gecko/layout/svg/base/src/nsSVGOuterSVGFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsSVGOuterSVGFrame.h"
#include "nsIDOMSVGSVGElement.h"
#include "nsSVGSVGElement.h"
#include "nsSVGTextFrame.h"
#include "nsSVGRect.h"
#include "nsDisplayList.h"
#include "nsStubMutationObserver.h"
#include "gfxContext.h"
#include "nsPresShellIterator.h"
#if defined(DEBUG) && defined(SVG_DEBUG_PRINTING)
#include "nsIDeviceContext.h"
#include "nsTransform2D.h"
#endif
class nsSVGMutationObserver : public nsStubMutationObserver
{
public:
// nsIMutationObserver interface
NS_DECL_NSIMUTATIONOBSERVER_ATTRIBUTECHANGED
// nsISupports interface:
NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr);
private:
NS_IMETHOD_(nsrefcnt) AddRef() { return 1; }
NS_IMETHOD_(nsrefcnt) Release() { return 1; }
static void UpdateTextFragmentTrees(nsIFrame *aFrame);
};
//----------------------------------------------------------------------
// nsISupports methods
NS_INTERFACE_MAP_BEGIN(nsSVGMutationObserver)
NS_INTERFACE_MAP_ENTRY(nsIMutationObserver)
NS_INTERFACE_MAP_END
static nsSVGMutationObserver sSVGMutationObserver;
//----------------------------------------------------------------------
// nsIMutationObserver methods
void
nsSVGMutationObserver::AttributeChanged(nsIDocument *aDocument,
nsIContent *aContent,
PRInt32 aNameSpaceID,
nsIAtom *aAttribute,
PRInt32 aModType,
PRUint32 aStateMask)
{
if (aNameSpaceID != kNameSpaceID_XML || aAttribute != nsGkAtoms::space) {
return;
}
nsPresShellIterator iter(aDocument);
nsCOMPtr<nsIPresShell> shell;
while ((shell = iter.GetNextShell())) {
nsIFrame *frame = shell->GetPrimaryFrameFor(aContent);
if (!frame) {
continue;
}
// is the content a child of a text element
nsISVGTextContentMetrics* metrics;
CallQueryInterface(frame, &metrics);
if (metrics) {
nsSVGTextContainerFrame *containerFrame =
static_cast<nsSVGTextContainerFrame *>(frame);
containerFrame->UpdateGraphic();
continue;
}
// if not, are there text elements amongst its descendents
UpdateTextFragmentTrees(frame);
}
}
//----------------------------------------------------------------------
// Implementation helpers
void
nsSVGMutationObserver::UpdateTextFragmentTrees(nsIFrame *aFrame)
{
nsIFrame* kid = aFrame->GetFirstChild(nsnull);
while (kid) {
if (kid->GetType() == nsGkAtoms::svgTextFrame) {
nsSVGTextFrame* textFrame = static_cast<nsSVGTextFrame*>(kid);
textFrame->NotifyGlyphMetricsChange();
} else {
UpdateTextFragmentTrees(kid);
}
kid = kid->GetNextSibling();
}
}
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGOuterSVGFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsStyleContext* aContext)
{
nsCOMPtr<nsIDOMSVGSVGElement> svgElement = do_QueryInterface(aContent);
if (!svgElement) {
NS_ERROR("Can't create frame! Content is not an SVG 'svg' element!");
return nsnull;
}
return new (aPresShell) nsSVGOuterSVGFrame(aContext);
}
nsSVGOuterSVGFrame::nsSVGOuterSVGFrame(nsStyleContext* aContext)
: nsSVGOuterSVGFrameBase(aContext),
mRedrawSuspendCount(0),
mViewportInitialized(PR_FALSE)
{
}
NS_IMETHODIMP
nsSVGOuterSVGFrame::InitSVG()
{
nsIDocument* doc = mContent->GetCurrentDoc();
if (doc) {
// we only care about our content's zoom and pan values if it's the root element
if (doc->GetRootContent() == mContent) {
nsSVGSVGElement *SVGElement = static_cast<nsSVGSVGElement*>(mContent);
SVGElement->GetCurrentTranslate(getter_AddRefs(mCurrentTranslate));
SVGElement->GetCurrentScaleNumber(getter_AddRefs(mCurrentScale));
}
// AddMutationObserver checks that the observer is not already added.
// sSVGMutationObserver has the same lifetime as the document so does
// not need to be removed
doc->AddMutationObserver(&sSVGMutationObserver);
}
SuspendRedraw(); // UnsuspendRedraw is in DidReflow
AddStateBits(NS_STATE_IS_OUTER_SVG);
return NS_OK;
}
//----------------------------------------------------------------------
// nsISupports methods
NS_INTERFACE_MAP_BEGIN(nsSVGOuterSVGFrame)
NS_INTERFACE_MAP_ENTRY(nsISVGSVGFrame)
NS_INTERFACE_MAP_END_INHERITING(nsSVGOuterSVGFrameBase)
//----------------------------------------------------------------------
// nsIFrame methods
//----------------------------------------------------------------------
// reflowing
NS_IMETHODIMP
nsSVGOuterSVGFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
if (!aReflowState.ShouldReflowAllKids()) {
// We're not the target of the incremental reflow, so just bail.
// This means that something happened to one of our descendants
// (excluding those inside svg:foreignObject, since
// nsSVGForeignObjectFrame is a reflow root).
aDesiredSize.width = mRect.width;
aDesiredSize.height = mRect.height;
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
// http://www.w3.org/TR/SVG11/coords.html#ViewportSpace specifies our behavior
SuspendRedraw();
// Take a note of the current viewport dimensions.
//
// XXX note: "viewport" is kinda ambiguous here. We have the viewport into
// which we're being rendered and we also have the viewport established by
// our width and height attributes. The mViewportWidth/Height below are the
// dimensions of the viewport established _by_ our width and height
// attributes. These can be thought of as our "computed" width/height in CSS
// terms (and maybe we should call them that).
nsSVGSVGElement *svgElem = static_cast<nsSVGSVGElement*>(mContent);
float oldViewportWidth = svgElem->mViewportWidth;
float oldViewportHeight = svgElem->mViewportHeight;
// Tell our element the dimensions of the viewport into which it is rendering
// so that it can calculate its computed width/height (mViewportWidth/Height)
nsRect maxRect, preferredRect;
CalculateAvailableSpace(&maxRect, &preferredRect, aPresContext, aReflowState);
float preferredWidth = nsPresContext::AppUnitsToFloatCSSPixels(preferredRect.width);
float preferredHeight = nsPresContext::AppUnitsToFloatCSSPixels(preferredRect.height);
nsCOMPtr<nsIDOMSVGRect> r;
NS_NewSVGRect(getter_AddRefs(r), 0, 0, preferredWidth, preferredHeight);
svgElem->SetCoordCtxRect(r);
// Now we can get the computed width/height in app units
aDesiredSize.width =
nsPresContext::CSSPixelsToAppUnits(svgElem->mViewportWidth);
aDesiredSize.height =
nsPresContext::CSSPixelsToAppUnits(svgElem->mViewportHeight);
// XXX add in CSS borders ??
aStatus = NS_FRAME_COMPLETE;
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
if (svgElem->mViewportWidth != oldViewportWidth ||
svgElem->mViewportHeight != oldViewportHeight) {
NotifyViewportChange();
}
UnsuspendRedraw();
return NS_OK;
}
NS_IMETHODIMP
nsSVGOuterSVGFrame::DidReflow(nsPresContext* aPresContext,
const nsHTMLReflowState* aReflowState,
nsDidReflowStatus aStatus)
{
nsresult rv = nsSVGOuterSVGFrameBase::DidReflow(aPresContext,aReflowState,aStatus);
if (!mViewportInitialized) {
// it is now
mViewportInitialized = PR_TRUE;
// call InitialUpdate() on all frames:
nsIFrame* kid = mFrames.FirstChild();
while (kid) {
nsISVGChildFrame* SVGFrame = nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame) {
SVGFrame->InitialUpdate();
}
kid = kid->GetNextSibling();
}
UnsuspendRedraw(); // For the SuspendRedraw in InitSVG
}
return rv;
}
//----------------------------------------------------------------------
// container methods
NS_IMETHODIMP
nsSVGOuterSVGFrame::InsertFrames(nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList)
{
SuspendRedraw();
nsSVGOuterSVGFrameBase::InsertFrames(aListName, aPrevFrame, aFrameList);
UnsuspendRedraw();
return NS_OK;
}
class nsDisplaySVG : public nsDisplayItem {
public:
nsDisplaySVG(nsSVGOuterSVGFrame* aFrame) : nsDisplayItem(aFrame) {
MOZ_COUNT_CTOR(nsDisplaySVG);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplaySVG() {
MOZ_COUNT_DTOR(nsDisplaySVG);
}
#endif
virtual nsIFrame* HitTest(nsDisplayListBuilder* aBuilder, nsPoint aPt);
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
NS_DISPLAY_DECL_NAME("SVGEventReceiver")
};
nsIFrame*
nsDisplaySVG::HitTest(nsDisplayListBuilder* aBuilder, nsPoint aPt)
{
return static_cast<nsSVGOuterSVGFrame*>(mFrame)->
GetFrameForPoint(aPt - aBuilder->ToReferenceFrame(mFrame));
}
void
nsDisplaySVG::Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect)
{
static_cast<nsSVGOuterSVGFrame*>(mFrame)->
Paint(*aCtx, aDirtyRect, aBuilder->ToReferenceFrame(mFrame));
}
NS_IMETHODIMP
nsSVGOuterSVGFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID == kNameSpaceID_None &&
!(GetStateBits() & NS_FRAME_FIRST_REFLOW) &&
(aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height)) {
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eStyleChange, NS_FRAME_IS_DIRTY);
}
return NS_OK;
}
nsIFrame*
nsSVGOuterSVGFrame::GetFrameForPoint(const nsPoint& aPoint)
{
// XXX This algorithm is really bad. Because we only have a
// singly-linked list we have to test each and every SVG element for
// a hit. What we really want is a double-linked list.
float x = PresContext()->AppUnitsToDevPixels(aPoint.x);
float y = PresContext()->AppUnitsToDevPixels(aPoint.y);
nsRect thisRect(nsPoint(0,0), GetSize());
if (!thisRect.Contains(aPoint)) {
return nsnull;
}
nsIFrame* hit;
nsSVGUtils::HitTestChildren(this, x, y, &hit);
return hit;
}
//----------------------------------------------------------------------
// painting
NS_IMETHODIMP
nsSVGOuterSVGFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
// XXX Not sure why this nsSVGOuterSVGFrame::Paint doesn't paint its
// background or respect CSS visiblity
return aLists.Content()->AppendNewToTop(new (aBuilder) nsDisplaySVG(this));
}
void
nsSVGOuterSVGFrame::Paint(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsPoint aPt)
{
#if defined(DEBUG) && defined(SVG_DEBUG_PRINTING)
{
nsCOMPtr<nsIDeviceContext> dx;
aRenderingContext.GetDeviceContext(*getter_AddRefs(dx));
float zoom,tzoom,scale;
dx->GetZoom(zoom);
dx->GetTextZoom(tzoom);
dx->GetCanonicalPixelScale(scale);
printf("nsSVGOuterSVGFrame(%p)::Paint()[ z=%f tz=%f ps=%f\n",this,zoom,tzoom,scale);
printf("dirtyrect= %d, %d, %d, %d\n", aDirtyRect.x, aDirtyRect.y, aDirtyRect.width, aDirtyRect.height);
nsTransform2D* xform;
aRenderingContext.GetCurrentTransform(xform);
printf("translation=(%f,%f)\n", xform->GetXTranslation(), xform->GetYTranslation());
float sx=1.0f,sy=1.0f;
xform->TransformNoXLate(&sx,&sy);
printf("scale=(%f,%f)\n", sx, sy);
float twipsPerScPx = aPresContext->ScaledPixelsToTwips();
float twipsPerPx = aPresContext->PixelsToTwips();
printf("tw/sc(px)=%f tw/px=%f\n", twipsPerScPx, twipsPerPx);
int fontsc;
GetPresContext()->GetFontScaler(&fontsc);
printf("font scale=%d\n",fontsc);
printf("]\n");
}
#endif
// initialize Mozilla rendering context
aRenderingContext.PushState();
nsRect clipRect;
clipRect.IntersectRect(aDirtyRect, nsRect(aPt, GetSize()));
aRenderingContext.SetClipRect(clipRect, nsClipCombine_kIntersect);
aRenderingContext.Translate(aPt.x, aPt.y);
nsRect dirtyRect = clipRect - aPt;
#if defined(DEBUG) && defined(SVG_DEBUG_PAINT_TIMING)
PRTime start = PR_Now();
#endif
dirtyRect.ScaleRoundOut(1.0f / PresContext()->AppUnitsPerDevPixel());
nsSVGRenderState ctx(&aRenderingContext);
// nquartz fallback paths, which svg tends to trigger, need
// a non-window context target
#ifdef XP_MACOSX
ctx.GetGfxContext()->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
#endif
// paint children:
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsSVGUtils::PaintChildWithEffects(&ctx, &dirtyRect, kid);
}
// show the surface we pushed earlier for nquartz fallbacks
#ifdef XP_MACOSX
ctx.GetGfxContext()->PopGroupToSource();
ctx.GetGfxContext()->Paint();
#endif
#if defined(DEBUG) && defined(SVG_DEBUG_PAINT_TIMING)
PRTime end = PR_Now();
printf("SVG Paint Timing: %f ms\n", (end-start)/1000.0);
#endif
aRenderingContext.PopState();
}
nsIAtom *
nsSVGOuterSVGFrame::GetType() const
{
return nsGkAtoms::svgOuterSVGFrame;
}
//----------------------------------------------------------------------
// nsSVGOuterSVGFrame methods:
nsresult
nsSVGOuterSVGFrame::InvalidateRect(nsRect aRect)
{
aRect.ScaleRoundOut(PresContext()->AppUnitsPerDevPixel());
Invalidate(aRect);
return NS_OK;
}
PRBool
nsSVGOuterSVGFrame::IsRedrawSuspended()
{
return (mRedrawSuspendCount>0) || !mViewportInitialized;
}
//----------------------------------------------------------------------
// nsISVGSVGFrame methods:
NS_IMETHODIMP
nsSVGOuterSVGFrame::SuspendRedraw()
{
#ifdef DEBUG
//printf("suspend redraw (count=%d)\n", mRedrawSuspendCount);
#endif
if (++mRedrawSuspendCount != 1)
return NS_OK;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame=nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame) {
SVGFrame->NotifyRedrawSuspended();
}
}
return NS_OK;
}
NS_IMETHODIMP
nsSVGOuterSVGFrame::UnsuspendRedraw()
{
#ifdef DEBUG
// printf("unsuspend redraw (count=%d)\n", mRedrawSuspendCount);
#endif
NS_ASSERTION(mRedrawSuspendCount >=0, "unbalanced suspend count!");
if (--mRedrawSuspendCount > 0)
return NS_OK;
for (nsIFrame* kid = mFrames.FirstChild(); kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* SVGFrame=nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame) {
SVGFrame->NotifyRedrawUnsuspended();
}
}
return NS_OK;
}
NS_IMETHODIMP
nsSVGOuterSVGFrame::NotifyViewportChange()
{
// no point in doing anything when were not init'ed yet:
if (!mViewportInitialized) return NS_OK;
/* XXX this caused reftest failures
// viewport changes only affect our transform if we have a viewBox attribute
nsSVGSVGElement *svgElem = static_cast<nsSVGSVGElement*>(mContent);
if (!svgElem->HasAttr(kNameSpaceID_None, nsGkAtoms::viewBox)) {
return NS_OK;
}
*/
// make sure canvas transform matrix gets (lazily) recalculated:
mCanvasTM = nsnull;
// inform children
SuspendRedraw();
nsIFrame* kid = mFrames.FirstChild();
while (kid) {
nsISVGChildFrame* SVGFrame = nsnull;
CallQueryInterface(kid, &SVGFrame);
if (SVGFrame)
SVGFrame->NotifyCanvasTMChanged(PR_FALSE);
kid = kid->GetNextSibling();
}
UnsuspendRedraw();
return NS_OK;
}
//----------------------------------------------------------------------
// nsSVGContainerFrame methods:
already_AddRefed<nsIDOMSVGMatrix>
nsSVGOuterSVGFrame::GetCanvasTM()
{
if (!mCanvasTM) {
nsSVGSVGElement *svgElement = static_cast<nsSVGSVGElement*>(mContent);
svgElement->GetViewboxToViewportTransform(getter_AddRefs(mCanvasTM));
// our content is the document element so we must premultiply the values
// of its currentScale and currentTranslate properties
2007-08-27 16:45:16 -07:00
if (mCurrentScale &&
mCurrentTranslate &&
svgElement->mEnumAttributes[nsSVGSVGElement::ZOOMANDPAN].GetAnimValue()
== nsIDOMSVGZoomAndPan::SVG_ZOOMANDPAN_MAGNIFY) {
nsCOMPtr<nsIDOMSVGMatrix> zoomPanMatrix;
nsCOMPtr<nsIDOMSVGMatrix> temp;
float scale, x, y;
mCurrentScale->GetValue(&scale);
mCurrentTranslate->GetX(&x);
mCurrentTranslate->GetY(&y);
svgElement->CreateSVGMatrix(getter_AddRefs(zoomPanMatrix));
zoomPanMatrix->Translate(x, y, getter_AddRefs(temp));
temp->Scale(scale, getter_AddRefs(zoomPanMatrix));
zoomPanMatrix->Multiply(mCanvasTM, getter_AddRefs(temp));
temp.swap(mCanvasTM);
}
}
nsIDOMSVGMatrix* retval = mCanvasTM.get();
NS_IF_ADDREF(retval);
return retval;
}
//----------------------------------------------------------------------
// Implementation helpers
void
nsSVGOuterSVGFrame::CalculateAvailableSpace(nsRect *maxRect,
nsRect *preferredRect,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState)
{
*preferredRect = aPresContext->GetVisibleArea();
// XXXldb What about margin?
if (aReflowState.availableWidth != NS_INTRINSICSIZE)
maxRect->width = aReflowState.availableWidth;
else if (aReflowState.parentReflowState &&
aReflowState.parentReflowState->ComputedWidth() != NS_INTRINSICSIZE)
maxRect->width = aReflowState.parentReflowState->ComputedWidth();
else
maxRect->width = NS_MAXSIZE;
if (aReflowState.availableHeight != NS_INTRINSICSIZE)
maxRect->height = aReflowState.availableHeight;
else if (aReflowState.parentReflowState &&
aReflowState.parentReflowState->ComputedHeight() != NS_INTRINSICSIZE)
maxRect->height = aReflowState.parentReflowState->ComputedHeight();
else
maxRect->height = NS_MAXSIZE;
if (preferredRect->width > maxRect->width)
preferredRect->width = maxRect->width;
if (preferredRect->height > maxRect->height)
preferredRect->height = maxRect->height;
}