2011-12-15 15:19:51 -08:00
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<!DOCTYPE html>
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<html>
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<head>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<p id="display"></p>
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<div id="content" style="display: none">
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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function debug(msg) {
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ok(1, msg);
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}
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function createArrayBufferContainingHelloWorld()
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{
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var hello = "Hello, world!";
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var array = new Uint8Array(hello.length);
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for (var i = 0; i < hello.length; ++i)
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array[i] = hello.charCodeAt(i);
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return array.buffer;
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}
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function createEmptyArrayBuffer()
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{
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return new ArrayBuffer(0);
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}
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function createArrayBufferContainingAllDistinctBytes()
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{
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var array = new Uint8Array(256);
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for (var i = 0; i < 256; ++i)
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array[i] = i;
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return array.buffer;
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}
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2011-12-20 00:20:12 -08:00
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var ws = new WebSocket("ws://mochi.test:8888/tests/content/base/test/websocket_hybi/file_binary-frames");
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2011-12-15 15:19:51 -08:00
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ws.binaryType = "arraybuffer";
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is(ws.binaryType, "arraybuffer", "should be equal to 'arraybuffer'");
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var closeEvent;
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var receivedMessages = [];
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var expectedValues = [createArrayBufferContainingHelloWorld(), createEmptyArrayBuffer(), createArrayBufferContainingAllDistinctBytes()];
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ws.onmessage = function(event)
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{
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receivedMessages.push(event.data);
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};
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ws.onclose = function(event)
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{
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closeEvent = event;
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is(receivedMessages.length, expectedValues.length, "lengths not equal");
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for (var i = 0; i < expectedValues.length; ++i)
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check(i);
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SimpleTest.finish();
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};
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var responseType;
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function check(index)
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{
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debug("Checking message #" + index + ".");
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ok(receivedMessages[index] instanceof ArrayBuffer,
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"Should receive an arraybuffer!");
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checkArrayBuffer(index, receivedMessages[index], expectedValues[index]);
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}
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var actualArray;
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var expectedArray;
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function checkArrayBuffer(testIndex, actual, expected)
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{
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actualArray = new Uint8Array(actual);
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expectedArray = new Uint8Array(expected);
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is(actualArray.length, expectedArray.length, "lengths not equal");
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// Print only the first mismatched byte in order not to flood console.
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for (var i = 0; i < expectedArray.length; ++i) {
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if (actualArray[i] != expectedArray[i]) {
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ok(false, "Value mismatch: actualArray[" + i + "] = " + actualArray[i] + ", expectedArray[" + i + "] = " + expectedArray[i]);
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return;
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}
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}
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ok(true, "Passed: Message #" + testIndex + ".");
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}
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SimpleTest.waitForExplicitFinish();
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</script>
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</body>
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</html>
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