mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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176 lines
4.9 KiB
C++
176 lines
4.9 KiB
C++
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Pierre Phaneuf <pp@ludusdesign.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "MyService.h"
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#include "nsXPCOM.h"
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#include "nsIServiceManager.h"
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#include "nsIComponentManager.h"
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#include "nsServiceManagerUtils.h"
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#include <stdio.h>
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static NS_DEFINE_CID(kIMyServiceCID, NS_IMYSERVICE_CID);
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////////////////////////////////////////////////////////////////////////////////
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IMyService* myServ = NULL;
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nsresult
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BeginTest(int testNumber)
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{
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nsresult err;
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NS_ASSERTION(myServ == NULL, "myServ not reset");
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err = CallGetService(kIMyServiceCID, &myServ);
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return err;
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}
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nsresult
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EndTest(int testNumber)
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{
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nsresult err = NS_OK;
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if (myServ) {
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err = myServ->Doit();
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if (err != NS_OK) return err;
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NS_RELEASE(myServ);
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}
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printf("test %d succeeded\n", testNumber);
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return NS_OK;
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}
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nsresult
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SimpleTest(int testNumber)
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{
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// This test just gets a service, uses it and releases it.
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nsresult err;
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err = BeginTest(testNumber);
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if (err != NS_OK) return err;
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err = EndTest(testNumber);
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return err;
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}
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////////////////////////////////////////////////////////////////////////////////
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nsresult
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AsyncShutdown(int testNumber)
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{
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nsresult err = NS_OK;
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// If the AsyncShutdown was truly asynchronous and happened on another
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// thread, we'd have to protect all accesses to myServ throughout this
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// code with a monitor.
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// XXX-darin: say what?!?
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/*
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err = nsServiceManager::UnregisterService(kIMyServiceCID);
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if (err == NS_ERROR_SERVICE_NOT_AVAILABLE) {
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printf("async shutdown -- service not found\n");
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return NS_OK;
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}
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*/
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return err;
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}
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nsresult
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AsyncNoShutdownTest(int testNumber)
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{
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// This test gets a service, and also gets an async request for shutdown,
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// but the service doesn't get shut down because some other client (who's
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// not participating in the async shutdown game as he should) is
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// continuing to hang onto the service. This causes myServ variable to
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// get set to NULL, but the service doesn't get unloaded right away as
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// it should.
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nsresult err;
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err = BeginTest(testNumber);
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if (err != NS_OK) return err;
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// Create some other user of kIMyServiceCID, preventing it from
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// really going away:
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IMyService* otherClient;
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err = CallGetService(kIMyServiceCID, &otherClient);
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if (err != NS_OK) return err;
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err = AsyncShutdown(testNumber);
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if (err != NS_OK) return err;
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err = EndTest(testNumber);
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// Finally, release the other client.
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NS_RELEASE(otherClient);
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return err;
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}
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////////////////////////////////////////////////////////////////////////////////
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int
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main(void)
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{
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nsresult err;
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int testNumber = 0;
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err = NS_InitXPCOM2(nsnull, nsnull, nsnull);
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if (NS_FAILED(err)) {
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printf("NS_InitXPCOM2 failed\n");
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return -1;
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}
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err = SimpleTest(++testNumber);
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if (err != NS_OK)
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goto error;
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err = AsyncNoShutdownTest(++testNumber);
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if (err != NS_OK)
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goto error;
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AsyncShutdown(++testNumber);
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printf("there was great success\n");
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return 0;
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error:
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printf("test %d failed\n", testNumber);
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return -1;
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}
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////////////////////////////////////////////////////////////////////////////////
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