gecko/toolkit/devtools/debugger/server/dbg-browser-actors.js

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/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/**
* Browser-specific actors.
*/
var windowMediator = Cc["@mozilla.org/appshell/window-mediator;1"]
.getService(Ci.nsIWindowMediator);
function createRootActor(aConnection)
{
return new BrowserRootActor(aConnection);
}
/**
* Creates the root actor that client-server communications always start with.
* The root actor is responsible for the initial 'hello' packet and for
* responding to a 'listTabs' request that produces the list of currently open
* tabs.
*
* @param aConnection DebuggerServerConnection
* The conection to the client.
*/
function BrowserRootActor(aConnection)
{
this.conn = aConnection;
this._tabActors = new WeakMap();
this._tabActorPool = null;
// A map of actor names to actor instances provided by extensions.
this._extraActors = {};
this.onTabClosed = this.onTabClosed.bind(this);
windowMediator.addListener(this);
}
BrowserRootActor.prototype = {
/**
* Return a 'hello' packet as specified by the Remote Debugging Protocol.
*/
sayHello: function BRA_sayHello() {
return {
from: "root",
applicationType: "browser",
traits: {}
};
},
/**
* Disconnects the actor from the browser window.
*/
disconnect: function BRA_disconnect() {
windowMediator.removeListener(this);
this._extraActors = null;
// We may have registered event listeners on browser windows to
// watch for tab closes, remove those.
let e = windowMediator.getEnumerator("navigator:browser");
while (e.hasMoreElements()) {
let win = e.getNext();
this.unwatchWindow(win);
// Signal our imminent shutdown.
let evt = win.document.createEvent("Event");
evt.initEvent("Debugger:Shutdown", true, false);
win.document.documentElement.dispatchEvent(evt);
}
},
/**
* Handles the listTabs request. Builds a list of actors for the tabs running
* in the process. The actors will survive until at least the next listTabs
* request.
*/
onListTabs: function BRA_onListTabs() {
// Get actors for all the currently-running tabs (reusing existing actors
// where applicable), and store them in an ActorPool.
let actorPool = new ActorPool(this.conn);
let tabActorList = [];
// Get the chrome debugger actor.
let actor = this._chromeDebugger;
if (!actor) {
actor = new ChromeDebuggerActor(this);
actor.parentID = this.actorID;
this._chromeDebugger = actor;
actorPool.addActor(actor);
}
// Walk over open browser windows.
let e = windowMediator.getEnumerator("navigator:browser");
let top = windowMediator.getMostRecentWindow("navigator:browser");
let selected;
while (e.hasMoreElements()) {
let win = e.getNext();
// Watch the window for tab closes so we can invalidate actors as needed.
this.watchWindow(win);
// List the tabs in this browser.
let selectedBrowser = win.getBrowser().selectedBrowser;
let browsers = win.getBrowser().browsers;
for each (let browser in browsers) {
if (browser == selectedBrowser && win == top) {
selected = tabActorList.length;
}
let actor = this._tabActors.get(browser);
if (!actor) {
actor = new BrowserTabActor(this.conn, browser, win.gBrowser);
actor.parentID = this.actorID;
this._tabActors.set(browser, actor);
}
actorPool.addActor(actor);
tabActorList.push(actor);
}
}
this._createExtraActors(DebuggerServer.globalActorFactories, actorPool);
// Now drop the old actorID -> actor map. Actors that still mattered were
// added to the new map, others will go away.
if (this._tabActorPool) {
this.conn.removeActorPool(this._tabActorPool);
}
this._tabActorPool = actorPool;
this.conn.addActorPool(this._tabActorPool);
let response = {
"from": "root",
"selected": selected,
"tabs": [actor.grip() for (actor of tabActorList)],
"chromeDebugger": this._chromeDebugger.actorID
};
this._appendExtraActors(response);
return response;
},
/**
* Adds dynamically-added actors from add-ons to the provided pool.
*/
_createExtraActors: function BRA_createExtraActors(aFactories, aPool) {
// Walk over global actors added by extensions.
for (let name in aFactories) {
let actor = this._extraActors[name];
if (!actor) {
actor = aFactories[name].bind(null, this.conn, this);
actor.prototype = aFactories[name].prototype;
actor.parentID = this.actorID;
this._extraActors[name] = actor;
}
aPool.addActor(actor);
}
},
/**
* Appends the extra actors to the specified object.
*/
_appendExtraActors: function BRA_appendExtraActors(aObject) {
for (let name in this._extraActors) {
let actor = this._extraActors[name];
aObject[name] = actor.actorID;
}
},
/**
* Watch a window that was visited during onListTabs for
* tab closures.
*/
watchWindow: function BRA_watchWindow(aWindow) {
this.getTabContainer(aWindow).addEventListener("TabClose",
this.onTabClosed,
false);
},
/**
* Stop watching a window for tab closes.
*/
unwatchWindow: function BRA_unwatchWindow(aWindow) {
this.getTabContainer(aWindow).removeEventListener("TabClose",
this.onTabClosed);
this.exitTabActor(aWindow);
},
/**
* Return the tab container for the specified window.
*/
getTabContainer: function BRA_getTabContainer(aWindow) {
return aWindow.getBrowser().tabContainer;
},
/**
* When a tab is closed, exit its tab actor. The actor
* will be dropped at the next listTabs request.
*/
onTabClosed: function BRA_onTabClosed(aEvent) {
this.exitTabActor(aEvent.target.linkedBrowser);
},
/**
* Exit the tab actor of the specified tab.
*/
exitTabActor: function BRA_exitTabActor(aWindow) {
let actor = this._tabActors.get(aWindow);
if (actor) {
actor.exit();
}
},
// ChromeDebuggerActor hooks.
/**
* Add the specified actor to the default actor pool connection, in order to
* keep it alive as long as the server is. This is used by breakpoints in the
* thread and chrome debugger actors.
*
* @param actor aActor
* The actor object.
*/
addToParentPool: function BRA_addToParentPool(aActor) {
this.conn.addActor(aActor);
},
/**
* Remove the specified actor from the default actor pool.
*
* @param BreakpointActor aActor
* The actor object.
*/
removeFromParentPool: function BRA_removeFromParentPool(aActor) {
this.conn.removeActor(aActor);
},
/**
* Prepare to enter a nested event loop by disabling debuggee events.
*/
preNest: function BRA_preNest() {
// Disable events in all open windows.
let e = windowMediator.getEnumerator(null);
while (e.hasMoreElements()) {
let win = e.getNext();
let windowUtils = win.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.suppressEventHandling(true);
windowUtils.suspendTimeouts();
}
},
/**
* Prepare to exit a nested event loop by enabling debuggee events.
*/
postNest: function BRA_postNest(aNestData) {
// Enable events in all open windows.
let e = windowMediator.getEnumerator(null);
while (e.hasMoreElements()) {
let win = e.getNext();
let windowUtils = win.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.resumeTimeouts();
windowUtils.suppressEventHandling(false);
}
},
// nsIWindowMediatorListener.
onWindowTitleChange: function BRA_onWindowTitleChange(aWindow, aTitle) { },
onOpenWindow: function BRA_onOpenWindow(aWindow) { },
onCloseWindow: function BRA_onCloseWindow(aWindow) {
// An nsIWindowMediatorListener's onCloseWindow method gets passed all
// sorts of windows; we only care about the tab containers. Those have
// 'getBrowser' methods.
if (aWindow.getBrowser) {
this.unwatchWindow(aWindow);
}
}
}
/**
* The request types this actor can handle.
*/
BrowserRootActor.prototype.requestTypes = {
"listTabs": BrowserRootActor.prototype.onListTabs
};
/**
* Creates a tab actor for handling requests to a browser tab, like attaching
* and detaching.
*
* @param aConnection DebuggerServerConnection
* The conection to the client.
* @param aBrowser browser
* The browser instance that contains this tab.
* @param aTabBrowser tabbrowser
* The tabbrowser that can receive nsIWebProgressListener events.
*/
function BrowserTabActor(aConnection, aBrowser, aTabBrowser)
{
this.conn = aConnection;
this._browser = aBrowser;
this._tabbrowser = aTabBrowser;
this._tabActorPool = null;
// A map of actor names to actor instances provided by extensions.
this._extraActors = {};
this._createExtraActors = BrowserRootActor.prototype._createExtraActors.bind(this);
this._appendExtraActors = BrowserRootActor.prototype._appendExtraActors.bind(this);
this._onWindowCreated = this.onWindowCreated.bind(this);
}
// XXX (bug 710213): BrowserTabActor attach/detach/exit/disconnect is a
// *complete* mess, needs to be rethought asap.
BrowserTabActor.prototype = {
get browser() { return this._browser; },
get exited() { return !this.browser; },
get attached() { return !!this._attached },
_tabPool: null,
get tabActorPool() { return this._tabPool; },
_contextPool: null,
get contextActorPool() { return this._contextPool; },
_pendingNavigation: null,
/**
* Add the specified actor to the default actor pool connection, in order to
* keep it alive as long as the server is. This is used by breakpoints in the
* thread actor.
*
* @param actor aActor
* The actor object.
*/
addToParentPool: function BTA_addToParentPool(aActor) {
this.conn.addActor(aActor);
},
/**
* Remove the specified actor from the default actor pool.
*
* @param BreakpointActor aActor
* The actor object.
*/
removeFromParentPool: function BTA_removeFromParentPool(aActor) {
this.conn.removeActor(aActor);
},
// A constant prefix that will be used to form the actor ID by the server.
actorPrefix: "tab",
grip: function BTA_grip() {
dbg_assert(!this.exited,
"grip() shouldn't be called on exited browser actor.");
dbg_assert(this.actorID,
"tab should have an actorID.");
let title = this.browser.contentTitle;
// If contentTitle is empty (e.g. on a not-yet-restored tab), but there is a
// tabbrowser (i.e. desktop Firefox, but not Fennec), we can use the label
// as the title.
if (!title && this._tabbrowser) {
title = this._tabbrowser
._getTabForContentWindow(this.browser.contentWindow).label;
}
let response = {
actor: this.actorID,
title: title,
url: this.browser.currentURI.spec
};
// Walk over tab actors added by extensions and add them to a new ActorPool.
let actorPool = new ActorPool(this.conn);
this._createExtraActors(DebuggerServer.tabActorFactories, actorPool);
if (!actorPool.isEmpty()) {
this._tabActorPool = actorPool;
this.conn.addActorPool(this._tabActorPool);
}
this._appendExtraActors(response);
return response;
},
/**
* Called when the actor is removed from the connection.
*/
disconnect: function BTA_disconnect() {
this._detach();
if (this._progressListener) {
this._progressListener.destroy();
}
this._extraActors = null;
},
/**
* Called by the root actor when the underlying tab is closed.
*/
exit: function BTA_exit() {
if (this.exited) {
return;
}
if (this.attached) {
this._detach();
this.conn.send({ from: this.actorID,
type: "tabDetached" });
}
if (this._progressListener) {
this._progressListener.destroy();
}
this._browser = null;
this._tabbrowser = null;
},
/**
* Does the actual work of attching to a tab.
*/
_attach: function BTA_attach() {
if (this._attached) {
return;
}
// Create a pool for tab-lifetime actors.
dbg_assert(!this._tabPool, "Shouldn't have a tab pool if we weren't attached.");
this._tabPool = new ActorPool(this.conn);
this.conn.addActorPool(this._tabPool);
// ... and a pool for context-lifetime actors.
this._pushContext();
// Watch for globals being created in this tab.
this.browser.addEventListener("DOMWindowCreated", this._onWindowCreated, true);
this.browser.addEventListener("pageshow", this._onWindowCreated, true);
if (this._tabbrowser) {
this._progressListener = new DebuggerProgressListener(this);
}
this._attached = true;
},
/**
* Creates a thread actor and a pool for context-lifetime actors. It then sets
* up the content window for debugging.
*/
_pushContext: function BTA_pushContext() {
dbg_assert(!this._contextPool, "Can't push multiple contexts");
this._contextPool = new ActorPool(this.conn);
this.conn.addActorPool(this._contextPool);
this.threadActor = new ThreadActor(this, this.browser.contentWindow.wrappedJSObject);
this._contextPool.addActor(this.threadActor);
},
/**
* Exits the current thread actor and removes the context-lifetime actor pool.
* The content window is no longer being debugged after this call.
*/
_popContext: function BTA_popContext() {
dbg_assert(!!this._contextPool, "No context to pop.");
this.conn.removeActorPool(this._contextPool);
this._contextPool = null;
this.threadActor.exit();
this.threadActor = null;
},
/**
* Does the actual work of detaching from a tab.
*/
_detach: function BTA_detach() {
if (!this.attached) {
return;
}
this.browser.removeEventListener("DOMWindowCreated", this._onWindowCreated, true);
this.browser.removeEventListener("pageshow", this._onWindowCreated, true);
this._popContext();
// Shut down actors that belong to this tab's pool.
this.conn.removeActorPool(this._tabPool);
this._tabPool = null;
if (this._tabActorPool) {
this.conn.removeActorPool(this._tabActorPool);
this._tabActorPool = null;
}
this._attached = false;
},
// Protocol Request Handlers
onAttach: function BTA_onAttach(aRequest) {
if (this.exited) {
return { type: "exited" };
}
this._attach();
return { type: "tabAttached", threadActor: this.threadActor.actorID };
},
onDetach: function BTA_onDetach(aRequest) {
if (!this.attached) {
return { error: "wrongState" };
}
this._detach();
if (this._progressListener) {
this._progressListener.destroy();
}
return { type: "detached" };
},
/**
* Prepare to enter a nested event loop by disabling debuggee events.
*/
preNest: function BTA_preNest() {
if (!this.browser) {
// The tab is already closed.
return;
}
let windowUtils = this.browser.contentWindow
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.suppressEventHandling(true);
windowUtils.suspendTimeouts();
},
/**
* Prepare to exit a nested event loop by enabling debuggee events.
*/
postNest: function BTA_postNest(aNestData) {
if (!this.browser) {
// The tab is already closed.
return;
}
let windowUtils = this.browser.contentWindow
.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowUtils);
windowUtils.resumeTimeouts();
windowUtils.suppressEventHandling(false);
if (this._pendingNavigation) {
this._pendingNavigation.resume();
this._pendingNavigation = null;
}
},
/**
* Handle location changes, by sending a tabNavigated notification to the
* client.
*/
onWindowCreated: function BTA_onWindowCreated(evt) {
if (evt.target === this.browser.contentDocument) {
// pageshow events for non-persisted pages have already been handled by a
// prior DOMWindowCreated event.
if (evt.type == "pageshow" && !evt.persisted) {
return;
}
if (this._attached) {
this.threadActor.clearDebuggees();
if (this.threadActor.dbg) {
this.threadActor.dbg.enabled = true;
}
if (this._progressListener) {
delete this._progressListener._needsTabNavigated;
}
this.conn.send({ from: this.actorID, type: "tabNavigated",
url: this.browser.contentDocument.URL });
}
}
if (this._attached) {
this.threadActor.global = evt.target.defaultView.wrappedJSObject;
if (this.threadActor.attached) {
this.threadActor.findGlobals();
}
}
}
};
/**
* The request types this actor can handle.
*/
BrowserTabActor.prototype.requestTypes = {
"attach": BrowserTabActor.prototype.onAttach,
"detach": BrowserTabActor.prototype.onDetach
};
/**
* The DebuggerProgressListener object is an nsIWebProgressListener which
* handles onStateChange events for the inspected browser. If the user tries to
* navigate away from a paused page, the listener makes sure that the debuggee
* is resumed before the navigation begins.
*
* @param BrowserTabActor aBrowserTabActor
* The tab actor associated with this listener.
*/
function DebuggerProgressListener(aBrowserTabActor) {
this._tabActor = aBrowserTabActor;
this._tabActor._tabbrowser.addProgressListener(this);
}
DebuggerProgressListener.prototype = {
onStateChange:
function DPL_onStateChange(aProgress, aRequest, aFlag, aStatus) {
let isStart = aFlag & Ci.nsIWebProgressListener.STATE_START;
let isStop = aFlag & Ci.nsIWebProgressListener.STATE_STOP;
let isDocument = aFlag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
let isNetwork = aFlag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
let isRequest = aFlag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
let isWindow = aFlag & Ci.nsIWebProgressListener.STATE_IS_WINDOW;
// Skip non-interesting states.
if (isStart && isDocument && isRequest && isNetwork) {
// If the request is about to happen in a new window, we are not concerned
// about the request.
if (aProgress.DOMWindow != this._tabActor.browser.contentWindow) {
return;
}
// If the debuggee is not paused, then proceed normally.
if (this._tabActor.threadActor.state != "paused") {
return;
}
aRequest.suspend();
this._tabActor.threadActor.onResume();
this._tabActor.threadActor.dbg.enabled = false;
this._tabActor._pendingNavigation = aRequest;
this._needsTabNavigated = true;
} else if (isStop && isWindow && isNetwork && this._needsTabNavigated) {
delete this._needsTabNavigated;
this._tabActor.threadActor.dbg.enabled = true;
this._tabActor.conn.send({
from: this._tabActor.actorID,
type: "tabNavigated",
url: this._tabActor.browser.contentDocument.URL
});
this.destroy();
}
},
/**
* Destroy the progress listener instance.
*/
destroy: function DPL_destroy() {
if (this._tabActor._tabbrowser.removeProgressListener) {
this._tabActor._tabbrowser.removeProgressListener(this);
}
this._tabActor._progressListener = null;
this._tabActor = null;
}
};