2012-08-19 12:33:25 -07:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_IMAGETYPES_H
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#define GFX_IMAGETYPES_H
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2014-01-30 14:58:49 -08:00
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#include "mozilla/TypedEnum.h"
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2012-08-19 12:33:25 -07:00
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namespace mozilla {
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2014-01-30 14:58:49 -08:00
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MOZ_BEGIN_ENUM_CLASS(ImageFormat)
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2012-08-19 12:33:25 -07:00
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/**
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* The PLANAR_YCBCR format creates a PlanarYCbCrImage. All backends should
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* support this format, because the Ogg video decoder depends on it.
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* The maximum image width and height is 16384.
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*/
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PLANAR_YCBCR,
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2012-08-21 03:22:58 -07:00
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/**
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2013-07-24 19:13:35 -07:00
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* The GRALLOC_PLANAR_YCBCR format creates a GrallocImage, a subtype of
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* PlanarYCbCrImage. It takes a PlanarYCbCrImage data or the raw gralloc
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* data and can be used as a texture by Gonk backend directly.
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2012-08-21 03:22:58 -07:00
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*/
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GRALLOC_PLANAR_YCBCR,
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2012-12-12 14:47:28 -08:00
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/**
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2014-03-31 23:28:00 -07:00
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* The SHARED_RGB format creates a SharedRGBImage, which stores RGB data in
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2012-12-12 14:47:28 -08:00
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* shared memory. Some Android hardware video decoders require this format.
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* Currently only used on Android.
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*/
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SHARED_RGB,
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2012-08-19 12:33:25 -07:00
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/**
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* The CAIRO_SURFACE format creates a CairoImage. All backends should
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* support this format, because video rendering sometimes requires it.
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 02:20:52 -07:00
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*
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2012-08-19 12:33:25 -07:00
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* This format is useful even though a ThebesLayer could be used.
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* It makes it easy to render a cairo surface when another Image format
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* could be used. It can also avoid copying the surface data in some
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* cases.
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 02:20:52 -07:00
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*
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2012-08-19 12:33:25 -07:00
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* Images in CAIRO_SURFACE format should only be created and
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* manipulated on the main thread, since the underlying cairo surface
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* is main-thread-only.
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*/
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CAIRO_SURFACE,
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2013-10-31 18:54:14 -07:00
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/**
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* A MacIOSurface object.
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*/
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MAC_IOSURFACE,
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2012-08-19 12:33:25 -07:00
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/**
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* An bitmap image that can be shared with a remote process.
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*/
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REMOTE_IMAGE_BITMAP,
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/**
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* A OpenGL texture that can be shared across threads or processes
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*/
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SHARED_TEXTURE,
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/**
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* An DXGI shared surface handle that can be shared with a remote process.
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*/
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2013-05-04 03:12:40 -07:00
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REMOTE_IMAGE_DXGI_TEXTURE,
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/**
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* The D3D9_RGB32_TEXTURE format creates a D3D9SurfaceImage, and wraps a
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* IDirect3DTexture9 in RGB32 layout.
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*/
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D3D9_RGB32_TEXTURE
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2014-01-30 14:58:49 -08:00
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MOZ_END_ENUM_CLASS(ImageFormat)
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MOZ_BEGIN_ENUM_CLASS(StereoMode)
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MONO,
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LEFT_RIGHT,
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RIGHT_LEFT,
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BOTTOM_TOP,
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TOP_BOTTOM
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MOZ_END_ENUM_CLASS(StereoMode)
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2012-08-19 12:33:25 -07:00
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} // namespace
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2012-08-21 03:22:58 -07:00
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#endif
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