();
private:
// Ogg reader decode function. Matches DecodeVideoPage() and
// DecodeAudioPage().
typedef PRBool (nsOggReader::*DecodeFn)();
// Calls aDecodeFn on *this until aQueue has a sample, whereupon
// we return the first sample.
template<class Data>
Data* DecodeToFirstData(DecodeFn aDecodeFn,
MediaQueue<Data>& aQueue);
// Wrapper so that DecodeVideoPage(PRBool&,PRInt64) can be called from
// DecodeToFirstData().
PRBool DecodeVideoPage() {
PRBool f = PR_FALSE;
return DecodeVideoPage(f, 0);
}
// Decodes one packet of Vorbis data, storing the resulting chunks of
// PCM samples in aChunks.
nsresult DecodeVorbis(nsTArray<SoundData*>& aChunks,
ogg_packet* aPacket);
// May return NS_ERROR_OUT_OF_MEMORY.
nsresult DecodeTheora(nsTArray<VideoData*>& aFrames,
ogg_packet* aPacket);
// Resets all state related to decoding, emptying all buffers etc.
nsresult ResetDecode();
// Read a page of data from the Ogg file. Returns the offset of the start
// of the page, or -1 if the page read failed.
PRInt64 ReadOggPage(ogg_page* aPage);
// Read a packet for an Ogg bitstream/codec state. Returns PR_TRUE on
// success, or PR_FALSE if the read failed.
PRBool ReadOggPacket(nsOggCodecState* aCodecState, ogg_packet* aPacket);
// Performs a seek bisection to move the media stream's read cursor to the
// last ogg page boundary which has end time before aTarget ms on both the
// Theora and Vorbis bitstreams. Limits its search to data inside aRange;
// i.e. it will only read inside of the aRange's start and end offsets.
// aFuzz is the number of ms of leniency we'll allow; we'll terminate the
// seek when we land in the range (aTime - aFuzz, aTime) ms.
nsresult SeekBisection(PRInt64 aTarget,
const ByteRange& aRange,
PRUint32 aFuzz);
// Fills aRanges with ByteRanges denoting the sections of the media which
// have been downloaded and are stored in the media cache. The reader
// monitor must must be held with exactly one lock count. The nsMediaStream
// must be pinned while calling this.
nsresult GetBufferedBytes(nsTArray<ByteRange>& aRanges);
// Returns the range in which you should perform a seek bisection if
// you wish to seek to aTarget ms, given the known (buffered) byte ranges
// in aRanges. If aExact is PR_TRUE, we only return an exact copy of a
// range in which aTarget lies, or a null range if aTarget isn't contained
// in any of the (buffered) ranges. Otherwise, when aExact is PR_FALSE,
// we'll construct the smallest possible range we can, based on the times
// and byte offsets known in aRanges. We can then use this to minimize our
// bisection's search space when the target isn't in a known buffered range.
ByteRange GetSeekRange(const nsTArray<ByteRange>& aRanges,
PRInt64 aTarget,
PRInt64 aStartTime,
PRInt64 aEndTime,
PRBool aExact);
// The lock which we hold whenever we read or decode. This ensures the thread
// safety of the reader and its data fields.
Monitor mMonitor;
// Reference to the owning player state machine object. Do not hold the
// reader's monitor when accessing the player.
nsOggPlayStateMachine* mPlayer;
// Maps Ogg serialnos to nsOggStreams.
nsClassHashtable<nsUint32HashKey, nsOggCodecState> mCodecStates;
// Decode state of the Theora bitstream we're decoding, if we have video.
nsTheoraState* mTheoraState;
// Decode state of the Vorbis bitstream we're decoding, if we have audio.
nsVorbisState* mVorbisState;
// Ogg decoding state.
ogg_sync_state mOggState;
// The offset of the end of the last page we've read, or the start of
// the page we're about to read.
PRInt64 mPageOffset;
// The offset of the start of the first non-header page in the file.
// Used to seek to media start time.
PRInt64 mDataOffset;
// The granulepos of the last decoded Theora frame.
PRInt64 mTheoraGranulepos;
// The granulepos of the last decoded Vorbis sample.
PRInt64 mVorbisGranulepos;
// Number of milliseconds of data video/audio data held in a frame.
PRUint32 mCallbackPeriod;
};
#endif