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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef SystemTimeConverter_h
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#define SystemTimeConverter_h
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#include <limits>
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#include "mozilla/TimeStamp.h"
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#include "mozilla/TypeTraits.h"
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namespace mozilla {
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// Utility class that converts time values represented as an unsigned integral
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// number of milliseconds from one time source (e.g. a native event time) to
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// corresponding mozilla::TimeStamp objects.
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//
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// This class handles wrapping of integer values and skew between the time
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// source and mozilla::TimeStamp values.
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//
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// It does this by using an historical reference time recorded in both time
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// scales (i.e. both as a numerical time value and as a TimeStamp).
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//
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// For performance reasons, this class is careful to minimize calls to the
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// native "current time" function (e.g. gdk_x11_server_get_time) since this can
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// be slow.
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template <typename Time>
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class SystemTimeConverter {
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public:
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SystemTimeConverter()
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: mReferenceTime(Time(0))
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, mReferenceTimeStamp() // Initializes to the null timestamp
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, mLastBackwardsSkewCheck(Time(0))
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, kTimeRange(std::numeric_limits<Time>::max())
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, kTimeHalfRange(kTimeRange / 2)
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, kBackwardsSkewCheckInterval(Time(2000))
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{
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static_assert(!IsSigned<Time>::value, "Expected Time to be unsigned");
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}
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template <typename CurrentTimeGetter>
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mozilla::TimeStamp
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GetTimeStampFromSystemTime(Time aTime,
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CurrentTimeGetter& aCurrentTimeGetter) {
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// If the reference time is not set, use the current time value to fill
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// it in.
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if (mReferenceTimeStamp.IsNull()) {
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UpdateReferenceTime(aTime, aCurrentTimeGetter);
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}
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TimeStamp roughlyNow = TimeStamp::Now();
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// Check for skew between the source of Time values and TimeStamp values.
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// We do this by comparing two durations (both in ms):
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//
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// i. The duration from the reference time to the passed-in time.
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// (timeDelta in the diagram below)
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// ii. The duration from the reference timestamp to the current time
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// based on TimeStamp::Now.
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// (timeStampDelta in the diagram below)
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//
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// Normally, we'd expect (ii) to be slightly larger than (i) to account
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// for the time taken between generating the event and processing it.
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//
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// If (ii) - (i) is negative then the source of Time values is getting
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// "ahead" of TimeStamp. We call this "forwards" skew below.
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//
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// For the reverse case, if (ii) - (i) is positive (and greater than some
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// tolerance factor), then we may have "backwards" skew. This is often
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// the case when we have a backlog of events and by the time we process
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// them, the time given by the system is comparatively "old".
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//
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// We call the absolute difference between (i) and (ii), "deltaFromNow".
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//
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// Graphically:
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//
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// mReferenceTime aTime
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// Time scale: ........+.......................*........
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// |--------timeDelta------|
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//
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// mReferenceTimeStamp roughlyNow
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// TimeStamp scale: ........+...........................*....
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// |------timeStampDelta-------|
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//
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// |---|
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// deltaFromNow
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//
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Time deltaFromNow;
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bool newer = IsTimeNewerThanTimestamp(aTime, roughlyNow, &deltaFromNow);
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// Tolerance when detecting clock skew.
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static const Time kTolerance = 30;
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// Check for forwards skew
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if (newer) {
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// Make aTime correspond to roughlyNow
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UpdateReferenceTime(aTime, roughlyNow);
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// We didn't have backwards skew so don't bother checking for
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// backwards skew again for a little while.
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mLastBackwardsSkewCheck = aTime;
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return roughlyNow;
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}
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if (deltaFromNow <= kTolerance) {
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// If the time between event times and TimeStamp values is within
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// the tolerance then assume we don't have clock skew so we can
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// avoid checking for backwards skew for a while.
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mLastBackwardsSkewCheck = aTime;
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} else if (aTime - mLastBackwardsSkewCheck > kBackwardsSkewCheckInterval) {
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aCurrentTimeGetter.GetTimeAsyncForPossibleBackwardsSkew(roughlyNow);
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mLastBackwardsSkewCheck = aTime;
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}
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// Finally, calculate the timestamp
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return roughlyNow - TimeDuration::FromMilliseconds(deltaFromNow);
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}
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void
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CompensateForBackwardsSkew(Time aReferenceTime,
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const TimeStamp &aLowerBound) {
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// Check if we actually have backwards skew. Backwards skew looks like
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// the following:
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//
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// mReferenceTime
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// Time: ..+...a...b...c..........................
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//
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// mReferenceTimeStamp
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// TimeStamp: ..+.....a.....b.....c....................
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//
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// Converted
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// time: ......a'..b'..c'.........................
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//
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// What we need to do is bring mReferenceTime "forwards".
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//
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// Suppose when we get (c), we detect possible backwards skew and trigger
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// an async request for the current time (which is passed in here as
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// aReferenceTime).
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//
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// We end up with something like the following:
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//
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// mReferenceTime aReferenceTime
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// Time: ..+...a...b...c...v......................
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//
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// mReferenceTimeStamp
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// TimeStamp: ..+.....a.....b.....c..........x.........
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// ^ ^
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// aLowerBound TimeStamp::Now()
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//
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// If the duration (aLowerBound - mReferenceTimeStamp) is greater than
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// (aReferenceTime - mReferenceTime) then we know we have backwards skew.
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//
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// If that's not the case, then we probably just got caught behind
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// temporarily.
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Time delta;
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if (IsTimeNewerThanTimestamp(aReferenceTime, aLowerBound, &delta)) {
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return;
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}
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// We have backwards skew; the equivalent TimeStamp for aReferenceTime lies
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// somewhere between aLowerBound (which was the TimeStamp when we triggered
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// the async request for the current time) and TimeStamp::Now().
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//
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// If aReferenceTime was waiting in the event queue for a long time, the
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// equivalent TimeStamp might be much closer to aLowerBound than
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// TimeStamp::Now() so for now we just set it to aLowerBound. That's
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// guaranteed to be at least somewhat of an improvement.
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UpdateReferenceTime(aReferenceTime, aLowerBound);
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}
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private:
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template <typename CurrentTimeGetter>
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void
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UpdateReferenceTime(Time aReferenceTime,
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const CurrentTimeGetter& aCurrentTimeGetter) {
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Time currentTime = aCurrentTimeGetter.GetCurrentTime();
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TimeStamp currentTimeStamp = TimeStamp::Now();
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Time timeSinceReference = currentTime - aReferenceTime;
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TimeStamp referenceTimeStamp =
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currentTimeStamp - TimeDuration::FromMilliseconds(timeSinceReference);
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UpdateReferenceTime(aReferenceTime, referenceTimeStamp);
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}
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void
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UpdateReferenceTime(Time aReferenceTime,
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const TimeStamp& aReferenceTimeStamp) {
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mReferenceTime = aReferenceTime;
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mReferenceTimeStamp = aReferenceTimeStamp;
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}
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bool
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IsTimeNewerThanTimestamp(Time aTime, TimeStamp aTimeStamp, Time* aDelta)
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{
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Time timeDelta = aTime - mReferenceTime;
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// Cast the result to signed 64-bit integer first since that should be
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// enough to hold the range of values returned by ToMilliseconds() and
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// the result of converting from double to an integer-type when the value
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// is outside the integer range is undefined.
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// Then we do an implicit cast to Time (typically an unsigned 32-bit
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// integer) which wraps times outside that range.
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Time timeStampDelta =
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static_cast<int64_t>((aTimeStamp - mReferenceTimeStamp).ToMilliseconds());
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Time timeToTimeStamp = timeStampDelta - timeDelta;
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bool isNewer = false;
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if (timeToTimeStamp == 0) {
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*aDelta = 0;
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} else if (timeToTimeStamp < kTimeHalfRange) {
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*aDelta = timeToTimeStamp;
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} else {
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isNewer = true;
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*aDelta = timeDelta - timeStampDelta;
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}
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return isNewer;
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}
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Time mReferenceTime;
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TimeStamp mReferenceTimeStamp;
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Time mLastBackwardsSkewCheck;
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const Time kTimeRange;
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const Time kTimeHalfRange;
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const Time kBackwardsSkewCheckInterval;
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};
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} // namespace mozilla
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#endif /* SystemTimeConverter_h */
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