gecko/modules/plugin/default/windows/Npnul32.dsp

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# Microsoft Developer Studio Project File - Name="Npnul32" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Npnul32 - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Npnul32.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Npnul32.mak" CFG="Npnul32 - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Npnul32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Npnul32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Npnul32 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\WinRel"
# PROP BASE Intermediate_Dir ".\WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".\Release"
# PROP Intermediate_Dir ".\Release"
# PROP Ignore_Export_Lib 0
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\dist\include\plugin" /I "..\..\..\..\..\dist\include\java" /I "..\..\..\..\..\dist\include\nspr" /I "..\..\..\..\..\dist\include\xpcom" /I "..\..\..\..\..\dist\include\pref" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
!ELSEIF "$(CFG)" == "Npnul32 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\WinDebug"
# PROP BASE Intermediate_Dir ".\WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".\Debug"
# PROP Intermediate_Dir ".\Debug"
# PROP Ignore_Export_Lib 0
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\dist\include\plugin" /I "..\..\..\..\..\dist\include\java" /I "..\..\..\..\..\dist\include\nspr" /I "..\..\..\..\..\dist\include\xpcom" /I "..\..\..\..\..\dist\include\pref" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib libc.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib /out:"..\..\..\..\..\dist\bin\Plugins\Npnul32.dll"
!ENDIF
# Begin Target
# Name "Npnul32 - Win32 Release"
# Name "Npnul32 - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=.\dbg.cpp
# End Source File
# Begin Source File
SOURCE=.\dialogs.cpp
# End Source File
# Begin Source File
SOURCE=.\maindll.cpp
# End Source File
# Begin Source File
SOURCE=.\npnul32.def
# End Source File
# Begin Source File
SOURCE=.\npnul32.rc
# End Source File
# Begin Source File
SOURCE=.\npshell.cpp
# End Source File
# Begin Source File
SOURCE=.\npwin.cpp
# End Source File
# Begin Source File
SOURCE=.\plugin.cpp
# End Source File
# Begin Source File
SOURCE=.\utils.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\dbg.h
# End Source File
# Begin Source File
SOURCE=.\dialogs.h
# End Source File
# Begin Source File
SOURCE=.\plugin.h
# End Source File
# Begin Source File
SOURCE=.\utils.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\plugicon.ico
# End Source File
# End Group
# End Target
# End Project