2010-09-30 15:53:49 -07:00
|
|
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Mozilla Corporation code.
|
|
|
|
*
|
|
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
|
|
* Portions created by the Initial Developer are Copyright (C) 2009
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
* Bas Schouten <bschouten@mozilla.com>
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
|
|
|
|
#include "ContainerLayerD3D10.h"
|
|
|
|
#include "nsAlgorithm.h"
|
2010-11-29 21:51:56 -08:00
|
|
|
#include "gfxUtils.h"
|
|
|
|
#include "nsRect.h"
|
2010-09-30 15:53:49 -07:00
|
|
|
|
2011-02-04 18:30:00 -08:00
|
|
|
#include "ThebesLayerD3D10.h"
|
|
|
|
#include "ReadbackProcessor.h"
|
|
|
|
|
2010-09-30 15:53:49 -07:00
|
|
|
namespace mozilla {
|
|
|
|
namespace layers {
|
|
|
|
|
|
|
|
ContainerLayerD3D10::ContainerLayerD3D10(LayerManagerD3D10 *aManager)
|
|
|
|
: ContainerLayer(aManager, NULL)
|
|
|
|
, LayerD3D10(aManager)
|
|
|
|
{
|
|
|
|
mImplData = static_cast<LayerD3D10*>(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
ContainerLayerD3D10::~ContainerLayerD3D10()
|
|
|
|
{
|
|
|
|
while (mFirstChild) {
|
|
|
|
RemoveChild(mFirstChild);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
ContainerLayerD3D10::InsertAfter(Layer* aChild, Layer* aAfter)
|
|
|
|
{
|
|
|
|
aChild->SetParent(this);
|
|
|
|
if (!aAfter) {
|
|
|
|
Layer *oldFirstChild = GetFirstChild();
|
|
|
|
mFirstChild = aChild;
|
|
|
|
aChild->SetNextSibling(oldFirstChild);
|
|
|
|
aChild->SetPrevSibling(nsnull);
|
|
|
|
if (oldFirstChild) {
|
|
|
|
oldFirstChild->SetPrevSibling(aChild);
|
2010-11-16 15:33:56 -08:00
|
|
|
} else {
|
|
|
|
mLastChild = aChild;
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
|
|
|
NS_ADDREF(aChild);
|
2011-02-16 14:43:30 -08:00
|
|
|
DidInsertChild(aChild);
|
2010-09-30 15:53:49 -07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
for (Layer *child = GetFirstChild();
|
|
|
|
child; child = child->GetNextSibling()) {
|
|
|
|
if (aAfter == child) {
|
|
|
|
Layer *oldNextSibling = child->GetNextSibling();
|
|
|
|
child->SetNextSibling(aChild);
|
|
|
|
aChild->SetNextSibling(oldNextSibling);
|
|
|
|
if (oldNextSibling) {
|
|
|
|
oldNextSibling->SetPrevSibling(aChild);
|
2010-11-16 15:33:56 -08:00
|
|
|
} else {
|
|
|
|
mLastChild = aChild;
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
|
|
|
aChild->SetPrevSibling(child);
|
|
|
|
NS_ADDREF(aChild);
|
2011-02-16 14:43:30 -08:00
|
|
|
DidInsertChild(aChild);
|
2010-09-30 15:53:49 -07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
NS_WARNING("Failed to find aAfter layer!");
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
ContainerLayerD3D10::RemoveChild(Layer *aChild)
|
|
|
|
{
|
|
|
|
if (GetFirstChild() == aChild) {
|
|
|
|
mFirstChild = GetFirstChild()->GetNextSibling();
|
|
|
|
if (mFirstChild) {
|
|
|
|
mFirstChild->SetPrevSibling(nsnull);
|
2010-11-16 15:33:56 -08:00
|
|
|
} else {
|
|
|
|
mLastChild = nsnull;
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
|
|
|
aChild->SetNextSibling(nsnull);
|
|
|
|
aChild->SetPrevSibling(nsnull);
|
|
|
|
aChild->SetParent(nsnull);
|
2011-02-16 14:43:30 -08:00
|
|
|
DidRemoveChild(aChild);
|
2010-09-30 15:53:49 -07:00
|
|
|
NS_RELEASE(aChild);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
Layer *lastChild = nsnull;
|
|
|
|
for (Layer *child = GetFirstChild(); child;
|
|
|
|
child = child->GetNextSibling()) {
|
|
|
|
if (child == aChild) {
|
|
|
|
// We're sure this is not our first child. So lastChild != NULL.
|
|
|
|
lastChild->SetNextSibling(child->GetNextSibling());
|
|
|
|
if (child->GetNextSibling()) {
|
|
|
|
child->GetNextSibling()->SetPrevSibling(lastChild);
|
2010-11-16 15:33:56 -08:00
|
|
|
} else {
|
|
|
|
mLastChild = lastChild;
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
|
|
|
child->SetNextSibling(nsnull);
|
|
|
|
child->SetPrevSibling(nsnull);
|
|
|
|
child->SetParent(nsnull);
|
2011-02-16 14:43:30 -08:00
|
|
|
DidRemoveChild(aChild);
|
2010-09-30 15:53:49 -07:00
|
|
|
NS_RELEASE(aChild);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
lastChild = child;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Layer*
|
|
|
|
ContainerLayerD3D10::GetLayer()
|
|
|
|
{
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
|
|
|
|
LayerD3D10*
|
|
|
|
ContainerLayerD3D10::GetFirstChildD3D10()
|
|
|
|
{
|
|
|
|
if (!mFirstChild) {
|
|
|
|
return nsnull;
|
|
|
|
}
|
|
|
|
return static_cast<LayerD3D10*>(mFirstChild->ImplData());
|
|
|
|
}
|
|
|
|
|
2010-11-29 21:51:56 -08:00
|
|
|
static inline LayerD3D10*
|
|
|
|
GetNextSiblingD3D10(LayerD3D10* aLayer)
|
|
|
|
{
|
|
|
|
Layer* layer = aLayer->GetLayer()->GetNextSibling();
|
|
|
|
return layer ? static_cast<LayerD3D10*>(layer->
|
|
|
|
ImplData())
|
|
|
|
: nsnull;
|
|
|
|
}
|
|
|
|
|
2011-01-27 21:34:33 -08:00
|
|
|
static PRBool
|
|
|
|
HasOpaqueAncestorLayer(Layer* aLayer)
|
|
|
|
{
|
|
|
|
for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
|
|
|
|
if (l->GetContentFlags() & Layer::CONTENT_OPAQUE)
|
|
|
|
return PR_TRUE;
|
|
|
|
}
|
|
|
|
return PR_FALSE;
|
|
|
|
}
|
|
|
|
|
2010-09-30 15:53:49 -07:00
|
|
|
void
|
2010-11-08 01:06:15 -08:00
|
|
|
ContainerLayerD3D10::RenderLayer()
|
2010-09-30 15:53:49 -07:00
|
|
|
{
|
|
|
|
float renderTargetOffset[] = { 0, 0 };
|
|
|
|
|
|
|
|
nsIntRect visibleRect = mVisibleRegion.GetBounds();
|
2010-11-08 01:06:15 -08:00
|
|
|
float opacity = GetEffectiveOpacity();
|
|
|
|
PRBool useIntermediate = UseIntermediateSurface();
|
2010-09-30 15:53:49 -07:00
|
|
|
|
|
|
|
nsRefPtr<ID3D10RenderTargetView> previousRTView;
|
|
|
|
nsRefPtr<ID3D10Texture2D> renderTexture;
|
|
|
|
nsRefPtr<ID3D10RenderTargetView> rtView;
|
|
|
|
float previousRenderTargetOffset[2];
|
|
|
|
nsIntSize previousViewportSize;
|
|
|
|
|
|
|
|
gfx3DMatrix oldViewMatrix;
|
|
|
|
|
2010-11-29 22:02:46 -08:00
|
|
|
gfxMatrix contTransform;
|
2010-09-30 15:53:49 -07:00
|
|
|
if (useIntermediate) {
|
|
|
|
device()->OMGetRenderTargets(1, getter_AddRefs(previousRTView), NULL);
|
|
|
|
|
|
|
|
D3D10_TEXTURE2D_DESC desc;
|
|
|
|
memset(&desc, 0, sizeof(D3D10_TEXTURE2D_DESC));
|
|
|
|
desc.ArraySize = 1;
|
|
|
|
desc.MipLevels = 1;
|
|
|
|
desc.Width = visibleRect.width;
|
|
|
|
desc.Height = visibleRect.height;
|
|
|
|
desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
|
|
|
|
desc.SampleDesc.Count = 1;
|
|
|
|
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
|
|
device()->CreateTexture2D(&desc, NULL, getter_AddRefs(renderTexture));
|
|
|
|
|
|
|
|
device()->CreateRenderTargetView(renderTexture, NULL, getter_AddRefs(rtView));
|
|
|
|
|
2011-01-27 21:34:33 -08:00
|
|
|
effect()->GetVariableByName("vRenderTargetOffset")->
|
|
|
|
GetRawValue(previousRenderTargetOffset, 0, 8);
|
|
|
|
|
|
|
|
if (mVisibleRegion.GetNumRects() != 1 || !(GetContentFlags() & CONTENT_OPAQUE)) {
|
|
|
|
const gfx3DMatrix& transform3D = GetEffectiveTransform();
|
|
|
|
gfxMatrix transform;
|
|
|
|
// If we have an opaque ancestor layer, then we can be sure that
|
|
|
|
// all the pixels we draw into are either opaque already or will be
|
|
|
|
// covered by something opaque. Otherwise copying up the background is
|
|
|
|
// not safe.
|
|
|
|
if (mSupportsComponentAlphaChildren) {
|
|
|
|
PRBool is2d = transform3D.Is2D(&transform);
|
|
|
|
NS_ASSERTION(is2d, "Transform should be 2d when mSupportsComponentAlphaChildren.");
|
|
|
|
|
|
|
|
// Copy background up from below. This applies any 2D transform that is
|
|
|
|
// applied to use relative to our parent, and compensates for the offset
|
|
|
|
// that was applied on our parent's rendering.
|
|
|
|
D3D10_BOX srcBox;
|
|
|
|
srcBox.left = visibleRect.x + PRInt32(transform.x0) - PRInt32(previousRenderTargetOffset[0]);
|
|
|
|
srcBox.top = visibleRect.y + PRInt32(transform.y0) - PRInt32(previousRenderTargetOffset[1]);
|
|
|
|
srcBox.right = srcBox.left + visibleRect.width;
|
|
|
|
srcBox.bottom = srcBox.top + visibleRect.height;
|
|
|
|
srcBox.back = 1;
|
|
|
|
srcBox.front = 0;
|
|
|
|
|
|
|
|
nsRefPtr<ID3D10Resource> srcResource;
|
|
|
|
previousRTView->GetResource(getter_AddRefs(srcResource));
|
|
|
|
|
|
|
|
device()->CopySubresourceRegion(renderTexture, 0,
|
|
|
|
0, 0, 0,
|
|
|
|
srcResource, 0,
|
|
|
|
&srcBox);
|
|
|
|
} else {
|
|
|
|
float black[] = { 0, 0, 0, 0};
|
|
|
|
device()->ClearRenderTargetView(rtView, black);
|
|
|
|
}
|
|
|
|
}
|
2010-09-30 15:53:49 -07:00
|
|
|
|
|
|
|
ID3D10RenderTargetView *rtViewPtr = rtView;
|
|
|
|
device()->OMSetRenderTargets(1, &rtViewPtr, NULL);
|
|
|
|
|
|
|
|
renderTargetOffset[0] = (float)visibleRect.x;
|
|
|
|
renderTargetOffset[1] = (float)visibleRect.y;
|
|
|
|
effect()->GetVariableByName("vRenderTargetOffset")->
|
|
|
|
SetRawValue(renderTargetOffset, 0, 8);
|
|
|
|
|
|
|
|
previousViewportSize = mD3DManager->GetViewport();
|
|
|
|
mD3DManager->SetViewport(nsIntSize(visibleRect.Size()));
|
2010-11-29 22:02:46 -08:00
|
|
|
} else {
|
2011-01-27 21:34:33 -08:00
|
|
|
PRBool is2d = GetEffectiveTransform().Is2D(&contTransform);
|
2010-11-29 22:02:46 -08:00
|
|
|
NS_ASSERTION(is2d, "Transform must be 2D");
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
2011-02-24 23:44:22 -08:00
|
|
|
|
|
|
|
D3D10_RECT oldD3D10Scissor;
|
|
|
|
UINT numRects = 1;
|
|
|
|
device()->RSGetScissorRects(&numRects, &oldD3D10Scissor);
|
|
|
|
// Convert scissor to an nsIntRect. D3D10_RECT's are exclusive
|
|
|
|
// on the bottom and right values.
|
|
|
|
nsIntRect oldScissor(oldD3D10Scissor.left,
|
|
|
|
oldD3D10Scissor.top,
|
|
|
|
oldD3D10Scissor.right - oldD3D10Scissor.left,
|
|
|
|
oldD3D10Scissor.bottom - oldD3D10Scissor.top);
|
2010-09-30 15:53:49 -07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Render this container's contents.
|
|
|
|
*/
|
2010-11-29 21:51:56 -08:00
|
|
|
for (LayerD3D10* layerToRender = GetFirstChildD3D10();
|
|
|
|
layerToRender != nsnull;
|
|
|
|
layerToRender = GetNextSiblingD3D10(layerToRender)) {
|
|
|
|
|
2011-02-24 23:44:22 -08:00
|
|
|
if (layerToRender->GetLayer()->GetEffectiveVisibleRegion().IsEmpty()) {
|
2010-11-29 21:51:56 -08:00
|
|
|
continue;
|
|
|
|
}
|
2011-02-24 23:44:22 -08:00
|
|
|
|
|
|
|
nsIntRect scissorRect =
|
|
|
|
layerToRender->GetLayer()->CalculateScissorRect(useIntermediate,
|
|
|
|
visibleRect,
|
|
|
|
oldScissor,
|
|
|
|
contTransform);
|
2010-09-30 15:53:49 -07:00
|
|
|
|
2011-02-24 23:44:22 -08:00
|
|
|
if (scissorRect.IsEmpty()) {
|
|
|
|
continue;
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
|
|
|
|
2011-02-24 23:44:22 -08:00
|
|
|
D3D10_RECT d3drect;
|
|
|
|
d3drect.left = scissorRect.x;
|
|
|
|
d3drect.top = scissorRect.y;
|
2011-03-24 18:57:09 -07:00
|
|
|
d3drect.right = scissorRect.x + scissorRect.width;
|
|
|
|
d3drect.bottom = scissorRect.y + scissorRect.height;
|
2011-02-24 23:44:22 -08:00
|
|
|
device()->RSSetScissorRects(1, &d3drect);
|
2010-09-30 15:53:49 -07:00
|
|
|
|
2011-02-24 23:44:22 -08:00
|
|
|
layerToRender->RenderLayer();
|
2010-09-30 15:53:49 -07:00
|
|
|
}
|
2011-02-24 23:44:22 -08:00
|
|
|
|
|
|
|
device()->RSSetScissorRects(1, &oldD3D10Scissor);
|
2010-09-30 15:53:49 -07:00
|
|
|
|
|
|
|
if (useIntermediate) {
|
|
|
|
mD3DManager->SetViewport(previousViewportSize);
|
|
|
|
ID3D10RenderTargetView *rtView = previousRTView;
|
|
|
|
device()->OMSetRenderTargets(1, &rtView, NULL);
|
|
|
|
effect()->GetVariableByName("vRenderTargetOffset")->
|
|
|
|
SetRawValue(previousRenderTargetOffset, 0, 8);
|
|
|
|
|
2010-11-08 01:06:15 -08:00
|
|
|
SetEffectTransformAndOpacity();
|
2010-09-30 15:53:49 -07:00
|
|
|
|
|
|
|
ID3D10EffectTechnique *technique;
|
|
|
|
technique = effect()->GetTechniqueByName("RenderRGBALayerPremul");
|
|
|
|
|
|
|
|
effect()->GetVariableByName("vLayerQuad")->AsVector()->SetFloatVector(
|
|
|
|
ShaderConstantRectD3D10(
|
|
|
|
(float)visibleRect.x,
|
|
|
|
(float)visibleRect.y,
|
|
|
|
(float)visibleRect.width,
|
|
|
|
(float)visibleRect.height)
|
|
|
|
);
|
|
|
|
|
|
|
|
technique->GetPassByIndex(0)->Apply(0);
|
|
|
|
|
|
|
|
ID3D10ShaderResourceView *view;
|
|
|
|
device()->CreateShaderResourceView(renderTexture, NULL, &view);
|
|
|
|
device()->PSSetShaderResources(0, 1, &view);
|
|
|
|
device()->Draw(4, 0);
|
|
|
|
view->Release();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
ContainerLayerD3D10::LayerManagerDestroyed()
|
|
|
|
{
|
|
|
|
while (mFirstChild) {
|
|
|
|
GetFirstChildD3D10()->LayerManagerDestroyed();
|
|
|
|
RemoveChild(mFirstChild);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
ContainerLayerD3D10::Validate()
|
|
|
|
{
|
2011-01-27 21:34:33 -08:00
|
|
|
nsIntRect visibleRect = mVisibleRegion.GetBounds();
|
|
|
|
|
|
|
|
mSupportsComponentAlphaChildren = PR_FALSE;
|
|
|
|
|
|
|
|
if (UseIntermediateSurface()) {
|
|
|
|
const gfx3DMatrix& transform3D = GetEffectiveTransform();
|
|
|
|
gfxMatrix transform;
|
|
|
|
|
|
|
|
if (mVisibleRegion.GetNumRects() == 1 && (GetContentFlags() & CONTENT_OPAQUE)) {
|
|
|
|
// don't need a background, we're going to paint all opaque stuff
|
|
|
|
mSupportsComponentAlphaChildren = PR_TRUE;
|
|
|
|
} else {
|
|
|
|
if (HasOpaqueAncestorLayer(this) &&
|
|
|
|
transform3D.Is2D(&transform) && !transform.HasNonIntegerTranslation() &&
|
|
|
|
GetParent()->GetEffectiveVisibleRegion().GetBounds().Contains(visibleRect))
|
|
|
|
{
|
|
|
|
// In this case we can copy up the background. See RenderLayer.
|
|
|
|
mSupportsComponentAlphaChildren = PR_TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
mSupportsComponentAlphaChildren = (GetContentFlags() & CONTENT_OPAQUE) ||
|
|
|
|
(mParent && mParent->SupportsComponentAlphaChildren());
|
|
|
|
}
|
|
|
|
|
2011-02-04 18:30:00 -08:00
|
|
|
ReadbackProcessor readback;
|
|
|
|
readback.BuildUpdates(this);
|
|
|
|
|
2010-09-30 15:53:49 -07:00
|
|
|
Layer *layer = GetFirstChild();
|
|
|
|
while (layer) {
|
2011-02-04 18:30:00 -08:00
|
|
|
if (layer->GetType() == TYPE_THEBES) {
|
|
|
|
static_cast<ThebesLayerD3D10*>(layer)->Validate(&readback);
|
|
|
|
} else {
|
|
|
|
static_cast<LayerD3D10*>(layer->ImplData())->Validate();
|
|
|
|
}
|
2010-09-30 15:53:49 -07:00
|
|
|
layer = layer->GetNextSibling();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} /* layers */
|
|
|
|
} /* mozilla */
|